Player Matchup

Chaac
Chaac
ColbstIr
Chaac
Level 64
God Stats
4W - 3L
1,404 SR
Queue Stats
6W - 13L
1,189 Elo+
Party 1
Ratatoskr
Ratatoskr
FredBeans
Ratatoskr
Level 38
God Stats
1W - 0L
1,173 SR
Queue Stats
49W - 59L
1,418 Elo+
Party 1
Hachiman
Hachiman
Shadowflyer12
Hachiman
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 55L
1,338 Elo+
Party 1
Team Averages
Level 49
1,359 SR
1,315 Elo+

VS

Team Averages
Level 33
1,384 SR
1,350 Elo+
Fenrir
Fenrir
Darkq12
Fenrir
Level 26
God Stats
2W - 8L
1,191 SR
Queue Stats
52W - 81L
1,346 Elo+
Solo
Ares
Ares
Mofhy
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,276 Elo+
Solo
Ah Puch
Ah Puch
Randywurdy
Ah Puch
Level 69
God Stats
22W - 32L
1,460 SR
Queue Stats
50W - 82L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ColbstIr
Chaac
13
2 / 3 / 16
9,253
712
4,796
7,879
7,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
FredBeans
Ratatoskr
14
10 / 3 / 9
10,544
811
12,244
11,746
8,197
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Shadowflyer12
Hachiman
15
13 / 2 / 9
11,341
872
16,659
9,977
3,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darkq12
Fenrir
11
5 / 7 / 2
8,727
671
4,618
11,181
4,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
Mofhy
Ares
10
0 / 10 / 5
7,882
606
5,105
17,432
17,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Randywurdy
Ah Puch
13
2 / 8 / 6
9,020
694
11,827
10,885
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
25
Kills
7
8
Deaths
25
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
ColbstIr
Chaac
2
3
16
3.33
L
Fenrir
Darkq12
Fenrir
5
7
2
0.86
W
Ratatoskr
FredBeans
Ratatoskr
10
3
9
4.83
L
Ares
Mofhy
Ares
0
10
5
0.25
L
Ah Puch
Randywurdy
Ah Puch
2
8
6
0.63
W
Hachiman
Shadowflyer12
Hachiman
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
21,550
29,602
Taken
39,498
19,598
Mitigated
26,161
6,860
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ColbstIr
Chaac
4,796
1,362
28
2,340
7,879
7,590
324
5,584
2,295
0
16,878
L
Fenrir
Darkq12
Fenrir
4,618
742
0
1,387
11,181
4,836
443
702
10,211
0
12,410
W
Ratatoskr
FredBeans
Ratatoskr
12,244
2,772
379
2,421
11,746
8,197
192
6,266
5,480
0
22,485
L
Ares
Mofhy
Ares
5,105
1,159
0
569
17,432
17,201
0
0
17,041
8,001
0
L
Ah Puch
Randywurdy
Ah Puch
11,827
240
0
785
10,885
4,124
16
0
10,586
40,046
0
W
Hachiman
Shadowflyer12
Hachiman
16,659
10,049
6
1,686
9,977
3,811
2,278
5,352
4,625
0
43,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,138
Gold Earned
25,629
120
Minions Killed
92
5
Camps Cleared
4
689,109
Distance Traveled
551,800
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,253
712
22
2
0
231,836
0
L
Fenrir
8,727
671
14
1
3
196,980
1
W
Ratatoskr
10,544
811
30
2
3
238,823
0
L
Ares
7,882
606
9
1
0
189,704
1
L
Ah Puch
9,020
694
69
5
1
165,116
1
W
Hachiman
11,341
872
68
5
2
218,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role