Player Matchup

Chronos
Chronos
BoLo_PR95
Chronos
Level 127
God Stats
0W - 2L
1,185 SR
Queue Stats
55W - 49L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
Darth-Giusti-PR1
Gilgamesh
Level 126
God Stats
14W - 8L
1,480 SR
Queue Stats
27W - 23L
1,529 Elo+
Party 1
Skadi
Skadi
Itachi-kuun
Skadi
Level 65
God Stats
3W - 3L
1,426 SR
Queue Stats
26W - 31L
1,461 Elo+
Party 1
Team Averages
Level 106
1,364 SR
1,506 Elo+

VS

Team Averages
Level 83
1,539 SR
1,523 Elo+
Nike
Nike
KillerMunchkinn
Nike
Level 119
God Stats
8W - 3L
1,617 SR
Queue Stats
114W - 100L
1,509 Elo+
Party 2
Zeus
Zeus
Marco FH9205
Zeus
Level 26
God Stats
4W - 3L
1,465 SR
Queue Stats
96W - 87L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
basickidd17
Zhong Kui
Level 105
God Stats
9W - 5L
1,536 SR
Queue Stats
122W - 107L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BoLo_PR95
Chronos
14
3 / 6 / 3
9,944
710
10,394
12,138
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
13
2 / 4 / 4
9,424
673
8,224
15,994
18,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

12
1 / 6 / 4
8,837
631
8,321
10,635
3,629
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
10,174
727
11,773
14,443
12,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
9 / 3 / 6
10,881
777
13,810
8,994
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
basickidd17
Zhong Kui
14
2 / 0 / 13
9,655
690
9,527
10,153
6,970
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
16
16
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
BoLo_PR95
Chronos
3
6
3
0.75
L
Gilgamesh
2
4
4
1
L
1
6
4
0.5
W
5
3
9
3.17
W
9
3
6
4
W
Zhong Kui
basickidd17
Zhong Kui
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,939
Damage
35,110
38,767
Taken
33,590
26,243
Mitigated
23,109
8,420
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BoLo_PR95
Chronos
10,394
4,506
0
1,502
12,138
4,363
0
8,969
2,525
36,943
3,338
L
Gilgamesh
8,224
780
0
4,617
15,994
18,251
0
9,269
5,680
0
22,636
L
8,321
4,480
243
2,058
10,635
3,629
23
6,964
3,158
0
21,227
W
11,773
1,726
183
3,385
14,443
12,975
176
5,818
8,220
6,159
26,198
W
13,810
618
0
1,046
8,994
3,164
0
2,283
6,440
49,874
0
W
Zhong Kui
basickidd17
Zhong Kui
9,527
1,999
86
5,029
10,153
6,970
705
2,294
7,524
23,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
30,710
148
Minions Killed
174
6
Camps Cleared
8
741,358
Distance Traveled
773,950
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,944
710
61
4
2
248,207
3
L
Gilgamesh
9,424
673
45
3
1
259,415
2
L
Skadi
8,837
631
42
3
3
233,736
4
W
Nike
10,174
727
44
3
3
274,288
5
W
Zeus
10,881
777
96
7
3
237,928
6
W
Zhong Kui
9,655
690
34
2
2
261,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role