Player Matchup

Yemoja
Yemoja
DHG remade624
Yemoja
Level 160
God Stats
4W - 8L
1,445 SR
Queue Stats
1,213W - 1,106L
1,466 Elo+
Party 3
The Morrigan
The Morrigan
Fishtip
The Morrigan
Level 155
God Stats
13W - 16L
1,507 SR
Queue Stats
418W - 378L
1,427 Elo+
Party 3
Neith
Neith
SatinWolf
Neith
Level 146
God Stats
1W - 3L
1,176 SR
Queue Stats
170W - 175L
1,532 Elo+
Solo
Ganesha
Ganesha
THExS1N1STER
Ganesha
Level 124
God Stats
3W - 3L
1,598 SR
Queue Stats
304W - 339L
1,463 Elo+
Solo
Nox
Nox
Vivekah
Nox
Level 119
God Stats
15W - 12L
1,593 SR
Queue Stats
284W - 289L
1,505 Elo+
Solo
Team Averages
Level 141
1,464 SR
1,478 Elo+

VS

Team Averages
Level 114
1,451 SR
1,530 Elo+
Achilles
Achilles
HazardousVibez
Achilles
Level 100
God Stats
1W - 0L
1,282 SR
Queue Stats
3W - 3L
1,731 Elo+
Party 2
Poseidon
Poseidon
NassimoBeam
Poseidon
Level 134
God Stats
2W - 1L
1,449 SR
Queue Stats
131W - 133L
1,483 Elo+
Party 1
Ah Puch
Ah Puch
TrapBunnyEam
Ah Puch
Level 103
God Stats
1W - 1L
1,781 SR
Queue Stats
17W - 10L
1,588 Elo+
Party 2
Hel
Hel
Vespatian
Hel
Level 126
God Stats
2W - 2L
1,258 SR
Queue Stats
105W - 91L
1,475 Elo+
Party 1
Anhur
Anhur
godofmulch
Anhur
Level 106
God Stats
1W - 0L
1,484 SR
Queue Stats
10W - 10L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 10
11,259
662
3,900
13,539
14,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
Fishtip
The Morrigan
17
4 / 5 / 6
10,682
628
15,186
15,237
8,021
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
SatinWolf
Neith
20
7 / 2 / 7
12,020
707
26,385
12,049
6,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
THExS1N1STER
Ganesha
17
0 / 6 / 14
10,019
589
10,957
30,778
38,720
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
17
2 / 5 / 10
10,549
621
16,076
14,230
7,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
7 / 2 / 9
12,073
710
15,268
19,722
27,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
NassimoBeam
Poseidon
20
5 / 1 / 9
11,942
702
12,415
11,489
4,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
TrapBunnyEam
Ah Puch
20
5 / 4 / 10
12,771
751
39,068
19,548
8,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 2 / 12
10,145
597
1,906
10,637
4,698
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
17
2 / 6 / 9
11,443
673
10,253
24,956
15,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
68
15
Kills
19
19
Deaths
15
47
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
1
10
7
L
The Morrigan
Fishtip
The Morrigan
4
5
6
1.4
W
Achilles
7
2
9
5.75
W
Poseidon
NassimoBeam
Poseidon
5
1
9
9.5
L
Neith
SatinWolf
Neith
7
2
7
5.25
L
Ganesha
THExS1N1STER
Ganesha
0
6
14
1.17
W
Ah Puch
TrapBunnyEam
Ah Puch
5
4
10
2.5
W
0
2
12
3
L
Nox
2
5
10
1.4
W
Anhur
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,504
Damage
78,910
85,833
Taken
86,352
75,101
Mitigated
60,625
38,913
Healing
50,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,900
979
10,621
5,187
13,539
14,529
416
8,962
4,336
8,157
0
L
The Morrigan
Fishtip
The Morrigan
15,186
922
1,490
2,289
15,237
8,021
104
8,569
6,260
35,029
444
W
Achilles
15,268
4,033
1,248
2,687
19,722
27,258
0
10,595
9,127
221
28,176
W
Poseidon
NassimoBeam
Poseidon
12,415
1,372
2,043
680
11,489
4,749
1,782
7,627
3,862
41,404
0
L
Neith
SatinWolf
Neith
26,385
8,454
1,275
3,955
12,049
6,669
1,185
8,005
3,898
0
46,597
L
Ganesha
THExS1N1STER
Ganesha
10,957
547
1,407
10,266
30,778
38,720
531
18,534
11,618
28,101
0
W
Ah Puch
TrapBunnyEam
Ah Puch
39,068
2,514
2,311
4,632
19,548
8,683
975
9,467
10,081
81,811
0
W
1,906
86
22,087
6,719
10,637
4,698
871
7,759
2,878
3,808
0
L
Nox
16,076
957
1,460
963
14,230
7,162
1,090
9,476
4,582
25,997
0
W
Anhur
10,253
4,916
3,953
3,820
24,956
15,237
719
10,227
14,729
0
18,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,529
Gold Earned
58,374
182
Minions Killed
179
0
Camps Cleared
0
1,408,425
Distance Traveled
1,514,524
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,259
662
12
1
0
294,344
0
L
The Morrigan
10,682
628
60
4
0
248,712
0
W
Achilles
12,073
710
21
1
0
278,531
0
W
Poseidon
11,942
702
59
3
0
317,693
0
L
Neith
12,020
707
79
5
0
307,851
1
L
Ganesha
10,019
589
0
0
0
308,750
0
W
Ah Puch
12,771
751
85
5
0
295,428
2
W
Hel
10,145
597
3
0
0
353,052
0
L
Nox
10,549
621
31
2
0
248,768
0
W
Anhur
11,443
673
11
1
0
269,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role