Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Alisiya
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,913 SR
Queue Stats
10W - 6L
1,550 Elo+
Party 1
Bastet
Bastet
Aureuss87
Bastet
Level 12
God Stats
1W - 1L
1,766 SR
Queue Stats
20W - 16L
1,641 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gildoania
Morgan Le Fay
Level 25
God Stats
7W - 5L
1,824 SR
Queue Stats
122W - 110L
1,539 Elo+
Solo
Guan Yu
Guan Yu
MRLOki14Mx
Guan Yu
Level 17
God Stats
3W - 4L
1,810 SR
Queue Stats
87W - 89L
1,499 Elo+
Solo
Sylvanus
Sylvanus
NastyNate907
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,550 Elo+
Party 1
Team Averages
Level 19
1,762 SR
1,556 Elo+

VS

Team Averages
Level 16
1,536 SR
1,541 Elo+
Baron Samedi
Baron Samedi
JesterGoneAFK
Baron Samedi
Level 20
God Stats
4W - 2L
1,604 SR
Queue Stats
31W - 38L
1,505 Elo+
Party 2
Osiris
Osiris
Luckful
Osiris
Level 16
God Stats
1W - 1L
1,295 SR
Queue Stats
28W - 32L
1,491 Elo+
Party 2
Erlang Shen
Erlang Shen
MERLYNMERLYN
Erlang Shen
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 13L
1,579 Elo+
Solo
Xbalanque
Xbalanque
SoJag1013
Xbalanque
Level 11
God Stats
12W - 2L
1,722 SR
Queue Stats
23W - 25L
1,532 Elo+
Solo
Serqet
Serqet
WiddyWaDaRa
Serqet
Level 18
God Stats
4W - 2L
1,557 SR
Queue Stats
24W - 15L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alisiya
Ah Muzen Cab
15
2 / 9 / 3
9,798
445
13,046
14,477
5,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
Aureuss87
Bastet
19
8 / 4 / 6
12,525
569
13,044
16,976
7,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Gildoania
Morgan Le Fay
15
2 / 7 / 4
9,810
446
11,158
14,163
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MRLOki14Mx
Guan Yu
16
5 / 2 / 6
10,942
497
9,209
19,316
18,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
NastyNate907
Sylvanus
13
1 / 8 / 8
9,733
442
6,337
22,555
29,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JesterGoneAFK
Baron Samedi
17
8 / 5 / 7
11,342
516
12,313
13,510
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Luckful
Osiris
18
2 / 5 / 8
10,876
494
10,856
16,623
11,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
MERLYNMERLYN
Erlang Shen
20
10 / 3 / 7
12,385
563
14,807
14,454
8,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
SoJag1013
Xbalanque
17
5 / 3 / 10
11,764
535
12,426
11,280
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
17
5 / 2 / 11
11,228
510
13,699
21,568
18,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
73
18
Kills
30
30
Deaths
18
27
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alisiya
Ah Muzen Cab
2
9
3
0.39
L
Bastet
Aureuss87
Bastet
8
4
6
2.75
L
Morgan Le Fay
Gildoania
Morgan Le Fay
2
7
4
0.57
W
Baron Samedi
JesterGoneAFK
Baron Samedi
8
5
7
2.3
W
Osiris
Luckful
Osiris
2
5
8
1.2
W
Erlang Shen
MERLYNMERLYN
Erlang Shen
10
3
7
4.5
L
Guan Yu
MRLOki14Mx
Guan Yu
5
2
6
4
L
Sylvanus
NastyNate907
Sylvanus
1
8
8
0.63
W
Xbalanque
SoJag1013
Xbalanque
5
3
10
3.33
W
Serqet
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,794
Damage
64,101
87,487
Taken
77,435
66,514
Mitigated
47,949
24,677
Healing
26,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alisiya
Ah Muzen Cab
13,046
3,906
0
2,504
14,477
5,216
184
1,120
13,012
0
72,925
L
Bastet
Aureuss87
Bastet
13,044
3,391
0
5,964
16,976
7,921
0
3,376
12,956
0
85,583
L
Morgan Le Fay
Gildoania
Morgan Le Fay
11,158
1,114
94
1,208
14,163
5,198
284
1,346
12,205
60,923
0
W
Baron Samedi
JesterGoneAFK
Baron Samedi
12,313
1,001
3,559
3,724
13,510
5,004
747
4,403
9,059
52,543
0
W
Osiris
Luckful
Osiris
10,856
5,013
0
6,280
16,623
11,903
0
3,825
11,853
0
67,416
W
Erlang Shen
MERLYNMERLYN
Erlang Shen
14,807
8,049
0
5,370
14,454
8,431
0
3,853
10,453
0
126,315
L
Guan Yu
MRLOki14Mx
Guan Yu
9,209
1,289
1,813
7,988
19,316
18,791
109
2,361
16,553
9,487
47,169
L
Sylvanus
NastyNate907
Sylvanus
6,337
1,234
1,717
3,389
22,555
29,388
0
3,785
18,087
17,626
0
W
Xbalanque
SoJag1013
Xbalanque
12,426
6,574
0
2,811
11,280
4,003
789
2,031
9,249
0
82,355
W
Serqet
13,699
2,597
0
5,006
21,568
18,608
161
6,433
14,987
584
39,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,808
Gold Earned
57,595
457
Minions Killed
635
0
Camps Cleared
0
2,001,781
Distance Traveled
2,160,629
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,798
445
130
6
0
380,835
3
L
Bastet
12,525
569
118
5
0
448,941
3
L
Morgan Le Fay
9,810
446
76
3
0
386,793
4
W
Baron Samedi
11,342
516
108
5
0
397,623
1
W
Osiris
10,876
494
131
6
0
439,345
1
W
Erlang Shen
12,385
563
181
8
0
456,162
9
L
Guan Yu
10,942
497
112
5
0
437,144
13
L
Sylvanus
9,733
442
21
1
0
348,068
2
W
Xbalanque
11,764
535
169
8
0
403,719
6
W
Serqet
11,228
510
46
2
0
463,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role