Player Matchup

Odin
Odin
Holy_Demonmancer
Odin
Level 109
God Stats
2W - 0L
1,800 SR
Queue Stats
37W - 35L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
PBarber22
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Triple_Fancy
Ah Muzen Cab
Level 65
God Stats
1W - 2L
1,416 SR
Queue Stats
56W - 62L
1,399 Elo+
Party 1
Baba Yaga
Baba Yaga
Vonmek
Baba Yaga
Level 103
God Stats
1W - 1L
1,281 SR
Queue Stats
34W - 33L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
anoLTacos69
Jormungandr
Level 27
God Stats
2W - 1L
1,247 SR
Queue Stats
107W - 139L
1,411 Elo+
Solo
Team Averages
Level 82
1,449 SR
1,441 Elo+

VS

Team Averages
Level 122
1,398 SR
1,378 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Biggmikexxx
Olorun
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,152 Elo+
Solo
Jing Wei
Jing Wei
MrOneTimeTYS
Jing Wei
Level 136
God Stats
0W - 3L
1,096 SR
Queue Stats
134W - 151L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
TOS x Luchi
Cu Chulainn
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 84L
1,353 Elo+
Solo
Janus
Janus
ThomasTheGunna
Janus
Level 97
God Stats
2W - 1L
1,396 SR
Queue Stats
96W - 87L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 12
14,648
771
20,202
40,649
39,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
PBarber22
Baron Samedi
17
3 / 4 / 12
11,809
622
10,810
17,848
12,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Triple_Fancy
Ah Muzen Cab
20
12 / 2 / 8
14,404
758
27,173
17,661
10,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Vonmek
Baba Yaga
18
0 / 4 / 13
11,282
594
15,817
20,440
11,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
anoLTacos69
Jormungandr
20
2 / 3 / 18
13,654
719
19,382
28,286
35,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
1 / 3 / 9
11,832
623
26,613
19,355
8,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
20
2 / 3 / 9
11,486
605
21,332
23,556
10,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
MrOneTimeTYS
Jing Wei
19
8 / 8 / 3
12,560
661
19,043
22,124
9,211
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
TOS x Luchi
Cu Chulainn
15
4 / 3 / 6
10,483
552
9,714
15,130
16,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
3 / 8 / 9
11,168
588
21,475
18,409
6,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
54
25
Kills
18
18
Deaths
25
63
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
9
1.83
L
Olorun
2
3
9
2.17
W
8
5
12
2.8
L
Jing Wei
MrOneTimeTYS
Jing Wei
8
8
3
1.19
W
Baron Samedi
PBarber22
Baron Samedi
3
4
12
2.25
L
Cu Chulainn
TOS x Luchi
Cu Chulainn
4
3
6
2.33
L
3
8
9
0.94
W
Ah Muzen Cab
Triple_Fancy
Ah Muzen Cab
12
2
8
8
W
Baba Yaga
Vonmek
Baba Yaga
0
4
13
1.63
W
Jormungandr
anoLTacos69
Jormungandr
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,384
Damage
98,177
124,884
Taken
98,574
110,174
Mitigated
51,017
61,531
Healing
46,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
26,613
10,985
2,660
8,101
19,355
8,525
0
11,961
7,394
0
54,199
L
Olorun
21,332
12,999
4,537
14,496
23,556
10,282
0
12,927
10,629
37,151
0
W
20,202
1,643
4,435
16,073
40,649
39,831
280
14,791
25,858
8,308
25,954
L
Jing Wei
MrOneTimeTYS
Jing Wei
19,043
15,085
2,659
5,696
22,124
9,211
0
9,958
12,166
0
33,880
W
Baron Samedi
PBarber22
Baron Samedi
10,810
1,133
5,057
4,891
17,848
12,976
1,244
6,408
11,440
24,925
0
L
Cu Chulainn
TOS x Luchi
Cu Chulainn
9,714
1,665
599
1,650
15,130
16,505
0
6,072
9,058
798
13,253
L
21,475
706
2,420
3,593
18,409
6,494
0
9,011
9,398
47,374
0
W
Ah Muzen Cab
Triple_Fancy
Ah Muzen Cab
27,173
10,111
1,931
7,200
17,661
10,420
3,441
7,867
9,794
0
65,636
W
Baba Yaga
Vonmek
Baba Yaga
15,817
1,810
3,800
7,378
20,440
11,019
1,384
7,169
13,271
29,323
0
W
Jormungandr
anoLTacos69
Jormungandr
19,382
2,748
3,284
7,482
28,286
35,928
1,055
7,018
21,268
45,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,797
Gold Earned
57,529
219
Minions Killed
240
0
Camps Cleared
0
1,797,095
Distance Traveled
1,459,960
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,832
623
90
5
0
312,612
3
L
Olorun
11,486
605
49
3
0
329,458
0
W
Odin
14,648
771
32
2
0
386,644
1
L
Jing Wei
12,560
661
27
1
0
319,019
0
W
Baron Samedi
11,809
622
50
3
0
293,518
0
L
Cu Chulainn
10,483
552
9
0
0
218,382
0
L
Janus
11,168
588
65
3
0
280,489
1
W
Ah Muzen Cab
14,404
758
68
4
0
408,610
0
W
Baba Yaga
11,282
594
28
1
0
347,879
2
W
Jormungandr
13,654
719
41
2
0
360,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role