Player Matchup

King Arthur
King Arthur
Cleetose
King Arthur
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,518 Elo+
Solo
Raijin
Raijin
TheRatsShadow
Raijin
Level 41
God Stats
1W - 1L
1,264 SR
Queue Stats
27W - 47L
1,332 Elo+
Party 2
Nox
Nox
WhitePlauge
Nox
Level 125
God Stats
2W - 2L
1,445 SR
Queue Stats
58W - 52L
1,388 Elo+
Solo
Vulcan
Vulcan
bksbest27
Vulcan
Level 128
God Stats
1W - 0L
1,649 SR
Queue Stats
83W - 74L
1,416 Elo+
Solo
The Morrigan
The Morrigan
gamingmonkey243
The Morrigan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,334 Elo+
Party 2
Team Averages
Level 95
1,472 SR
1,398 Elo+

VS

Team Averages
Level 76
1,519 SR
1,392 Elo+
Eset
Eset
AppaMapache
Eset
Level 63
God Stats
1W - 2L
1,484 SR
Queue Stats
171W - 183L
1,434 Elo+
Solo
Zeus
Zeus
SpartanGuy888
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,326 Elo+
Party 1
Tiamat
Tiamat
Voltary1
Tiamat
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,413 Elo+
Solo
Izanami
Izanami
XxLbreulxX
Izanami
Level 67
God Stats
5W - 4L
1,610 SR
Queue Stats
275W - 287L
1,461 Elo+
Solo
He Bo
He Bo
ihateme2
He Bo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cleetose
King Arthur
19
6 / 4 / 21
12,546
784
13,457
26,854
20,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 6 / 21
11,237
702
7,257
12,125
4,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 4 / 16
12,534
783
15,236
12,221
5,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
bksbest27
Vulcan
20
15 / 5 / 12
13,953
872
18,972
10,432
4,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

The Morrigan
gamingmonkey243
The Morrigan
20
6 / 1 / 13
12,507
782
7,282
10,221
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 8
10,267
642
12,947
12,273
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
9 / 6 / 5
12,563
785
17,663
15,034
5,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Voltary1
Tiamat
14
2 / 6 / 5
9,565
598
3,331
8,288
4,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
XxLbreulxX
Izanami
15
3 / 12 / 2
9,854
616
11,977
19,241
6,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
ihateme2
He Bo
18
5 / 9 / 8
11,470
717
10,704
12,750
4,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
48
40
Kills
20
20
Deaths
40
83
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
W
King Arthur
Cleetose
King Arthur
6
4
21
4.13
L
9
6
5
1.92
W
3
6
21
2.25
L
Tiamat
Voltary1
Tiamat
2
6
5
0.75
W
10
4
16
4.5
L
Izanami
XxLbreulxX
Izanami
3
12
2
0.33
W
Vulcan
bksbest27
Vulcan
15
5
12
4.2
W
The Morrigan
gamingmonkey243
The Morrigan
6
1
13
12.5
L
He Bo
ihateme2
He Bo
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,204
Damage
56,622
71,853
Taken
67,586
38,344
Mitigated
25,989
31,179
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,947
1,180
689
1,878
12,273
5,163
0
8,094
3,931
28,060
0
W
King Arthur
Cleetose
King Arthur
13,457
1,579
1,403
9,823
26,854
20,875
327
15,829
11,025
411
17,426
L
17,663
1,243
620
3,937
15,034
5,608
117
10,419
4,465
52,365
0
W
7,257
841
2,615
1,492
12,125
4,111
1,404
7,258
4,867
14,078
0
L
Tiamat
Voltary1
Tiamat
3,331
542
416
1,153
8,288
4,368
0
4,538
3,575
7,624
0
W
15,236
995
4,198
2,972
12,221
5,246
781
7,260
4,961
33,355
0
L
Izanami
XxLbreulxX
Izanami
11,977
5,637
743
1,255
19,241
6,748
49
15,499
3,466
0
31,674
W
Vulcan
bksbest27
Vulcan
18,972
5,607
1,223
1,671
10,432
4,100
1,508
7,703
2,729
49,386
0
W
The Morrigan
gamingmonkey243
The Morrigan
7,282
1,196
2,559
3,223
10,221
4,012
1,657
6,595
3,626
34,521
0
L
He Bo
ihateme2
He Bo
10,704
1,957
356
570
12,750
4,102
0
10,404
2,172
27,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,777
Gold Earned
53,719
156
Minions Killed
155
0
Camps Cleared
0
1,350,090
Distance Traveled
1,016,641
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,267
642
29
2
0
252,738
1
W
King Arthur
12,546
784
10
1
0
315,740
1
L
Zeus
12,563
785
61
4
0
244,296
0
W
Raijin
11,237
702
14
1
0
242,950
0
L
Tiamat
9,565
598
7
0
0
142,788
1
W
Nox
12,534
783
27
2
0
261,528
1
L
Izanami
9,854
616
27
2
0
189,109
0
W
Vulcan
13,953
872
54
3
0
269,332
2
W
The Morrigan
12,507
782
51
3
0
260,540
2
L
He Bo
11,470
717
31
2
0
187,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role