Player Matchup

Baba Yaga
Baba Yaga
Dericzin
Baba Yaga
Level 14
God Stats
7W - 1L
1,726 SR
Queue Stats
11W - 9L
1,465 Elo+
Solo
Aphrodite
Aphrodite
NuclearShippo
Aphrodite
Level 29
God Stats
2W - 0L
1,532 SR
Queue Stats
16W - 18L
1,466 Elo+
Solo
Ymir
Ymir
PedãoPedroso
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,509 Elo+
Solo
Merlin
Merlin
Telperiën
Merlin
Level 23
God Stats
3W - 2L
1,667 SR
Queue Stats
25W - 29L
1,457 Elo+
Solo
Thor
Thor
Trukmol
Thor
Level 27
God Stats
10W - 13L
1,387 SR
Queue Stats
227W - 258L
1,439 Elo+
Solo
Team Averages
Level 22
1,562 SR
1,467 Elo+

VS

Team Averages
Level 20
1,476 SR
1,379 Elo+
Nu Wa
Nu Wa
AldyOtaku
Nu Wa
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,262 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DZRampage
Morgan Le Fay
Level 11
God Stats
23W - 20L
1,709 SR
Queue Stats
50W - 46L
1,486 Elo+
Solo
Nemesis
Nemesis
Matidongo
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 1
Neith
Neith
gabichan99
Neith
Level 3
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 1
Loki
Loki
rafael1203xd
Loki
Level 15
God Stats
2W - 3L
1,406 SR
Queue Stats
14W - 11L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dericzin
Baba Yaga
20
17 / 0 / 21
14,834
1,349
28,272
9,035
3,587
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
NuclearShippo
Aphrodite
19
6 / 2 / 22
11,811
1,074
6,739
12,972
7,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 3 / 29
13,069
1,188
26,138
18,939
23,863
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Telperiën
Merlin
19
5 / 3 / 25
12,371
1,125
13,597
13,076
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Trukmol
Thor
18
5 / 4 / 15
10,934
994
8,404
12,359
4,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

224

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AldyOtaku
Nu Wa
16
3 / 11 / 5
10,851
986
10,530
16,620
5,666
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
DZRampage
Morgan Le Fay
17
2 / 7 / 4
10,924
993
16,188
21,503
7,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Matidongo
Nemesis
18
2 / 10 / 6
11,843
1,077
10,145
21,178
7,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
16
0 / 7 / 6
9,683
880
7,175
13,213
4,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 7 / 4
11,542
1,049
14,956
16,593
4,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
37
42
Kills
12
12
Deaths
42
112
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AldyOtaku
Nu Wa
3
11
5
0.5
L
Morgan Le Fay
DZRampage
Morgan Le Fay
2
7
4
0.57
W
Baba Yaga
Dericzin
Baba Yaga
17
0
21
27.5
L
Nemesis
Matidongo
Nemesis
2
10
6
0.5
W
Aphrodite
NuclearShippo
Aphrodite
6
2
22
8.5
W
9
3
29
7.83
W
Merlin
Telperiën
Merlin
5
3
25
5.83
W
Thor
Trukmol
Thor
5
4
15
3.13
L
Neith
0
7
6
0.43
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,150
Damage
58,994
66,381
Taken
89,107
43,772
Mitigated
29,983
17,356
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AldyOtaku
Nu Wa
10,530
4,102
0
0
16,620
5,666
0
14,246
2,374
24,825
0
L
Morgan Le Fay
DZRampage
Morgan Le Fay
16,188
1,683
0
1,593
21,503
7,152
0
19,131
2,372
44,112
0
W
Baba Yaga
Dericzin
Baba Yaga
28,272
2,132
273
3,076
9,035
3,587
0
3,016
6,019
58,648
0
L
Nemesis
Matidongo
Nemesis
10,145
3,658
0
1,755
21,178
7,677
0
17,427
3,377
0
30,278
W
Aphrodite
NuclearShippo
Aphrodite
6,739
1,525
5,843
6,137
12,972
7,566
0
6,051
6,921
17,101
0
W
26,138
4,375
0
0
18,939
23,863
0
7,217
11,722
44,571
0
W
Merlin
Telperiën
Merlin
13,597
55
536
1,491
13,076
4,753
0
5,104
7,972
48,576
0
W
Thor
Trukmol
Thor
8,404
1,171
0
0
12,359
4,003
0
5,330
7,029
0
16,585
L
Neith
7,175
3,644
0
506
13,213
4,528
0
11,417
1,796
0
18,580
L
14,956
1,974
0
984
16,593
4,960
0
12,525
3,432
0
31,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,019
Gold Earned
54,843
219
Minions Killed
197
5
Camps Cleared
10
1,084,872
Distance Traveled
984,285
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,851
986
23
2
2
149,411
2
L
Morgan Le Fay
10,924
993
62
6
2
206,797
1
W
Baba Yaga
14,834
1,349
65
6
4
262,525
2
L
Nemesis
11,843
1,077
41
4
6
231,392
2
W
Aphrodite
11,811
1,074
28
3
0
219,725
0
W
Ymir
13,069
1,188
34
3
0
195,907
0
W
Merlin
12,371
1,125
74
7
0
203,373
0
W
Thor
10,934
994
18
2
1
203,342
5
L
Neith
9,683
880
29
3
0
180,656
1
L
Loki
11,542
1,049
42
4
0
216,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role