Player Matchup

Geb
Geb
Gogetter15778
Geb
Level 23
God Stats
6W - 6L
1,577 SR
Queue Stats
16W - 19L
1,490 Elo+
Party 1
Nox
Nox
Mikeyy456
Nox
Level 120
God Stats
2W - 0L
1,646 SR
Queue Stats
13W - 5L
1,584 Elo+
Party 1
Heimdallr
Heimdallr
steezysloth
Heimdallr
Level 61
God Stats
1W - 0L
1,674 SR
Queue Stats
30W - 27L
1,529 Elo+
Party 1
Team Averages
Level 68
1,632 SR
1,534 Elo+

VS

Team Averages
Level 72
1,490 SR
1,407 Elo+
Danzaburou
Danzaburou
PappaZappa
Danzaburou
Level 68
God Stats
2W - 4L
1,522 SR
Queue Stats
40W - 29L
1,470 Elo+
Party 2
Zeus
Zeus
hefaylocc
Zeus
Level 121
God Stats
150W - 198L
1,356 SR
Queue Stats
183W - 253L
1,304 Elo+
Solo
Bacchus
Bacchus
syther18
Bacchus
Level 28
God Stats
13W - 9L
1,592 SR
Queue Stats
66W - 59L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 14
11,263
663
7,658
13,264
17,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 3 / 7
12,698
747
13,478
12,847
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
steezysloth
Heimdallr
15
7 / 7 / 6
11,601
682
11,911
14,188
5,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PappaZappa
Danzaburou
15
8 / 7 / 2
11,314
666
11,579
13,470
5,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
13
1 / 6 / 6
9,555
562
15,615
10,278
3,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
syther18
Bacchus
14
3 / 3 / 7
10,378
610
7,073
18,523
20,644
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
16
Kills
12
12
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
14
3.5
W
9
3
7
4.17
L
Danzaburou
PappaZappa
Danzaburou
8
7
2
1.29
L
Zeus
1
6
6
0.67
W
Heimdallr
steezysloth
Heimdallr
7
7
6
1.43
L
Bacchus
syther18
Bacchus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,047
Damage
34,267
40,299
Taken
42,271
27,915
Mitigated
29,978
7,620
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,658
740
0
1,538
13,264
17,347
353
7,801
5,463
18,294
0
W
13,478
696
137
4,332
12,847
5,020
758
7,636
5,211
60,311
0
L
Danzaburou
PappaZappa
Danzaburou
11,579
4,778
0
2,885
13,470
5,367
310
6,548
6,694
0
37,420
L
Zeus
15,615
1,159
0
852
10,278
3,967
414
6,047
4,051
33,036
0
W
Heimdallr
steezysloth
Heimdallr
11,911
5,735
0
1,613
14,188
5,548
889
8,108
6,080
0
36,874
L
Bacchus
syther18
Bacchus
7,073
837
0
3,688
18,523
20,644
0
8,167
10,020
19,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,562
Gold Earned
31,247
181
Minions Killed
132
7
Camps Cleared
7
836,684
Distance Traveled
900,879
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,263
663
20
1
0
313,899
2
W
Nox
12,698
747
101
6
4
289,100
5
L
Danzaburou
11,314
666
58
3
4
334,768
3
L
Zeus
9,555
562
46
3
3
263,763
1
W
Heimdallr
11,601
682
60
4
3
233,685
0
L
Bacchus
10,378
610
28
2
0
302,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role