Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LizardWizard78
Cthulhu
Level 26
God Stats
2W - 5L
1,199 SR
Queue Stats
22W - 64L
1,247 Elo+
Party 1
He Bo
He Bo
Soulsnake3
He Bo
Level 98
God Stats
2W - 5L
1,263 SR
Queue Stats
288W - 415L
1,432 Elo+
Party 1
Anhur
Anhur
StillNortle
Anhur
Level 84
God Stats
7W - 13L
1,345 SR
Queue Stats
329W - 444L
1,435 Elo+
Party 1
Team Averages
Level 73
1,361 SR
1,423 Elo+

VS

Team Averages
Level 44
1,370 SR
1,327 Elo+
Sylvanus
Sylvanus
GoldenShotgun6
Sylvanus
Level 42
God Stats
1W - 2L
1,381 SR
Queue Stats
94W - 84L
1,418 Elo+
Party 3
Mulan
Mulan
ItsCarnage
Mulan
Level 44
God Stats
2W - 2L
1,565 SR
Queue Stats
8W - 20L
1,240 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nostrocity
Morgan Le Fay
Level 45
God Stats
1W - 7L
1,139 SR
Queue Stats
10W - 24L
1,263 Elo+
Party 2
Arachne
Arachne
pvpxrun
Arachne
Level 42
God Stats
2W - 4L
1,410 SR
Queue Stats
5W - 11L
1,322 Elo+
Party 2
Anhur
Anhur
xMoistyy
Anhur
Level 49
God Stats
4W - 10L
1,356 SR
Queue Stats
93W - 112L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
8 / 0 / 4
10,496
583
16,785
21,533
20,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
 
Thanatos
16
7 / 3 / 5
10,184
566
10,335
17,258
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 3 / 7
8,220
457
6,985
13,631
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
15
5 / 2 / 6
9,691
538
15,751
13,517
4,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 1 / 2
9,708
539
5,707
10,904
3,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 3 / 5
8,542
475
5,109
15,195
13,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
14
3 / 6 / 0
8,286
460
12,057
16,772
11,334
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Nostrocity
Morgan Le Fay
13
1 / 4 / 4
7,853
436
13,374
15,738
6,701
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
pvpxrun
Arachne
13
1 / 6 / 3
8,033
446
9,317
17,284
6,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
xMoistyy
Anhur
15
3 / 4 / 1
9,100
506
6,637
10,954
2,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
23
Kills
9
9
Deaths
23
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
8
0
4
10
W
Thanatos
 
Thanatos
7
3
5
3.17
L
Sylvanus
1
3
5
1.17
L
Mulan
3
6
0
0.5
W
1
3
7
1.5
L
Morgan Le Fay
Nostrocity
Morgan Le Fay
1
4
4
0.75
W
He Bo
5
2
6
4
W
2
1
2
3
L
Arachne
pvpxrun
Arachne
1
6
3
0.42
L
Anhur
xMoistyy
Anhur
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,563
Damage
46,494
76,843
Taken
75,943
48,414
Mitigated
40,825
35,338
Healing
26,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
16,785
2,912
201
8,421
21,533
20,006
358
1,540
19,993
14,033
57,700
W
Thanatos
 
Thanatos
10,335
2,334
0
15,790
17,258
6,330
148
2,482
14,776
0
63,148
L
Sylvanus
5,109
2,097
3,439
6,827
15,195
13,547
174
7,754
7,441
25,814
0
L
Mulan
12,057
4,605
10
4,781
16,772
11,334
0
5,164
11,608
0
52,590
W
6,985
456
773
1,589
13,631
13,818
108
5,429
8,202
22,275
0
L
Morgan Le Fay
Nostrocity
Morgan Le Fay
13,374
1,313
16
4,276
15,738
6,701
231
7,151
8,587
50,432
0
W
He Bo
15,751
653
0
4,424
13,517
4,714
600
6,361
7,156
62,962
0
W
5,707
2,511
0
4,140
10,904
3,546
5,808
2,826
8,078
0
67,724
L
Arachne
pvpxrun
Arachne
9,317
5,607
0
6,019
17,284
6,900
0
6,437
10,847
0
46,687
L
Anhur
xMoistyy
Anhur
6,637
2,489
0
1,414
10,954
2,343
0
449
10,505
0
61,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,299
Gold Earned
41,814
547
Minions Killed
429
0
Camps Cleared
0
1,747,388
Distance Traveled
1,595,691
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,496
583
137
8
0
399,067
2
W
Thanatos
10,184
566
109
6
0
335,896
4
L
Sylvanus
8,542
475
45
3
0
324,199
1
L
Mulan
8,286
460
97
5
0
318,324
0
W
Cthulhu
8,220
457
30
2
0
336,601
0
L
Morgan Le Fay
7,853
436
86
5
0
314,736
4
W
He Bo
9,691
538
124
7
0
352,574
3
W
Anhur
9,708
539
147
8
0
323,250
2
L
Arachne
8,033
446
89
5
0
330,421
9
L
Anhur
9,100
506
112
6
0
308,011
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role