Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Albedo777
Izanami
Level 122
God Stats
20W - 6L
1,595 SR
Queue Stats
240W - 150L
1,632 Elo+
Party 1
Raijin
Raijin
erevesper
Raijin
Level 123
God Stats
12W - 6L
1,722 SR
Queue Stats
244W - 161L
1,632 Elo+
Party 1
Team Averages
Level 124
1,606 SR
1,588 Elo+

VS

Team Averages
Level 73
1,433 SR
1,359 Elo+
Bacchus
Bacchus
Fiachsticks
Bacchus
Level 16
God Stats
5W - 7L
1,533 SR
Queue Stats
23W - 27L
1,435 Elo+
Solo
Ne Zha
Ne Zha
Turbeau
Ne Zha
Level 60
God Stats
1W - 2L
1,352 SR
Queue Stats
32W - 51L
1,320 Elo+
Party 2
Hera
Hera
worldly-croak4
Hera
Level 144
God Stats
1W - 6L
1,413 SR
Queue Stats
226W - 306L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 1 / 13
7,707
771
7,569
7,945
5,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Albedo777
Izanami
13
11 / 0 / 5
9,097
910
9,345
5,360
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Raijin
erevesper
Raijin
11
2 / 1 / 12
7,363
736
6,328
5,981
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fiachsticks
Bacchus
9
0 / 6 / 2
6,279
628
4,573
10,344
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Turbeau
Ne Zha
9
0 / 3 / 2
5,853
585
3,705
8,412
3,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 7 / 0
6,659
666
4,369
7,213
1,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
2
2
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
13
9.5
W
Izanami
Albedo777
Izanami
11
0
5
13.5
L
Bacchus
Fiachsticks
Bacchus
0
6
2
0.17
L
Ne Zha
Turbeau
Ne Zha
0
3
2
0.33
W
Raijin
erevesper
Raijin
2
1
12
8
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,242
Damage
12,647
19,286
Taken
25,969
9,439
Mitigated
13,017
6,176
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,569
1,206
0
3,449
7,945
5,743
71
3,469
4,146
2,558
14,263
W
Izanami
Albedo777
Izanami
9,345
7,349
0
502
5,360
1,873
2,292
2,145
3,025
0
41,747
L
Bacchus
Fiachsticks
Bacchus
4,573
744
0
2,098
10,344
7,930
0
2,716
7,182
8,102
0
L
Ne Zha
Turbeau
Ne Zha
3,705
1,043
0
1,770
8,412
3,268
0
2,837
4,850
0
12,741
W
Raijin
erevesper
Raijin
6,328
196
0
2,225
5,981
1,823
453
3,377
2,378
13,583
0
L
4,369
1,004
0
500
7,213
1,819
0
1,515
5,402
21,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,167
Gold Earned
18,791
126
Minions Killed
80
6
Camps Cleared
3
590,430
Distance Traveled
519,406
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,707
771
18
2
1
213,152
9
W
Izanami
9,097
910
80
8
3
180,042
5
L
Bacchus
6,279
628
8
1
0
172,629
4
L
Ne Zha
5,853
585
24
2
1
197,227
3
W
Raijin
7,363
736
28
3
2
197,236
4
L
Hera
6,659
666
48
5
2
149,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role