Player Matchup

Sol
Sol
Diamond IV
Losèr
Sol
Diamond IV
Level 159
God Stats
7W - 1L
1,519 SR
Queue Stats
43W - 14L
2,400 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,519 SR
2,400 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 47
1,753 SR
2,255 MMR
Vulcan
Vulcan
Diamond III
Vince_High420
Vulcan
Diamond III
Level 47
God Stats
2W - 1L
1,753 SR
Queue Stats
93W - 80L
2,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Losèr
Sol
9
0 / 1 / 0
4,479
896
2,276
4,604
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ah Muzen CabSetBakasuraSkadiHades

VS

Bans
BellonaPoseidonOlorunAnhurIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,025
1,005
2,861
2,674
1,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
Losèr
Sol
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,276
Damage
2,861
4,604
Taken
2,674
1,712
Mitigated
1,342
2,234
Healing
1,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Losèr
Sol
2,276
1,030
0
2,234
4,604
1,712
0
2,949
1,655
18,068
2,014
W
2,861
1,325
0
1,819
2,674
1,342
0
1,963
711
21,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,479
Gold Earned
5,025
54
Minions Killed
39
1
Camps Cleared
5
101,863
Distance Traveled
100,952
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,479
896
54
11
1
101,863
1
W
Vulcan
5,025
1,005
39
8
5
100,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role