Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DRAG0NDEFUEG0
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 41L
1,321 Elo+
Solo
Nemesis
Nemesis
Diggityswig
Nemesis
Level 14
God Stats
1W - 2L
1,268 SR
Queue Stats
6W - 4L
1,459 Elo+
Solo
Terra
Terra
L3monKidd856
Terra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,255 Elo+
Solo
Cthulhu
Cthulhu
gumbogun2000
Cthulhu
Level 16
God Stats
2W - 5L
1,290 SR
Queue Stats
3W - 6L
1,272 Elo+
Solo
Team Averages
Level 19
1,412 SR
1,361 Elo+

VS

Team Averages
Level 17
1,503 SR
1,464 Elo+
Fenrir
Fenrir
ALUCARDyagami31
Fenrir
Level 28
God Stats
10W - 11L
1,545 SR
Queue Stats
37W - 38L
1,427 Elo+
Solo
Cerberus
Cerberus
BeetleJarl51722
Cerberus
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 8L
1,688 Elo+
Solo
Persephone
Persephone
FredyDeluxe
Persephone
Level 18
God Stats
0W - 1L
1,698 SR
Queue Stats
76W - 50L
1,548 Elo+
Solo
Yemoja
Yemoja
GoDawgsWoof27
Yemoja
Level 8
God Stats
0W - 2L
1,249 SR
Queue Stats
4W - 16L
1,241 Elo+
Solo
Cernunnos
Cernunnos
SSI LeoYT
Cernunnos
Level 25
God Stats
45W - 41L
1,521 SR
Queue Stats
60W - 61L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 0 / 7
10,325
1,147
15,428
5,681
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
15
2 / 0 / 9
9,430
1,048
7,468
10,974
9,668
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Diggityswig
Nemesis
15
4 / 1 / 6
9,214
1,024
12,311
11,146
4,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

16
1 / 0 / 11
9,942
1,105
4,128
8,436
8,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
gumbogun2000
Cthulhu
16
3 / 2 / 12
9,425
1,047
11,441
11,384
10,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

303

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,536
948
9,979
11,343
4,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
14
0 / 6 / 1
8,495
944
6,377
17,914
13,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
FredyDeluxe
Persephone
15
1 / 0 / 1
9,551
1,061
17,111
7,043
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 2
8,720
969
1,015
8,354
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
SSI LeoYT
Cernunnos
14
0 / 3 / 1
8,227
914
9,269
10,645
3,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
16
Kills
3
3
Deaths
16
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
7
9.5
L
2
5
1
0.5
L
Cerberus
0
6
1
0.08
W
Bellona
2
0
9
6.5
W
Nemesis
Diggityswig
Nemesis
4
1
6
7
L
Persephone
FredyDeluxe
Persephone
1
0
1
1.5
L
0
2
2
0.5
W
1
0
11
6.5
L
Cernunnos
SSI LeoYT
Cernunnos
0
3
1
0.17
W
Cthulhu
gumbogun2000
Cthulhu
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,776
Damage
43,751
47,621
Taken
55,299
35,549
Mitigated
30,289
10,906
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,428
1,094
0
338
5,681
2,200
0
3,584
2,057
40,008
0
L
9,979
2,200
0
279
11,343
4,194
0
6,013
4,969
0
13,956
L
Cerberus
6,377
741
0
3,643
17,914
13,722
0
9,482
7,831
15,049
0
W
Bellona
7,468
3,009
1,149
1,150
10,974
9,668
0
4,955
5,847
0
22,943
W
Nemesis
Diggityswig
Nemesis
12,311
4,991
0
981
11,146
4,789
0
6,993
3,939
0
24,577
L
Persephone
FredyDeluxe
Persephone
17,111
1,764
0
2,039
7,043
2,330
0
3,426
3,440
59,651
0
L
1,015
315
489
1,420
8,354
6,380
0
4,027
4,090
2,276
0
W
4,128
439
1,884
3,117
8,436
8,591
0
3,807
4,445
11,228
0
L
Cernunnos
SSI LeoYT
Cernunnos
9,269
4,588
0
371
10,645
3,663
0
6,478
3,972
0
23,480
W
Cthulhu
gumbogun2000
Cthulhu
11,441
831
0
2,287
11,384
10,301
0
4,470
6,830
19,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,336
Gold Earned
43,529
160
Minions Killed
178
8
Camps Cleared
5
963,853
Distance Traveled
822,916
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,325
1,147
66
7
3
165,322
0
L
Fenrir
8,536
948
16
2
1
186,678
0
L
Cerberus
8,495
944
33
4
0
143,429
0
W
Bellona
9,430
1,048
27
3
1
183,497
2
W
Nemesis
9,214
1,024
29
3
4
202,281
1
L
Persephone
9,551
1,061
92
10
0
182,806
0
L
Yemoja
8,720
969
3
0
1
143,737
1
W
Terra
9,942
1,105
13
1
0
208,149
0
L
Cernunnos
8,227
914
34
4
3
166,266
0
W
Cthulhu
9,425
1,047
25
3
0
204,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role