Player Matchup

Amaterasu
Amaterasu
Harubia
Amaterasu
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 57L
1,443 Elo+
Party 1
Chernobog
Chernobog
SuperSlav6347
Chernobog
Level 23
God Stats
87W - 92L
1,465 SR
Queue Stats
121W - 144L
1,348 Elo+
Party 1
Ra
Ra
pablose7ven
Ra
Level 17
God Stats
1W - 0L
1,676 SR
Queue Stats
5W - 10L
1,192 Elo+
Solo
Hun Batz
Hun Batz
tuchelthegoat
Hun Batz
Level 28
God Stats
4W - 3L
1,689 SR
Queue Stats
60W - 68L
1,429 Elo+
Solo
Bacchus
Bacchus
wachuback
Bacchus
Level 29
God Stats
19W - 21L
1,481 SR
Queue Stats
69W - 101L
1,285 Elo+
Solo
Team Averages
Level 23
1,562 SR
1,340 Elo+

VS

Team Averages
Level 11
1,543 SR
1,478 Elo+
Yemoja
Yemoja
ALLEXISTER
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Aqu4r1an
Da Ji
Level 17
God Stats
2W - 3L
1,771 SR
Queue Stats
45W - 45L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
Milo1994
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
toto150606
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
urgayness
Poseidon
Level 25
God Stats
23W - 26L
1,442 SR
Queue Stats
145W - 157L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Harubia
Amaterasu
13
5 / 3 / 1
9,112
607
6,627
9,114
8,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
SuperSlav6347
Chernobog
14
8 / 4 / 1
8,807
587
6,890
9,016
3,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
7 / 7 / 3
8,479
565
7,516
10,535
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
tuchelthegoat
Hun Batz
15
6 / 1 / 3
9,065
604
5,389
8,026
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
wachuback
Bacchus
11
1 / 1 / 6
7,334
489
2,382
5,736
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ALLEXISTER
Yemoja
9
0 / 8 / 3
6,292
419
1,057
13,570
7,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
Aqu4r1an
Da Ji
15
8 / 2 / 1
9,211
614
10,970
9,955
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Milo1994
Sun Wukong
10
1 / 7 / 2
6,734
449
1,396
10,073
4,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
5
0 / 6 / 1
5,265
351
376
5,253
1,047
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Poseidon
urgayness
Poseidon
14
6 / 4 / 0
8,901
593
8,534
7,246
2,086
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
27
Kills
15
16
Deaths
27
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ALLEXISTER
Yemoja
0
8
3
0.19
L
Da Ji
Aqu4r1an
Da Ji
8
2
1
4.25
W
Amaterasu
Harubia
Amaterasu
5
3
1
1.83
L
Sun Wukong
Milo1994
Sun Wukong
1
7
2
0.29
W
Chernobog
SuperSlav6347
Chernobog
8
4
1
2.13
W
7
7
3
1.21
L
Neith
0
6
1
0.08
W
Hun Batz
tuchelthegoat
Hun Batz
6
1
3
7.5
L
Poseidon
urgayness
Poseidon
6
4
0
1.5
W
Bacchus
wachuback
Bacchus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,804
Damage
22,333
42,427
Taken
46,097
21,936
Mitigated
19,542
9,456
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ALLEXISTER
Yemoja
1,057
712
275
325
13,570
7,893
0
4,249
9,139
14,719
0
L
Da Ji
Aqu4r1an
Da Ji
10,970
2,849
0
4,159
9,955
3,948
0
1,249
8,694
0
55,511
W
Amaterasu
Harubia
Amaterasu
6,627
2,471
0
1,523
9,114
8,277
2,603
34
9,080
4,115
37,392
L
Sun Wukong
Milo1994
Sun Wukong
1,396
393
0
354
10,073
4,568
326
1,018
9,025
0
25,985
W
Chernobog
SuperSlav6347
Chernobog
6,890
5,215
0
1,103
9,016
3,243
3,652
474
8,542
0
53,574
W
7,516
1,035
140
1,429
10,535
2,870
658
6,749
3,786
36,062
0
L
Neith
376
192
0
682
5,253
1,047
15
1,309
3,858
0
8,812
W
Hun Batz
tuchelthegoat
Hun Batz
5,389
2,104
0
4,248
8,026
2,688
0
2,032
5,994
0
49,919
L
Poseidon
urgayness
Poseidon
8,534
2,280
0
1,798
7,246
2,086
0
2,898
4,152
44,335
0
W
Bacchus
wachuback
Bacchus
2,382
352
0
1,013
5,736
4,858
460
302
5,434
12,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,797
Gold Earned
36,403
402
Minions Killed
279
0
Camps Cleared
0
1,390,670
Distance Traveled
1,226,874
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,292
419
27
2
0
179,265
2
L
Da Ji
9,211
614
100
7
0
305,305
4
W
Amaterasu
9,112
607
100
7
0
280,425
0
L
Sun Wukong
6,734
449
61
4
0
276,986
0
W
Chernobog
8,807
587
102
7
0
274,496
0
W
Ra
8,479
565
69
5
0
231,760
0
L
Neith
5,265
351
15
1
0
201,128
1
W
Hun Batz
9,065
604
103
7
0
317,434
2
L
Poseidon
8,901
593
76
5
0
264,190
0
W
Bacchus
7,334
489
28
2
0
286,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role