Player Matchup

Loki
Loki
G4nZuk3
Loki
Level 12
God Stats
4W - 6L
1,228 SR
Queue Stats
25W - 38L
1,288 Elo+
Party 2
Ullr
Ullr
Rain_Lda
Ullr
Level 22
God Stats
0W - 2L
1,313 SR
Queue Stats
27W - 30L
1,000 Elo+
Solo
Ymir
Ymir
chorizon42
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,310 Elo+
Solo
Bellona
Bellona
hitochcrack7v7
Bellona
Level 26
God Stats
3W - 7L
1,828 SR
Queue Stats
65W - 110L
1,307 Elo+
Party 2
Merlin
Merlin
ivan__kaiser
Merlin
Level 17
God Stats
5W - 6L
1,507 SR
Queue Stats
38W - 27L
1,444 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,270 Elo+

VS

Team Averages
Level 15
1,427 SR
1,184 Elo+
Amaterasu
Amaterasu
Argentinosaurio
Amaterasu
Level 20
God Stats
2W - 1L
1,301 SR
Queue Stats
14W - 10L
1,255 Elo+
Solo
Geb
Geb
Death shadow729
Geb
Level 29
God Stats
1W - 0L
1,737 SR
Queue Stats
3W - 2L
1,191 Elo+
Solo
Susano
Susano
Ppilan
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,066 Elo+
Party 1
Neith
Neith
SM1L3K1NG
Neith
Level 15
God Stats
4W - 10L
1,316 SR
Queue Stats
5W - 17L
1,249 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zxlu
Morgan Le Fay
Level 7
God Stats
1W - 1L
1,281 SR
Queue Stats
7W - 7L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
G4nZuk3
Loki
11
2 / 2 / 1
6,628
510
3,588
8,260
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
9
1 / 3 / 1
5,391
415
3,285
6,413
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 1
5,516
424
3,213
11,592
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 1
6,154
473
2,282
7,214
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
12
3 / 3 / 0
6,915
532
3,802
6,655
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Argentinosaurio
Amaterasu
13
4 / 0 / 1
8,129
625
4,737
7,277
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 0 / 2
7,022
540
5,075
9,011
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
Ppilan
Susano
11
3 / 3 / 4
6,918
532
3,851
7,811
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
SM1L3K1NG
Neith
11
3 / 0 / 6
6,560
505
6,918
4,146
1,233
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Zxlu
Morgan Le Fay
12
3 / 3 / 1
7,395
569
6,180
5,927
2,097
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
17
17
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Argentinosaurio
Amaterasu
4
0
1
4.5
W
4
0
2
5
L
Loki
G4nZuk3
Loki
2
2
1
1.25
W
Susano
Ppilan
Susano
3
3
4
1.67
L
Ullr
1
3
1
0.5
W
Neith
SM1L3K1NG
Neith
3
0
6
6
W
Morgan Le Fay
Zxlu
Morgan Le Fay
3
3
1
1.17
L
0
5
1
0.1
L
0
4
1
0.13
L
Merlin
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,170
Damage
26,761
40,134
Taken
34,172
16,861
Mitigated
18,045
8,773
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Argentinosaurio
Amaterasu
4,737
1,481
0
3,016
7,277
6,429
836
0
7,277
1,925
39,272
W
5,075
845
0
1,956
9,011
5,970
0
2,612
6,399
22,075
0
L
Loki
G4nZuk3
Loki
3,588
1,089
0
2,998
8,260
2,125
0
1,977
6,283
0
32,406
W
Susano
Ppilan
Susano
3,851
1,004
0
2,401
7,811
2,316
0
1,636
6,175
0
24,364
L
Ullr
3,285
943
0
1,480
6,413
1,369
112
1,926
4,487
0
12,773
W
Neith
SM1L3K1NG
Neith
6,918
3,653
0
2,070
4,146
1,233
955
1,150
2,996
0
30,872
W
Morgan Le Fay
Zxlu
Morgan Le Fay
6,180
1,052
0
524
5,927
2,097
1,159
1,907
4,020
45,550
0
L
3,213
528
0
1,817
11,592
6,385
154
3,202
8,390
17,791
0
L
2,282
818
0
1,493
7,214
4,410
131
58
7,156
0
28,133
L
Merlin
3,802
281
0
985
6,655
2,572
0
4,150
2,505
40,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
36,024
257
Minions Killed
288
0
Camps Cleared
0
1,223,875
Distance Traveled
1,254,795
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,129
625
88
7
0
235,474
5
W
Geb
7,022
540
29
2
0
276,630
3
L
Loki
6,628
510
70
5
0
282,561
0
W
Susano
6,918
532
33
3
0
271,132
2
L
Ullr
5,391
415
23
2
0
236,714
4
W
Neith
6,560
505
50
4
0
236,282
1
W
Morgan Le Fay
7,395
569
88
7
0
235,277
3
L
Ymir
5,516
424
26
2
0
223,789
1
L
Bellona
6,154
473
67
5
0
241,472
1
L
Merlin
6,915
532
71
5
0
239,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role