Player Matchup

Set
Set
Saenguiin
Set
Level 55
God Stats
3W - 2L
1,714 SR
Queue Stats
112W - 63L
1,697 Elo+
Party 2
Chaac
Chaac
cujoslippas
Chaac
Level 38
God Stats
1W - 2L
1,453 SR
Queue Stats
58W - 47L
1,621 Elo+
Party 2
Zeus
Zeus
techreaper250
Zeus
Level 49
God Stats
9W - 4L
1,600 SR
Queue Stats
89W - 62L
1,638 Elo+
Party 2
Team Averages
Level 47
1,589 SR
1,652 Elo+

VS

Team Averages
Level 127
1,383 SR
1,521 Elo+
Gilgamesh
Gilgamesh
Brockodil3
Gilgamesh
Level 141
God Stats
9W - 7L
1,546 SR
Queue Stats
137W - 141L
1,446 Elo+
Party 1
Neith
Neith
Fliemana
Neith
Level 121
God Stats
0W - 4L
1,193 SR
Queue Stats
63W - 54L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
nativewig
Kukulkan
Level 119
God Stats
3W - 4L
1,409 SR
Queue Stats
18W - 22L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 9
12,335
685
16,188
14,202
12,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 3 / 4
12,243
680
12,995
19,254
20,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 5 / 2
11,407
634
12,564
9,221
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brockodil3
Gilgamesh
13
2 / 5 / 6
10,452
581
11,549
20,560
18,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Fliemana
Neith
14
4 / 4 / 4
10,929
607
11,694
13,181
4,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
nativewig
Kukulkan
16
3 / 4 / 5
11,152
620
12,726
11,829
4,147
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
13
Kills
9
9
Deaths
13
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Brockodil3
Gilgamesh
2
5
6
1
L
Neith
Fliemana
Neith
4
4
4
1.5
W
3
1
9
7.5
W
6
3
4
2.67
L
Kukulkan
nativewig
Kukulkan
3
4
5
1.38
W
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,747
Damage
35,969
42,677
Taken
45,570
36,483
Mitigated
27,828
9,097
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Brockodil3
Gilgamesh
11,549
2,015
208
2,379
20,560
18,770
170
7,328
12,797
5,705
16,589
L
Neith
Fliemana
Neith
11,694
4,950
0
1,737
13,181
4,911
816
2,564
10,198
0
42,017
W
16,188
6,792
0
3,480
14,202
12,670
2,018
4,581
9,621
0
58,315
W
12,995
2,056
0
4,229
19,254
20,341
629
8,530
10,724
5,827
38,272
L
Kukulkan
nativewig
Kukulkan
12,726
632
0
70
11,829
4,147
340
4,215
7,249
57,589
0
W
12,564
3,944
0
1,388
9,221
3,472
478
3,420
5,801
44,917
2,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,985
Gold Earned
32,533
214
Minions Killed
212
8
Camps Cleared
8
986,940
Distance Traveled
955,768
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,452
581
21
1
3
317,710
4
L
Neith
10,929
607
69
4
4
307,818
3
W
Set
12,335
685
86
5
4
352,750
4
W
Chaac
12,243
680
53
3
0
332,675
3
L
Kukulkan
11,152
620
122
7
1
330,240
1
W
Zeus
11,407
634
75
4
4
301,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role