Player Matchup

Rama
Rama
SaltyGrizz78
Rama
Level 42
God Stats
16W - 15L
1,501 SR
Queue Stats
202W - 230L
1,387 Elo+
Party 1
Chronos
Chronos
SaltySurfer70
Chronos
Level 61
God Stats
16W - 20L
1,411 SR
Queue Stats
321W - 344L
1,425 Elo+
Party 1
Cerberus
Cerberus
ZACK_THE_BEAST12
Cerberus
Level 122
God Stats
10W - 11L
1,430 SR
Queue Stats
348W - 369L
1,470 Elo+
Party 1
Team Averages
Level 75
1,447 SR
1,427 Elo+

VS

Team Averages
Level 90
1,296 SR
1,502 Elo+
Anhur
Anhur
Oveenia_Dawn
Anhur
Level 6
God Stats
0W - 1L
1,148 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SHIKAtribs
Cthulhu
Level 127
God Stats
13W - 10L
1,545 SR
Queue Stats
236W - 196L
1,520 Elo+
Party 2
Zhong Kui
Zhong Kui
Sayvus
Zhong Kui
Level 137
God Stats
0W - 2L
1,194 SR
Queue Stats
169W - 144L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 6
13,249
662
24,719
16,745
6,127
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
17
6 / 6 / 7
13,594
680
15,865
18,507
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 1 / 11
13,484
674
17,588
19,485
23,380
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 11 / 2
9,424
471
1,033
9,704
2,170
Cthulhu
SHIKAtribs
Cthulhu
17
3 / 2 / 6
13,274
664
11,625
32,156
50,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
Sayvus
Zhong Kui
17
6 / 6 / 3
12,720
636
25,096
26,745
22,349
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
18
Kills
9
9
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
Cthulhu
SHIKAtribs
Cthulhu
3
2
6
3
W
5
2
6
4
W
Chronos
6
6
7
1.58
L
Zhong Kui
Sayvus
Zhong Kui
6
6
3
1.25
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,172
Damage
37,754
54,737
Taken
68,605
35,856
Mitigated
74,810
12,846
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,033
800
0
0
9,704
2,170
9
6,244
3,460
0
1,889
L
Cthulhu
SHIKAtribs
Cthulhu
11,625
766
1,448
6,751
32,156
50,291
0
13,279
18,877
52,475
0
W
24,719
21,290
393
4,076
16,745
6,127
615
12,967
3,778
0
68,248
W
Chronos
15,865
2,676
0
2,767
18,507
6,349
1,534
15,587
2,920
52,842
0
L
Zhong Kui
Sayvus
Zhong Kui
25,096
3,160
0
5,599
26,745
22,349
0
14,229
12,516
57,556
0
W
17,588
1,647
323
5,287
19,485
23,380
680
9,040
10,445
52,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,327
Gold Earned
35,418
259
Minions Killed
182
12
Camps Cleared
3
1,085,907
Distance Traveled
861,328
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,424
471
4
0
0
158,979
0
L
Cthulhu
13,274
664
86
4
0
391,272
2
W
Rama
13,249
662
86
4
5
341,252
0
W
Chronos
13,594
680
85
4
1
390,008
0
L
Zhong Kui
12,720
636
92
5
3
311,077
7
W
Cerberus
13,484
674
88
4
6
354,647
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role