Player Matchup

King Arthur
King Arthur
DarkerStarGames-
King Arthur
Level 84
God Stats
13W - 9L
1,349 SR
Queue Stats
131W - 88L
1,552 Elo+
Party 1
Thanatos
Thanatos
Vichula_11
Thanatos
Level 120
God Stats
3W - 6L
1,567 SR
Queue Stats
206W - 151L
1,544 Elo+
Party 1
Merlin
Merlin
ese355
Merlin
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 63L
1,619 Elo+
Party 1
Team Averages
Level 117
1,472 SR
1,572 Elo+

VS

Team Averages
Level 76
1,471 SR
1,379 Elo+
Sol
Sol
BlackRose953
Sol
Level 57
God Stats
0W - 9L
1,286 SR
Queue Stats
47W - 105L
1,199 Elo+
Solo
Xing Tian
Xing Tian
CapN Cronch266
Xing Tian
Level 69
God Stats
17W - 19L
1,438 SR
Queue Stats
234W - 261L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
M3rican Snip3r
Gilgamesh
Level 102
God Stats
26W - 18L
1,688 SR
Queue Stats
124W - 118L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkerStarGames-
King Arthur
15
9 / 0 / 14
11,134
856
16,180
13,425
12,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
Vichula_11
Thanatos
13
8 / 7 / 8
10,252
789
6,666
11,306
4,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
ese355
Merlin
15
7 / 4 / 8
10,571
813
15,487
10,025
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 6
8,019
617
5,940
13,362
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
CapN Cronch266
Xing Tian
12
1 / 7 / 9
9,466
728
3,761
16,523
14,359
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
M3rican Snip3r
Gilgamesh
15
10 / 6 / 1
10,720
825
15,074
16,182
10,666
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
24
Kills
11
11
Deaths
24
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
11
6
0.27
L
Xing Tian
CapN Cronch266
Xing Tian
1
7
9
0.79
W
King Arthur
DarkerStarGames-
King Arthur
9
0
14
16
L
Gilgamesh
M3rican Snip3r
Gilgamesh
10
6
1
1.75
W
Thanatos
Vichula_11
Thanatos
8
7
8
1.71
W
Merlin
ese355
Merlin
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,333
Damage
24,775
34,756
Taken
46,067
19,858
Mitigated
28,891
7,661
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,940
799
167
2,139
13,362
3,866
0
4,177
8,832
20,900
1,771
L
Xing Tian
CapN Cronch266
Xing Tian
3,761
427
909
2,959
16,523
14,359
0
5,617
10,213
18,395
0
W
King Arthur
DarkerStarGames-
King Arthur
16,180
1,187
0
1,634
13,425
12,032
259
3,531
9,237
0
34,407
L
Gilgamesh
M3rican Snip3r
Gilgamesh
15,074
2,951
186
2,951
16,182
10,666
0
5,897
9,845
4,596
27,970
W
Thanatos
Vichula_11
Thanatos
6,666
645
0
4,767
11,306
4,013
179
3,857
6,935
0
14,867
W
Merlin
ese355
Merlin
15,487
950
0
1,260
10,025
3,813
558
3,970
5,740
43,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,957
Gold Earned
28,205
142
Minions Killed
116
6
Camps Cleared
5
750,036
Distance Traveled
685,890
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,019
617
45
3
2
202,699
0
L
Xing Tian
9,466
728
24
2
0
243,518
8
W
King Arthur
11,134
856
37
3
0
272,349
1
L
Gilgamesh
10,720
825
47
4
3
239,673
0
W
Thanatos
10,252
789
23
2
2
256,996
4
W
Merlin
10,571
813
82
6
4
220,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role