Player Matchup

Merlin
Merlin
Cenny Senpai
Merlin
Level 109
God Stats
1W - 3L
1,337 SR
Queue Stats
277W - 301L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
CheezzeyyBurger
Danzaburou
Level 45
God Stats
20W - 15L
1,507 SR
Queue Stats
91W - 97L
1,416 Elo+
Party 1
Zhong Kui
Zhong Kui
DIESEL_RG306
Zhong Kui
Level 93
God Stats
6W - 5L
1,618 SR
Queue Stats
128W - 128L
1,367 Elo+
Party 4
Anubis
Anubis
WhyGael
Anubis
Level 27
God Stats
20W - 19L
1,553 SR
Queue Stats
47W - 51L
1,421 Elo+
Party 4
Loki
Loki
gamer0499
Loki
Level 102
God Stats
7W - 1L
1,593 SR
Queue Stats
81W - 82L
1,407 Elo+
Party 1
Team Averages
Level 75
1,521 SR
1,413 Elo+

VS

Team Averages
Level 52
1,487 SR
1,446 Elo+
Geb
Geb
 
Geb
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
AbandonedBM
Vamana
Level 68
God Stats
2W - 7L
1,395 SR
Queue Stats
122W - 145L
1,365 Elo+
Party 2
Tiamat
Tiamat
Aigisthetoaster
Tiamat
Level 29
God Stats
5W - 3L
1,659 SR
Queue Stats
105W - 103L
1,477 Elo+
Party 3
Cliodhna
Cliodhna
Chadleyeric
Cliodhna
Level 29
God Stats
2W - 3L
1,391 SR
Queue Stats
75W - 93L
1,398 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
alfun64
Morgan Le Fay
Level 29
God Stats
36W - 36L
1,492 SR
Queue Stats
97W - 90L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 3 / 3
6,358
489
4,898
8,648
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
CheezzeyyBurger
Danzaburou
11
4 / 2 / 7
6,949
535
7,717
9,516
3,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
DIESEL_RG306
Zhong Kui
12
4 / 1 / 2
7,157
551
5,730
7,743
4,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
WhyGael
Anubis
12
6 / 7 / 5
7,489
576
6,612
9,731
4,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
8 / 4 / 4
7,733
595
7,463
8,998
2,919
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 1 / 1
6,318
486
3,272
9,566
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
11
5 / 3 / 2
7,636
587
5,811
11,738
7,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 8 / 7
7,434
572
8,107
11,111
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Chadleyeric
Cliodhna
10
4 / 5 / 3
6,788
522
4,156
9,745
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
alfun64
Morgan Le Fay
10
1 / 6 / 6
6,307
485
11,022
10,357
3,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
22
Kills
17
17
Deaths
23
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
1
1
2.5
L
Vamana
5
3
2
2
L
5
8
7
1.06
W
Merlin
0
3
3
0.5
L
Cliodhna
Chadleyeric
Cliodhna
4
5
3
1.1
W
Danzaburou
CheezzeyyBurger
Danzaburou
4
2
7
3.75
W
Zhong Kui
DIESEL_RG306
Zhong Kui
4
1
2
5
W
Anubis
WhyGael
Anubis
6
7
5
1.21
L
Morgan Le Fay
alfun64
Morgan Le Fay
1
6
6
0.67
W
Loki
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,420
Damage
32,368
44,636
Taken
52,517
18,117
Mitigated
24,292
16,149
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,272
420
0
1,220
9,566
5,714
150
2,773
6,387
16,137
0
L
Vamana
5,811
3,291
991
3,121
11,738
7,652
663
4,285
7,407
33
24,893
L
8,107
885
0
1,566
11,111
5,033
0
4,563
6,548
33,832
0
W
Merlin
4,898
278
327
3,537
8,648
2,766
0
5,734
2,914
34,954
0
L
Cliodhna
Chadleyeric
Cliodhna
4,156
599
0
1,456
9,745
2,838
293
2,152
7,593
0
25,291
W
Danzaburou
CheezzeyyBurger
Danzaburou
7,717
3,040
184
3,237
9,516
3,219
0
6,875
2,641
0
30,730
W
Zhong Kui
DIESEL_RG306
Zhong Kui
5,730
854
91
3,996
7,743
4,693
522
2,408
5,335
33,132
0
W
Anubis
WhyGael
Anubis
6,612
494
169
2,611
9,731
4,520
859
4,779
4,952
31,771
0
L
Morgan Le Fay
alfun64
Morgan Le Fay
11,022
1,400
218
2,130
10,357
3,055
398
2,915
7,228
41,519
0
W
Loki
7,463
2,609
0
1,997
8,998
2,919
376
2,689
6,309
0
32,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,686
Gold Earned
34,483
318
Minions Killed
244
0
Camps Cleared
0
1,118,954
Distance Traveled
1,228,194
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,318
486
25
2
0
263,208
1
L
Vamana
7,636
587
50
4
0
255,822
0
L
Tiamat
7,434
572
61
5
0
228,383
2
W
Merlin
6,358
489
75
6
0
236,487
0
L
Cliodhna
6,788
522
55
4
0
249,806
2
W
Danzaburou
6,949
535
54
4
0
241,370
0
W
Zhong Kui
7,157
551
70
5
0
171,740
1
W
Anubis
7,489
576
61
5
0
200,861
0
L
Morgan Le Fay
6,307
485
53
4
0
230,975
1
W
Loki
7,733
595
58
4
0
268,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role