Player Matchup

Nike
Nike
AkaLicheBin
Nike
Level 27
God Stats
1W - 1L
1,690 SR
Queue Stats
13W - 18L
1,361 Elo+
Party 1
Izanami
Izanami
D0udoux
Izanami
Level 21
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 3L
1,099 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FelixGuardado
Tsukuyomi
Level 38
God Stats
2W - 1L
1,575 SR
Queue Stats
86W - 64L
1,534 Elo+
Party 1
Yemoja
Yemoja
armisback
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,140 Elo+
Party 1
Olorun
Olorun
drakandore
Olorun
Level 5
God Stats
0W - 1L
1,496 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 1
Team Averages
Level 20
1,505 SR
1,357 Elo+

VS

Team Averages
Level 21
1,378 SR
1,442 Elo+
Gilgamesh
Gilgamesh
FKHRZ
Gilgamesh
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 52L
1,488 Elo+
Solo
Chronos
Chronos
FRMCharm
Chronos
Level 26
God Stats
1W - 2L
1,100 SR
Queue Stats
24W - 54L
1,250 Elo+
Solo
Ares
Ares
Fresh_kaz-2
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
StonyChaff96
Cu Chulainn
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,467 Elo+
Solo
Anhur
Anhur
sgtslinger21
Anhur
Level 29
God Stats
1W - 0L
1,291 SR
Queue Stats
7W - 6L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 0
10,267
467
8,532
18,156
18,730
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
D0udoux
Izanami
12
1 / 9 / 2
8,367
380
6,866
13,608
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
FelixGuardado
Tsukuyomi
16
7 / 7 / 2
10,265
467
21,225
21,242
8,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
armisback
Yemoja
11
0 / 8 / 4
7,505
341
5,127
15,141
11,178
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
drakandore
Olorun
13
3 / 11 / 5
9,330
424
9,439
16,403
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FKHRZ
Gilgamesh
20
13 / 3 / 10
14,065
639
16,770
19,829
17,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
FRMCharm
Chronos
15
3 / 6 / 8
10,548
479
4,170
20,218
10,224
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 2 / 10
11,258
512
8,715
16,740
17,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
StonyChaff96
Cu Chulainn
17
5 / 3 / 6
11,398
518
11,319
16,067
10,413
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 2 / 7
12,563
571
19,188
15,615
8,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
77
15
Kills
36
37
Deaths
16
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
Izanami
D0udoux
Izanami
1
9
2
0.22
W
Gilgamesh
FKHRZ
Gilgamesh
13
3
10
6
W
Chronos
FRMCharm
Chronos
3
6
8
1.17
L
Tsukuyomi
FelixGuardado
Tsukuyomi
7
7
2
1.14
W
4
2
10
4.5
W
Cu Chulainn
StonyChaff96
Cu Chulainn
5
3
6
2.67
L
Yemoja
armisback
Yemoja
0
8
4
0.25
L
Olorun
drakandore
Olorun
3
11
5
0.5
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,189
Damage
60,162
84,550
Taken
88,469
46,181
Mitigated
63,967
15,546
Healing
22,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,532
902
0
3,293
18,156
18,730
184
1,381
16,775
13,010
51,540
L
Izanami
D0udoux
Izanami
6,866
4,819
0
2,282
13,608
2,355
477
3,315
10,293
0
41,298
W
Gilgamesh
FKHRZ
Gilgamesh
16,770
6,695
0
7,018
19,829
17,087
1,515
2,446
17,383
1,228
113,205
W
Chronos
FRMCharm
Chronos
4,170
1,123
0
3,715
20,218
10,224
2,805
3,661
16,557
47,416
0
L
Tsukuyomi
FelixGuardado
Tsukuyomi
21,225
7,681
0
6,855
21,242
8,840
0
3,611
17,631
0
74,108
W
8,715
619
0
3,754
16,740
17,625
573
4,117
12,623
37,566
0
W
Cu Chulainn
StonyChaff96
Cu Chulainn
11,319
3,744
0
1,370
16,067
10,413
642
2,706
13,361
162
60,825
L
Yemoja
armisback
Yemoja
5,127
1,532
489
0
15,141
11,178
687
2,557
12,584
27,285
0
L
Olorun
drakandore
Olorun
9,439
4,927
218
2,409
16,403
5,078
647
2,265
14,138
32,008
4,394
W
19,188
10,720
0
6,829
15,615
8,618
3,171
2,376
13,239
0
116,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,734
Gold Earned
59,832
413
Minions Killed
585
0
Camps Cleared
0
1,893,025
Distance Traveled
2,020,381
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,267
467
122
6
0
453,598
4
L
Izanami
8,367
380
85
4
0
359,178
2
W
Gilgamesh
14,065
639
181
8
0
436,953
2
W
Chronos
10,548
479
80
4
0
325,838
2
L
Tsukuyomi
10,265
467
98
4
0
405,582
5
W
Ares
11,258
512
40
2
0
438,840
2
W
Cu Chulainn
11,398
518
119
5
0
442,833
2
L
Yemoja
7,505
341
28
1
0
302,680
0
L
Olorun
9,330
424
80
4
0
371,987
1
W
Anhur
12,563
571
165
8
0
375,917
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role