Player Matchup

Cernunnos
Cernunnos
EasyDelete
Cernunnos
Level 139
God Stats
5W - 4L
1,590 SR
Queue Stats
905W - 858L
1,436 Elo+
Party 2
Anubis
Anubis
Hermetic_Hermit
Anubis
Level 148
God Stats
14W - 26L
1,427 SR
Queue Stats
895W - 1,002L
1,470 Elo+
Party 2
Athena
Athena
MunchieSlayer
Athena
Level 156
God Stats
11W - 11L
1,567 SR
Queue Stats
802W - 859L
1,521 Elo+
Party 2
Hachiman
Hachiman
Xelythia
Hachiman
Level 156
God Stats
5W - 4L
1,686 SR
Queue Stats
163W - 157L
1,472 Elo+
Solo
Hun Batz
Hun Batz
fluffyjeff
Hun Batz
Level 61
God Stats
0W - 2L
1,266 SR
Queue Stats
166W - 156L
1,512 Elo+
Solo
Team Averages
Level 132
1,507 SR
1,482 Elo+

VS

Team Averages
Level 88
1,636 SR
1,492 Elo+
Sol
Sol
Bwen00
Sol
Level 59
God Stats
1W - 0L
1,233 SR
Queue Stats
6W - 6L
1,470 Elo+
Solo
Bacchus
Bacchus
DG WhoopieTang
Bacchus
Level 107
God Stats
9W - 3L
1,592 SR
Queue Stats
199W - 190L
1,516 Elo+
Party 1
Sobek
Sobek
LL BuddhaCheeks
Sobek
Level 103
God Stats
3W - 0L
1,845 SR
Queue Stats
178W - 162L
1,513 Elo+
Party 1
Persephone
Persephone
Mandalore1
Persephone
Level 63
God Stats
2W - 0L
1,752 SR
Queue Stats
187W - 193L
1,458 Elo+
Party 1
Hun Batz
Hun Batz
OTheRatyMasterO
Hun Batz
Level 106
God Stats
4W - 1L
1,759 SR
Queue Stats
270W - 268L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EasyDelete
Cernunnos
15
2 / 8 / 8
8,950
688
12,538
13,416
5,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 8 / 8
10,204
785
10,598
12,427
6,799
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 6 / 13
9,418
724
5,730
23,431
24,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Xelythia
Hachiman
20
12 / 2 / 8
12,103
931
21,866
9,237
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
fluffyjeff
Hun Batz
14
2 / 7 / 8
8,696
669
8,847
12,864
5,168
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bwen00
Sol
18
5 / 4 / 17
10,783
829
20,261
13,530
4,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 5 / 19
10,366
797
8,351
15,866
17,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 4 / 22
10,246
788
8,413
17,988
21,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
Mandalore1
Persephone
17
7 / 3 / 18
10,661
820
11,718
9,193
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
18
9 / 6 / 13
11,068
851
12,977
12,728
5,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
120
21
Kills
31
31
Deaths
22
45
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Sol
Bwen00
Sol
5
4
17
3.38
W
6
5
19
3.1
L
Cernunnos
EasyDelete
Cernunnos
2
8
8
0.75
L
5
8
8
1.13
W
4
4
22
3.75
W
Persephone
Mandalore1
Persephone
7
3
18
5.33
L
0
6
13
1.08
W
Hun Batz
9
6
13
2.58
L
Hachiman
Xelythia
Hachiman
12
2
8
8
L
Hun Batz
fluffyjeff
Hun Batz
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,579
Damage
61,720
71,375
Taken
69,305
45,957
Mitigated
51,563
16,617
Healing
28,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Bwen00
Sol
20,261
7,533
965
5,087
13,530
4,144
1,921
4,850
8,680
41,651
0
W
8,351
754
3,694
3,424
15,866
17,805
275
4,045
11,821
16,030
0
L
Cernunnos
EasyDelete
Cernunnos
12,538
4,220
1,778
2,356
13,416
5,571
66
7,705
5,549
0
24,756
L
10,598
157
368
2,039
12,427
6,799
0
9,802
2,445
21,396
0
W
8,413
284
1,690
5,634
17,988
21,257
0
3,487
14,501
15,041
0
W
Persephone
Mandalore1
Persephone
11,718
1,572
2,622
2,732
9,193
3,297
590
1,503
7,687
19,958
0
L
5,730
1,302
1,172
5,993
23,431
24,603
0
15,710
7,529
11,752
0
W
Hun Batz
12,977
3,211
1,494
1,405
12,728
5,060
151
2,442
10,286
0
23,997
L
Hachiman
Xelythia
Hachiman
21,866
12,066
27
2,884
9,237
3,816
288
5,785
3,328
0
39,841
L
Hun Batz
fluffyjeff
Hun Batz
8,847
1,049
0
0
12,864
5,168
0
8,843
3,781
0
15,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,371
Gold Earned
53,124
127
Minions Killed
130
0
Camps Cleared
0
1,076,571
Distance Traveled
1,197,894
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,783
829
59
5
0
190,129
0
W
Bacchus
10,366
797
12
1
0
263,786
0
L
Cernunnos
8,950
688
33
3
0
185,579
0
L
Anubis
10,204
785
15
1
0
193,219
0
W
Sobek
10,246
788
14
1
0
255,447
0
W
Persephone
10,661
820
22
2
0
254,549
0
L
Athena
9,418
724
12
1
0
257,444
3
W
Hun Batz
11,068
851
23
2
0
233,983
1
L
Hachiman
12,103
931
49
4
0
221,539
0
L
Hun Batz
8,696
669
18
1
0
218,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role