Player Matchup

Horus
Horus
Eternal_Gatherer
Horus
Level 109
God Stats
7W - 4L
1,679 SR
Queue Stats
83W - 97L
1,381 Elo+
Solo
Awilix
Awilix
PHzinUwU
Awilix
Level 102
God Stats
0W - 2L
1,458 SR
Queue Stats
150W - 180L
1,354 Elo+
Party 2
Geb
Geb
RetractedMonk52
Geb
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 139L
1,336 Elo+
Party 1
Zhong Kui
Zhong Kui
THE KILL812
Zhong Kui
Level 65
God Stats
1W - 1L
1,686 SR
Queue Stats
117W - 181L
1,335 Elo+
Party 1
King Arthur
King Arthur
l pK l Fatted
King Arthur
Level 61
God Stats
5W - 13L
1,290 SR
Queue Stats
111W - 149L
1,350 Elo+
Party 2
Team Averages
Level 81
1,523 SR
1,351 Elo+

VS

Team Averages
Level 118
1,513 SR
1,376 Elo+
Fafnir
Fafnir
CristianAndres
Fafnir
Level 84
God Stats
8W - 2L
1,593 SR
Queue Stats
336W - 390L
1,383 Elo+
Solo
Hou Yi
Hou Yi
DarkAnakin1997
Hou Yi
Level 151
God Stats
6W - 5L
1,491 SR
Queue Stats
105W - 118L
1,342 Elo+
Solo
Sol
Sol
JacoolPlay
Sol
Level 112
God Stats
1W - 2L
1,439 SR
Queue Stats
317W - 303L
1,342 Elo+
Solo
Loki
Loki
blackhammer9369
Loki
Level 99
God Stats
13W - 11L
1,420 SR
Queue Stats
439W - 515L
1,408 Elo+
Solo
Fenrir
Fenrir
vvvfffdd010
Fenrir
Level 146
God Stats
10W - 7L
1,621 SR
Queue Stats
792W - 799L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 6
11,980
499
21,554
32,136
30,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
PHzinUwU
Awilix
18
10 / 8 / 7
12,605
525
20,118
26,478
12,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 4 / 7
9,989
416
12,241
22,784
23,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
THE KILL812
Zhong Kui
16
3 / 7 / 3
10,331
430
20,189
17,399
10,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
l pK l Fatted
King Arthur
18
5 / 7 / 9
11,645
485
11,683
27,702
24,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 16
13,338
556
9,167
25,955
40,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 6 / 3
12,016
501
24,792
23,542
10,370
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 3 / 9
15,373
641
36,053
27,916
18,596
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
5 / 7 / 5
13,464
561
7,231
14,095
4,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
19
3 / 9 / 14
12,430
518
15,611
28,041
15,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
81
27
Kills
34
34
Deaths
27
32
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
2
16
5.5
W
8
6
3
1.58
L
8
8
6
1.38
W
15
3
9
6.5
L
Awilix
PHzinUwU
Awilix
10
8
7
1.69
L
1
4
7
1.13
L
Zhong Kui
THE KILL812
Zhong Kui
3
7
3
0.64
W
5
7
5
1.07
L
King Arthur
l pK l Fatted
King Arthur
5
7
9
1.36
W
Fenrir
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,785
Damage
92,854
126,499
Taken
119,549
100,973
Mitigated
89,721
27,648
Healing
47,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,167
3,962
4,458
9,801
25,955
40,170
215
12,373
12,555
34,595
0
W
24,792
14,752
549
10,260
23,542
10,370
2,178
9,870
12,866
0
97,838
L
21,554
8,315
2,421
6,922
32,136
30,900
323
8,548
23,588
18,565
46,407
W
36,053
14,640
0
15,866
27,916
18,596
10
7,108
20,283
145,498
0
L
Awilix
PHzinUwU
Awilix
20,118
8,859
0
5,749
26,478
12,153
41
10,569
15,909
0
88,933
L
12,241
2,062
527
2,999
22,784
23,082
453
9,230
13,554
35,615
0
L
Zhong Kui
THE KILL812
Zhong Kui
20,189
4,819
955
3,396
17,399
10,320
276
7,175
10,224
60,784
0
W
7,231
1,774
0
138
14,095
4,743
1,852
1,517
12,320
0
87,880
L
King Arthur
l pK l Fatted
King Arthur
11,683
1,056
0
4,679
27,702
24,518
988
12,113
15,589
0
63,980
W
Fenrir
15,611
3,237
0
6,542
28,041
15,842
554
5,350
21,722
10,897
72,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,550
Gold Earned
66,621
461
Minions Killed
628
0
Camps Cleared
0
2,083,539
Distance Traveled
2,128,083
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,338
556
48
2
0
449,135
7
W
Hou Yi
12,016
501
137
6
0
380,500
6
L
Horus
11,980
499
103
4
0
385,996
0
W
Sol
15,373
641
161
7
0
432,406
1
L
Awilix
12,605
525
125
5
0
445,253
5
L
Geb
9,989
416
35
1
0
452,879
1
L
Zhong Kui
10,331
430
98
4
0
368,059
0
W
Loki
13,464
561
154
6
0
447,421
0
L
King Arthur
11,645
485
100
4
0
431,352
0
W
Fenrir
12,430
518
128
5
0
418,621
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role