Player Matchup

Ao Kuang
Ao Kuang
GuayoBroZ
Ao Kuang
Level 149
God Stats
58W - 45L
1,591 SR
Queue Stats
564W - 369L
1,551 Elo+
Party 1
Chang'e
Chang'e
TokioSenpai
Chang'e
Level 67
God Stats
36W - 16L
1,729 SR
Queue Stats
386W - 163L
1,671 Elo+
Party 1
Hercules
Hercules
ZOMB97
Hercules
Level 160
God Stats
4W - 7L
1,509 SR
Queue Stats
511W - 323L
1,545 Elo+
Party 1
Neith
Neith
kuro9775
Neith
Level 29
God Stats
31W - 8L
1,798 SR
Queue Stats
271W - 106L
1,660 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sYKOHeart94
Kumbhakarna
Level 47
God Stats
47W - 40L
1,555 SR
Queue Stats
367W - 196L
1,541 Elo+
Party 1
Team Averages
Level 90
1,636 SR
1,593 Elo+

VS

Team Averages
Level 108
1,822 SR
1,827 Elo+
Anhur
Anhur
Jiansoo
Anhur
Level 160
God Stats
9W - 1L
1,743 SR
Queue Stats
1,417W - 109L
1,952 Elo+
Party 2
Ne Zha
Ne Zha
Jonatan-2303
Ne Zha
Level 45
God Stats
18W - 10L
1,544 SR
Queue Stats
171W - 150L
1,470 Elo+
Solo
Ra
Ra
MahideGae
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 4L
1,891 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mahidevran
Morgan Le Fay
Level 160
God Stats
80W - 4L
2,107 SR
Queue Stats
578W - 57L
1,965 Elo+
Party 2
Hercules
Hercules
Nahidevran
Hercules
Level 160
God Stats
94W - 6L
2,219 SR
Queue Stats
1,149W - 126L
1,858 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GuayoBroZ
Ao Kuang
14
2 / 5 / 0
8,751
875
5,643
15,108
6,265
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
TokioSenpai
Chang'e
14
0 / 3 / 1
8,095
810
1,747
5,657
1,697
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
ZOMB97
Hercules
15
0 / 3 / 1
8,349
835
5,593
13,259
11,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
kuro9775
Neith
14
0 / 1 / 2
8,461
846
9,120
5,089
1,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
sYKOHeart94
Kumbhakarna
15
0 / 4 / 2
8,305
831
1,770
14,538
14,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

194

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jiansoo
Anhur
16
2 / 0 / 12
9,480
948
4,372
3,205
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
16
0 / 2 / 12
9,149
915
10,393
4,687
2,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 0 / 9
9,799
980
5,841
9,374
9,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Mahidevran
Morgan Le Fay
16
3 / 0 / 9
9,771
977
8,809
1,094
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Nahidevran
Hercules
16
8 / 0 / 8
11,043
1,104
19,268
9,469
5,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
2
Kills
16
16
Deaths
2
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
GuayoBroZ
Ao Kuang
2
5
0
0.4
W
Anhur
Jiansoo
Anhur
2
0
12
8
W
Ne Zha
0
2
12
3
W
3
0
9
7.5
W
Morgan Le Fay
Mahidevran
Morgan Le Fay
3
0
9
7.5
W
Hercules
Nahidevran
Hercules
8
0
8
12
L
Chang'e
TokioSenpai
Chang'e
0
3
1
0.17
L
Hercules
ZOMB97
Hercules
0
3
1
0.17
L
Neith
kuro9775
Neith
0
1
2
1
L
Kumbhakarna
sYKOHeart94
Kumbhakarna
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,873
Damage
48,683
53,651
Taken
27,829
36,268
Mitigated
18,193
10,080
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
GuayoBroZ
Ao Kuang
5,643
691
0
3,248
15,108
6,265
0
3,675
11,066
18,476
0
W
Anhur
Jiansoo
Anhur
4,372
3,744
0
1,062
3,205
1,094
0
985
2,133
0
17,866
W
Ne Zha
10,393
1,697
0
448
4,687
2,182
0
1,944
2,654
0
34,143
W
5,841
927
1,847
3,394
9,374
9,251
0
4,663
4,441
21,982
0
W
Morgan Le Fay
Mahidevran
Morgan Le Fay
8,809
926
0
89
1,094
477
0
85
963
32,034
0
W
Hercules
Nahidevran
Hercules
19,268
6,701
0
3,509
9,469
5,189
0
3,640
4,911
0
25,965
L
Chang'e
TokioSenpai
Chang'e
1,747
173
1,804
1,482
5,657
1,697
0
669
4,774
19,976
0
L
Hercules
ZOMB97
Hercules
5,593
417
0
3,093
13,259
11,987
0
4,342
8,602
10,460
9,605
L
Neith
kuro9775
Neith
9,120
4,627
0
453
5,089
1,988
0
1,725
3,364
0
34,024
L
Kumbhakarna
sYKOHeart94
Kumbhakarna
1,770
293
0
0
14,538
14,331
0
4,239
10,052
7,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
49,242
169
Minions Killed
185
2
Camps Cleared
13
875,481
Distance Traveled
918,144
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,751
875
22
2
1
187,981
0
W
Anhur
9,480
948
35
4
4
159,588
2
W
Ne Zha
9,149
915
48
5
3
180,832
2
W
Ra
9,799
980
39
4
0
185,038
3
W
Morgan Le Fay
9,771
977
45
5
3
181,999
3
W
Hercules
11,043
1,104
18
2
3
210,687
1
L
Chang'e
8,095
810
42
4
1
146,460
0
L
Hercules
8,349
835
25
3
0
192,047
0
L
Neith
8,461
846
70
7
0
175,055
0
L
Kumbhakarna
8,305
831
10
1
0
173,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role