Player Matchup

Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Chief_Dre_boiyo
He Bo
Level 129
God Stats
3W - 13L
1,022 SR
Queue Stats
403W - 494L
1,378 Elo+
Party 1
Bastet
Bastet
aLL_daY24Seven
Bastet
Level 117
God Stats
17W - 20L
1,407 SR
Queue Stats
304W - 391L
1,345 Elo+
Party 1
Team Averages
Level 123
1,310 SR
1,407 Elo+

VS

Team Averages
Level 52
1,394 SR
1,351 Elo+
Gilgamesh
Gilgamesh
BigPeenGreen
Gilgamesh
Level 68
God Stats
0W - 3L
1,246 SR
Queue Stats
82W - 75L
1,316 Elo+
Party 2
Thanatos
Thanatos
ayejay824
Thanatos
Level 52
God Stats
9W - 15L
1,297 SR
Queue Stats
217W - 265L
1,423 Elo+
Solo
Olorun
Olorun
seamorebuttzz
Olorun
Level 37
God Stats
3W - 1L
1,638 SR
Queue Stats
192W - 227L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
7 / 4 / 8
12,032
752
9,138
16,552
20,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
8 / 3 / 5
11,052
691
11,905
12,680
4,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
1 / 5 / 11
10,091
631
11,381
14,980
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigPeenGreen
Gilgamesh
12
4 / 5 / 6
9,945
622
13,456
15,560
15,259
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
ayejay824
Thanatos
14
6 / 7 / 1
10,335
646
8,647
15,017
5,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 4 / 7
9,939
621
13,900
14,154
5,245
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
16
Kills
12
12
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
7
4
8
2.75
L
Gilgamesh
BigPeenGreen
Gilgamesh
4
5
6
1.4
W
8
3
5
3.5
W
1
5
11
1.3
L
Thanatos
ayejay824
Thanatos
6
7
1
0.93
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,424
Damage
36,003
44,212
Taken
44,731
30,600
Mitigated
26,411
15,856
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
9,138
1,123
1,604
6,309
16,552
20,299
136
7,303
9,249
27,128
0
L
Gilgamesh
BigPeenGreen
Gilgamesh
13,456
3,354
409
1,307
15,560
15,259
299
7,125
8,435
0
24,956
W
11,905
1,217
719
2,814
12,680
4,285
561
3,346
9,334
32,949
0
W
11,381
3,395
0
4,410
14,980
6,016
0
3,880
11,100
0
33,637
L
Thanatos
ayejay824
Thanatos
8,647
3,674
64
6,559
15,017
5,907
113
6,946
8,071
0
29,614
L
13,900
7,544
796
5,044
14,154
5,245
362
7,417
6,737
36,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,175
Gold Earned
30,219
134
Minions Killed
148
7
Camps Cleared
5
848,958
Distance Traveled
762,090
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,032
752
35
2
0
291,237
2
L
Gilgamesh
9,945
622
27
2
1
284,296
2
W
He Bo
11,052
691
53
3
4
268,857
0
W
Bastet
10,091
631
46
3
3
288,864
2
L
Thanatos
10,335
646
58
4
4
234,798
0
L
Olorun
9,939
621
63
4
0
242,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role