Player Matchup

Fenrir
Fenrir
LordKinarg17
Fenrir
Level 141
God Stats
93W - 74L
1,618 SR
Queue Stats
672W - 687L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
castlellanos
Sun Wukong
Level 100
God Stats
112W - 98L
1,557 SR
Queue Stats
344W - 396L
1,446 Elo+
Party 2
Cernunnos
Cernunnos
gersar2321
Cernunnos
Level 111
God Stats
45W - 44L
1,547 SR
Queue Stats
397W - 472L
1,409 Elo+
Party 2
Zhong Kui
Zhong Kui
juankkac
Zhong Kui
Level 107
God Stats
40W - 46L
1,506 SR
Queue Stats
169W - 197L
1,455 Elo+
Party 2
Cerberus
Cerberus
juliansar1128
Cerberus
Level 62
God Stats
17W - 22L
1,475 SR
Queue Stats
72W - 114L
1,317 Elo+
Party 2
Team Averages
Level 104
1,541 SR
1,422 Elo+

VS

Team Averages
Level 105
1,496 SR
1,437 Elo+
Danzaburou
Danzaburou
Beelll4863
Danzaburou
Level 54
God Stats
53W - 40L
1,601 SR
Queue Stats
186W - 189L
1,466 Elo+
Solo
Merlin
Merlin
ChikyHD
Merlin
Level 125
God Stats
11W - 19L
1,407 SR
Queue Stats
33W - 43L
1,410 Elo+
Party 1
Jormungandr
Jormungandr
Don_Brandao
Jormungandr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1,206W - 1,388L
1,426 Elo+
Party 3
Erlang Shen
Erlang Shen
E_RICKING
Erlang Shen
Level 103
God Stats
6W - 6L
1,370 SR
Queue Stats
608W - 740L
1,444 Elo+
Party 3
Hun Batz
Hun Batz
The_benjamon_zZz
Hun Batz
Level 122
God Stats
11W - 8L
1,604 SR
Queue Stats
268W - 268L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 2 / 1
6,788
679
2,674
8,538
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
castlellanos
Sun Wukong
10
2 / 0 / 0
6,075
608
5,369
6,502
5,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
gersar2321
Cernunnos
10
1 / 0 / 2
5,839
584
3,234
3,077
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
juankkac
Zhong Kui
10
0 / 0 / 1
5,658
566
2,706
4,059
2,526
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
juliansar1128
Cerberus
7
1 / 2 / 3
5,005
501
2,184
6,828
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beelll4863
Danzaburou
9
0 / 2 / 1
5,360
536
3,487
4,270
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
ChikyHD
Merlin
10
1 / 1 / 1
5,582
558
3,017
2,623
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Don_Brandao
Jormungandr
8
1 / 2 / 2
4,522
452
1,623
4,589
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
E_RICKING
Erlang Shen
9
0 / 2 / 0
5,235
524
3,126
7,717
6,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 1
5,762
576
2,110
5,663
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
3
4
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Beelll4863
Danzaburou
0
2
1
0.25
L
Merlin
ChikyHD
Merlin
1
1
1
1.5
L
Jormungandr
Don_Brandao
Jormungandr
1
2
2
1
L
Erlang Shen
E_RICKING
Erlang Shen
0
2
0
0
W
Fenrir
5
2
1
2.75
L
1
2
1
0.75
W
Sun Wukong
castlellanos
Sun Wukong
2
0
0
2
W
Cernunnos
gersar2321
Cernunnos
1
0
2
2
W
Zhong Kui
juankkac
Zhong Kui
0
0
1
0.5
W
Cerberus
juliansar1128
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,167
Damage
13,363
29,004
Taken
24,862
15,960
Mitigated
11,381
13,154
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Beelll4863
Danzaburou
3,487
1,316
0
1,692
4,270
963
0
878
3,392
0
31,903
L
Merlin
ChikyHD
Merlin
3,017
321
0
981
2,623
767
0
1,658
965
26,211
0
L
Jormungandr
Don_Brandao
Jormungandr
1,623
680
159
1,192
4,589
1,718
0
563
4,026
10,709
0
L
Erlang Shen
E_RICKING
Erlang Shen
3,126
1,751
0
3,962
7,717
6,264
0
0
6,843
0
26,533
W
Fenrir
2,674
981
0
3,567
8,538
3,307
0
834
7,632
0
35,462
L
2,110
833
0
2,012
5,663
1,669
0
1,791
3,830
0
32,658
W
Sun Wukong
castlellanos
Sun Wukong
5,369
1,605
0
3,537
6,502
5,826
294
96
6,406
0
33,625
W
Cernunnos
gersar2321
Cernunnos
3,234
1,455
0
1,728
3,077
763
0
502
2,529
0
33,477
W
Zhong Kui
juankkac
Zhong Kui
2,706
119
0
2,718
4,059
2,526
0
1,412
2,357
31,423
0
W
Cerberus
juliansar1128
Cerberus
2,184
268
0
1,604
6,828
3,538
0
1,322
5,440
8,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,365
Gold Earned
26,461
303
Minions Killed
292
0
Camps Cleared
0
918,665
Distance Traveled
973,797
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,360
536
74
7
0
183,194
2
L
Merlin
5,582
558
66
7
0
194,762
3
L
Jormungandr
4,522
452
18
2
0
179,024
1
L
Erlang Shen
5,235
524
53
5
0
196,820
2
W
Fenrir
6,788
679
73
7
0
214,610
1
L
Hun Batz
5,762
576
81
8
0
219,997
1
W
Sun Wukong
6,075
608
67
7
0
172,888
0
W
Cernunnos
5,839
584
73
7
0
154,220
4
W
Zhong Kui
5,658
566
76
8
0
184,828
2
W
Cerberus
5,005
501
14
1
0
192,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role