Player Matchup

Chaac
Chaac
Gold V
TitanxWolf44
Chaac
Gold V
Level 129
God Stats
17W - 21L
1,525 SR
Queue Stats
88W - 107L
1,355 MMR
Solo
Medusa
Medusa
Silver I
WhereYaAtJak
Medusa
Silver I
Level 145
God Stats
16W - 10L
1,562 SR
Queue Stats
85W - 85L
1,313 MMR
Solo
He Bo
He Bo
Gold V
stevesfarias
He Bo
Gold V
Level 146
God Stats
4W - 12L
1,462 SR
Queue Stats
318W - 366L
1,232 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,516 SR
1,300 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,562 SR
1,298 MMR
Artemis
Artemis
Gold V
TakeoutChimp68
Artemis
Gold V
Level 106
God Stats
117W - 99L
1,633 SR
Queue Stats
195W - 237L
1,410 MMR
Solo
Ares
Ares
Silver I
The Wood Inc
Ares
Silver I
Level 142
God Stats
16W - 20L
1,518 SR
Queue Stats
504W - 497L
1,200 MMR
Solo
Merlin
Merlin
Bronze III
cobizzle-8
Merlin
Bronze III
Level 128
God Stats
0W - 1L
1,535 SR
Queue Stats
10W - 20L
1,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 11
12,707
747
16,216
28,028
20,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
16
3 / 4 / 13
10,997
647
9,607
12,993
5,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 2 / 7
12,107
712
13,436
12,311
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
DanzaburouGilgameshMorgan Le FayAthenaPersephone

VS

Bans
CthulhuCabrakanZeusCu ChulainnSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
9,949
585
10,313
13,083
4,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 5 / 3
10,592
623
12,933
19,676
18,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
cobizzle-8
Merlin
14
2 / 6 / 3
10,277
605
13,245
11,480
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
19
Kills
5
6
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
2
5
3
0.7
W
7
0
11
12.5
W
Medusa
3
4
13
2.38
L
Merlin
cobizzle-8
Merlin
2
6
3
0.58
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,259
Damage
36,491
53,332
Taken
44,239
30,003
Mitigated
27,054
29,421
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,313
3,316
0
1,962
13,083
4,767
0
3,825
9,258
0
33,154
L
12,933
687
0
4,406
19,676
18,367
0
7,965
11,711
26,832
0
W
16,216
2,281
377
18,793
28,028
20,385
629
14,624
13,404
107
41,345
W
Medusa
9,607
3,427
1,208
4,454
12,993
5,157
1,375
6,783
6,210
0
61,463
L
Merlin
cobizzle-8
Merlin
13,245
1,110
0
747
11,480
3,920
0
2,431
9,049
48,213
0
W
13,436
165
213
4,376
12,311
4,461
611
5,683
6,628
43,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,811
Gold Earned
30,818
203
Minions Killed
169
9
Camps Cleared
6
922,170
Distance Traveled
839,744
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,949
585
72
4
0
289,974
3
L
Ares
10,592
623
23
1
4
277,980
5
W
Chaac
12,707
747
46
3
1
310,653
2
W
Medusa
10,997
647
87
5
5
306,240
4
L
Merlin
10,277
605
74
4
2
271,790
6
W
He Bo
12,107
712
70
4
3
305,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role