Player Matchup

Anhur
Anhur
JEFROST12
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Sgonzalez06
Sun Wukong
Level 15
God Stats
14W - 13L
1,451 SR
Queue Stats
18W - 24L
1,331 Elo+
Party 2
Ymir
Ymir
Thundernuts
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,440 Elo+
Solo
Medusa
Medusa
dialex1205
Medusa
Level 27
God Stats
2W - 4L
1,302 SR
Queue Stats
68W - 76L
1,371 Elo+
Party 2
Zhong Kui
Zhong Kui
finfrigged
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,390 Elo+
Solo
Team Averages
Level 16
1,451 SR
1,406 Elo+

VS

Team Averages
Level 34
1,510 SR
1,424 Elo+
Zeus
Zeus
Cremnos
Zeus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 59L
1,521 Elo+
Solo
Izanami
Izanami
Eukryote
Izanami
Level 28
God Stats
31W - 27L
1,551 SR
Queue Stats
127W - 130L
1,466 Elo+
Solo
Cthulhu
Cthulhu
LIL-_-ViperG
Cthulhu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Plebzy
Cliodhna
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,393 Elo+
Party 1
Anubis
Anubis
ReptileMike
Anubis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JEFROST12
Anhur
7
0 / 6 / 1
5,246
375
1,808
7,338
1,331
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Sgonzalez06
Sun Wukong
9
0 / 5 / 0
5,584
399
3,439
10,426
5,230
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 7 / 0
4,807
343
945
12,487
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
dialex1205
Medusa
10
1 / 3 / 0
6,240
446
3,658
7,687
2,048
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
finfrigged
Zhong Kui
14
5 / 3 / 0
8,171
584
11,106
11,620
8,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cremnos
Zeus
14
2 / 4 / 1
8,213
587
6,281
10,054
3,715
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Eukryote
Izanami
13
10 / 2 / 3
8,229
588
11,017
8,684
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
LIL-_-ViperG
Cthulhu
12
3 / 0 / 10
7,578
541
5,644
7,150
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Plebzy
Cliodhna
15
5 / 0 / 2
8,759
626
6,103
8,883
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
13
4 / 0 / 3
7,723
552
5,047
6,604
2,780
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
6
Kills
24
24
Deaths
6
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
Cremnos
Zeus
2
4
1
0.63
W
Izanami
Eukryote
Izanami
10
2
3
5.75
L
Anhur
JEFROST12
Anhur
0
6
1
0.08
W
Cthulhu
LIL-_-ViperG
Cthulhu
3
0
10
8
W
Cliodhna
Plebzy
Cliodhna
5
0
2
6
W
Anubis
4
0
3
5.5
L
Sun Wukong
Sgonzalez06
Sun Wukong
0
5
0
0
L
0
7
0
0
L
Medusa
dialex1205
Medusa
1
3
0
0.33
L
Zhong Kui
finfrigged
Zhong Kui
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,956
Damage
34,092
49,558
Taken
41,375
22,303
Mitigated
16,670
10,461
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Cremnos
Zeus
6,281
1,546
0
1,782
10,054
3,715
886
7,151
2,511
57,699
0
W
Izanami
Eukryote
Izanami
11,017
8,264
0
4,096
8,684
2,693
838
1,646
7,006
0
62,223
L
Anhur
JEFROST12
Anhur
1,808
1,120
0
720
7,338
1,331
216
1,824
5,514
0
14,418
W
Cthulhu
LIL-_-ViperG
Cthulhu
5,644
181
119
1,918
7,150
4,188
110
268
6,882
20,799
0
W
Cliodhna
Plebzy
Cliodhna
6,103
1,537
0
5,091
8,883
3,294
226
1,069
7,742
0
67,539
W
Anubis
5,047
1,354
0
3,235
6,604
2,780
392
1,444
5,126
28,129
0
L
Sun Wukong
Sgonzalez06
Sun Wukong
3,439
544
0
2,526
10,426
5,230
0
4,239
6,187
0
28,526
L
945
120
0
1,006
12,487
5,582
67
3,216
9,271
6,093
0
L
Medusa
dialex1205
Medusa
3,658
1,577
166
2,415
7,687
2,048
0
1,374
6,313
0
38,115
L
Zhong Kui
finfrigged
Zhong Kui
11,106
1,596
0
3,628
11,620
8,112
0
6,319
5,301
48,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
40,502
246
Minions Killed
455
0
Camps Cleared
0
1,205,540
Distance Traveled
1,272,241
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,213
587
117
8
0
247,040
2
W
Izanami
8,229
588
109
8
0
222,886
0
L
Anhur
5,246
375
27
2
0
209,057
3
W
Cthulhu
7,578
541
33
2
0
285,430
3
W
Cliodhna
8,759
626
141
10
0
322,463
0
W
Anubis
7,723
552
55
4
0
194,422
0
L
Sun Wukong
5,584
399
31
2
0
241,039
0
L
Ymir
4,807
343
10
1
0
237,082
0
L
Medusa
6,240
446
67
5
0
254,225
1
L
Zhong Kui
8,171
584
111
8
0
264,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role