Player Matchup

Ymir
Ymir
Buffthisdaddy
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,707 Elo+
Party 2
Janus
Janus
PEARL-JAM788
Janus
Level 109
God Stats
4W - 14L
1,396 SR
Queue Stats
126W - 165L
1,426 Elo+
Party 1
Odin
Odin
ReptarsWatching
Odin
Level 123
God Stats
12W - 9L
1,553 SR
Queue Stats
374W - 387L
1,454 Elo+
Solo
Hachiman
Hachiman
RockMars3990210
Hachiman
Level 68
God Stats
6W - 6L
1,614 SR
Queue Stats
457W - 411L
1,536 Elo+
Party 2
Camazotz
Camazotz
politojr123
Camazotz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 80L
1,393 Elo+
Party 1
Team Averages
Level 88
1,513 SR
1,503 Elo+

VS

Team Averages
Level 106
1,461 SR
1,545 Elo+
Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Fishbutta860
Medusa
Level 122
God Stats
69W - 69L
1,510 SR
Queue Stats
413W - 372L
1,500 Elo+
Solo
Odin
Odin
Mohwwww
Odin
Level 115
God Stats
2W - 3L
1,596 SR
Queue Stats
113W - 94L
1,552 Elo+
Party 3
Olorun
Olorun
NemesisMischief
Olorun
Level 29
God Stats
9W - 5L
1,641 SR
Queue Stats
177W - 147L
1,644 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RENAN-INFAMOUS
Tsukuyomi
Level 122
God Stats
1W - 4L
1,061 SR
Queue Stats
369W - 357L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 6
5,955
458
3,980
16,983
9,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
6 / 6 / 2
7,185
553
5,172
6,705
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 2
6,714
516
2,974
11,022
6,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
12
4 / 3 / 4
7,537
580
6,823
8,602
2,102
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
politojr123
Camazotz
11
1 / 2 / 4
6,414
493
3,213
11,769
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 2 / 3
6,811
524
5,513
8,362
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
12
2 / 3 / 6
6,962
536
5,587
7,287
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Mohwwww
Odin
13
0 / 2 / 5
7,421
571
6,609
7,627
5,911
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
10 / 4 / 5
8,058
620
14,471
10,379
4,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
RENAN-INFAMOUS
Tsukuyomi
13
5 / 2 / 8
7,979
614
7,439
7,062
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
13
Kills
21
21
Deaths
13
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
3
2.75
L
1
7
6
0.57
W
Medusa
2
3
6
1.67
W
Odin
Mohwwww
Odin
0
2
5
1.25
W
10
4
5
3.13
L
6
6
2
1.17
W
Tsukuyomi
RENAN-INFAMOUS
Tsukuyomi
5
2
8
4.5
L
1
3
2
0.67
L
Hachiman
4
3
4
2
L
Camazotz
politojr123
Camazotz
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,162
Damage
39,619
55,081
Taken
40,717
23,624
Mitigated
17,006
13,173
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,513
500
707
3,253
8,362
3,082
849
2,231
6,043
33,694
0
L
3,980
369
0
1,834
16,983
9,584
0
8,386
8,183
13,918
0
W
Medusa
5,587
2,945
0
2,163
7,287
1,726
738
811
6,434
0
39,202
W
Odin
Mohwwww
Odin
6,609
1,815
0
250
7,627
5,911
198
770
6,817
6,001
37,746
W
14,471
7,869
290
3,812
10,379
4,103
2,282
4,039
6,074
39,714
5,169
L
5,172
86
0
678
6,705
2,031
0
2,862
3,801
30,389
0
W
Tsukuyomi
RENAN-INFAMOUS
Tsukuyomi
7,439
2,343
0
2,801
7,062
2,184
0
821
6,197
0
40,685
L
2,974
346
0
2,550
11,022
6,276
0
1,905
9,117
0
34,768
L
Hachiman
6,823
3,294
0
2,572
8,602
2,102
320
1,616
6,900
0
38,196
L
Camazotz
politojr123
Camazotz
3,213
1,016
0
5,539
11,769
3,631
0
4,193
7,544
0
31,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
37,231
297
Minions Killed
360
0
Camps Cleared
0
1,252,108
Distance Traveled
1,248,574
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,811
524
64
5
0
238,370
3
L
Ymir
5,955
458
14
1
0
231,154
1
W
Medusa
6,962
536
70
5
0
251,771
0
W
Odin
7,421
571
97
7
0
240,950
1
W
Olorun
8,058
620
53
4
0
240,775
1
L
Janus
7,185
553
63
5
0
256,173
4
W
Tsukuyomi
7,979
614
76
6
0
276,708
3
L
Odin
6,714
516
77
6
0
230,428
4
L
Hachiman
7,537
580
68
5
0
260,800
2
L
Camazotz
6,414
493
75
6
0
273,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role