Player Matchup

Scylla
Scylla
Jhawk301
Scylla
Level 108
God Stats
294W - 307L
1,503 SR
Queue Stats
1,004W - 958L
1,518 Elo+
Party 2
Jing Wei
Jing Wei
NoClu3HoW
Jing Wei
Level 116
God Stats
3W - 3L
1,690 SR
Queue Stats
326W - 348L
1,432 Elo+
Solo
Hun Batz
Hun Batz
ONiHunt3r
Hun Batz
Level 149
God Stats
3W - 8L
1,271 SR
Queue Stats
302W - 313L
1,510 Elo+
Solo
Agni
Agni
ROYALxCUTS
Agni
Level 81
God Stats
0W - 1L
1,781 SR
Queue Stats
50W - 54L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
Schultzie98
Danzaburou
Level 106
God Stats
0W - 2L
1,462 SR
Queue Stats
69W - 67L
1,545 Elo+
Solo
Team Averages
Level 112
1,541 SR
1,492 Elo+

VS

Team Averages
Level 105
1,655 SR
1,690 Elo+
Cerberus
Cerberus
Egyptn Magician
Cerberus
Level 129
God Stats
12W - 1L
1,717 SR
Queue Stats
23W - 4L
1,860 Elo+
Party 1
Hera
Hera
NeroPoc
Hera
Level 70
God Stats
41W - 33L
1,523 SR
Queue Stats
189W - 171L
1,505 Elo+
Solo
Ares
Ares
Rockinrye22
Ares
Level 121
God Stats
8W - 1L
1,715 SR
Queue Stats
31W - 10L
1,732 Elo+
Party 1
Odin
Odin
Vippperrrrr
Odin
Level 82
God Stats
8W - 4L
1,731 SR
Queue Stats
62W - 24L
1,686 Elo+
Party 1
Medusa
Medusa
Wreckemrecon
Medusa
Level 123
God Stats
16W - 2L
1,590 SR
Queue Stats
54W - 22L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jhawk301
Scylla
15
1 / 0 / 3
8,828
883
7,855
3,334
1,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
NoClu3HoW
Jing Wei
15
0 / 6 / 5
9,584
958
7,787
11,924
4,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
ONiHunt3r
Hun Batz
15
3 / 3 / 2
9,816
982
7,666
9,604
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 4 / 1
8,902
890
9,354
8,531
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Schultzie98
Danzaburou
15
1 / 3 / 3
8,843
884
7,843
14,919
4,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

208

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 1 / 9
9,699
970
8,690
10,890
12,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Hera
NeroPoc
Hera
16
1 / 3 / 8
9,876
988
9,419
6,383
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 0 / 7
11,467
1,147
11,493
12,670
14,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 1 / 13
9,545
955
5,617
10,373
14,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
16
3 / 1 / 6
9,918
992
8,889
7,413
3,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
6
Kills
16
16
Deaths
6
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
9
7.5
L
Scylla
Jhawk301
Scylla
1
0
3
2.5
W
Hera
NeroPoc
Hera
1
3
8
1.67
L
Jing Wei
NoClu3HoW
Jing Wei
0
6
5
0.42
L
Hun Batz
ONiHunt3r
Hun Batz
3
3
2
1.33
L
1
4
1
0.38
W
8
0
7
11.5
L
Danzaburou
Schultzie98
Danzaburou
1
3
3
0.83
W
1
1
13
7.5
W
Medusa
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,505
Damage
44,108
48,312
Taken
47,729
16,541
Mitigated
47,940
2,993
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,690
418
0
2,196
10,890
12,730
0
3,734
6,922
16,192
0
L
Scylla
Jhawk301
Scylla
7,855
33
0
262
3,334
1,011
0
2,731
603
17,169
0
W
Hera
NeroPoc
Hera
9,419
2,685
0
0
6,383
2,929
0
2,525
3,742
40,667
0
L
Jing Wei
NoClu3HoW
Jing Wei
7,787
6,986
894
658
11,924
4,588
0
4,097
7,827
0
27,036
L
Hun Batz
ONiHunt3r
Hun Batz
7,666
1,547
0
197
9,604
3,496
0
5,705
3,899
0
27,595
L
9,354
543
0
81
8,531
2,840
0
6,334
2,197
24,554
0
W
11,493
304
0
2,758
12,670
14,243
0
4,680
7,684
17,515
0
L
Danzaburou
Schultzie98
Danzaburou
7,843
2,688
0
901
14,919
4,606
0
10,950
3,969
0
22,118
W
5,617
1,655
1,093
1,452
10,373
14,681
0
3,525
6,540
215
10,339
W
Medusa
8,889
4,154
0
1,034
7,413
3,357
0
1,675
5,632
0
39,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,973
Gold Earned
50,505
175
Minions Killed
190
5
Camps Cleared
11
955,444
Distance Traveled
1,034,487
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,699
970
18
2
0
199,382
0
L
Scylla
8,828
883
27
3
1
198,005
0
W
Hera
9,876
988
91
9
2
194,117
0
L
Jing Wei
9,584
958
45
5
2
164,550
2
L
Hun Batz
9,816
982
37
4
2
199,922
0
L
Agni
8,902
890
39
4
0
201,879
0
W
Ares
11,467
1,147
9
1
1
218,821
0
L
Danzaburou
8,843
884
27
3
0
191,088
0
W
Odin
9,545
955
7
1
1
206,677
0
W
Medusa
9,918
992
65
7
7
215,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role