Player Matchup

Bakasura
Bakasura
ClassyRhombus44
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Olorun
Olorun
Kapaooxx
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,242 Elo+
Party 2
Artio
Artio
ice_ina_cup
Artio
Level 17
God Stats
0W - 4L
1,191 SR
Queue Stats
32W - 38L
1,423 Elo+
Solo
Hachiman
Hachiman
nemori97
Hachiman
Level 8
God Stats
0W - 2L
1,250 SR
Queue Stats
7W - 12L
1,242 Elo+
Party 2
Hun Batz
Hun Batz
puvwy
Hun Batz
Level 3
God Stats
3W - 1L
1,703 SR
Queue Stats
4W - 7L
1,356 Elo+
Party 2
Team Averages
Level 8
1,429 SR
1,304 Elo+

VS

Team Averages
Level 30
1,456 SR
1,443 Elo+
Cupid
Cupid
BjornJauster
Cupid
Level 20
God Stats
1W - 1L
1,177 SR
Queue Stats
82W - 71L
1,491 Elo+
Party 3
Terra
Terra
YonaG
Terra
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 104L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
ZaidGodie
Kukulkan
Level 3
God Stats
2W - 1L
1,358 SR
Queue Stats
4W - 4L
1,397 Elo+
Party 1
Nemesis
Nemesis
rc556c
Nemesis
Level 18
God Stats
1W - 0L
1,728 SR
Queue Stats
38W - 27L
1,417 Elo+
Solo
Neith
Neith
tboyer26
Neith
Level 41
God Stats
60W - 58L
1,518 SR
Queue Stats
79W - 70L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
0 / 13 / 1
9,381
853
3,523
23,651
7,345
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Kapaooxx
Olorun
16
0 / 3 / 1
9,623
875
9,676
13,851
3,877
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 12 / 1
10,438
949
9,873
33,069
37,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hachiman
nemori97
Hachiman
16
0 / 6 / 1
9,773
888
10,102
15,234
3,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
puvwy
Hun Batz
16
3 / 11 / 0
11,154
1,014
9,956
20,847
6,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 1 / 21
13,962
1,269
40,352
13,455
5,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
YonaG
Terra
19
3 / 0 / 32
13,058
1,187
8,346
14,236
14,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
ZaidGodie
Kukulkan
19
3 / 1 / 23
11,109
1,010
13,013
2,884
1,355
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
rc556c
Nemesis
19
5 / 1 / 31
11,968
1,088
11,775
11,008
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
tboyer26
Neith
19
12 / 0 / 19
12,309
1,119
22,230
6,756
2,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
171
3
Kills
45
45
Deaths
3
4
Assists
126
Player
Kills
Deaths
Assists
KDA
W
22
1
21
32.5
L
Bakasura
0
13
1
0.04
L
Olorun
Kapaooxx
Olorun
0
3
1
0.17
W
Terra
YonaG
Terra
3
0
32
19
W
Kukulkan
ZaidGodie
Kukulkan
3
1
23
14.5
L
0
12
1
0.04
L
Hachiman
nemori97
Hachiman
0
6
1
0.08
L
Hun Batz
puvwy
Hun Batz
3
11
0
0.27
W
Nemesis
rc556c
Nemesis
5
1
31
20.5
W
Neith
tboyer26
Neith
12
0
19
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,130
Damage
95,716
106,652
Taken
48,339
59,378
Mitigated
29,348
12,433
Healing
21,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,352
28,910
540
4,629
13,455
5,474
0
6,058
7,302
0
58,791
L
Bakasura
3,523
1,722
0
1,739
23,651
7,345
0
5,479
18,172
0
16,010
L
Olorun
Kapaooxx
Olorun
9,676
4,294
564
1,533
13,851
3,877
0
3,388
10,463
27,989
0
W
Terra
YonaG
Terra
8,346
1,156
2,889
8,623
14,236
14,522
0
6,787
7,394
25,063
0
W
Kukulkan
ZaidGodie
Kukulkan
13,013
1,580
0
0
2,884
1,355
0
516
2,368
27,488
0
L
9,873
832
2,065
4,832
33,069
37,895
0
5,515
27,554
22,309
0
L
Hachiman
nemori97
Hachiman
10,102
6,948
0
1,690
15,234
3,548
0
2,302
12,932
0
32,657
L
Hun Batz
puvwy
Hun Batz
9,956
1,785
0
10
20,847
6,713
0
4,675
16,172
0
34,168
W
Nemesis
rc556c
Nemesis
11,775
2,753
0
3,439
11,008
5,165
0
3,607
7,401
0
16,341
W
Neith
tboyer26
Neith
22,230
11,590
0
1,753
6,756
2,832
0
2,581
4,175
0
47,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,369
Gold Earned
62,406
206
Minions Killed
208
7
Camps Cleared
4
1,035,633
Distance Traveled
1,011,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,962
1,269
46
4
2
197,008
0
L
Bakasura
9,381
853
34
3
0
225,414
0
L
Olorun
9,623
875
37
3
0
216,625
0
W
Terra
13,058
1,187
42
4
2
228,483
0
W
Kukulkan
11,109
1,010
43
4
0
185,397
0
L
Artio
10,438
949
20
2
0
194,929
0
L
Hachiman
9,773
888
58
5
1
181,685
0
L
Hun Batz
11,154
1,014
57
5
6
216,980
0
W
Nemesis
11,968
1,088
15
1
0
223,867
0
W
Neith
12,309
1,119
62
6
0
176,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role