Player Matchup

Sun Wukong
Sun Wukong
AlexTheSir
Sun Wukong
Level 27
God Stats
2W - 3L
1,518 SR
Queue Stats
128W - 175L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
ChinoAntraxx12
Kukulkan
Level 16
God Stats
18W - 24L
1,403 SR
Queue Stats
35W - 63L
1,351 Elo+
Party 2
He Bo
He Bo
Crow325k
He Bo
Level 29
God Stats
3W - 4L
1,300 SR
Queue Stats
183W - 200L
1,379 Elo+
Solo
Geb
Geb
Nissha
Geb
Level 29
God Stats
7W - 10L
1,575 SR
Queue Stats
104W - 117L
1,413 Elo+
Solo
Jing Wei
Jing Wei
talented_mole
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,353 Elo+
Solo
Team Averages
Level 26
1,459 SR
1,371 Elo+

VS

Team Averages
Level 40
1,629 SR
1,460 Elo+
Chaac
Chaac
God-King_Ragna
Chaac
Level 28
God Stats
2W - 1L
1,719 SR
Queue Stats
10W - 11L
1,483 Elo+
Party 1
Anubis
Anubis
PootyChungus
Anubis
Level 114
God Stats
7W - 4L
1,799 SR
Queue Stats
21W - 19L
1,493 Elo+
Party 1
Mulan
Mulan
TheDeadliestHoot
Mulan
Level 8
God Stats
2W - 1L
1,621 SR
Queue Stats
3W - 2L
1,475 Elo+
Party 1
Ymir
Ymir
alpha-leader23
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 85L
1,378 Elo+
Solo
Ra
Ra
zCheepy
Ra
Level 26
God Stats
11W - 6L
1,504 SR
Queue Stats
21W - 29L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlexTheSir
Sun Wukong
15
1 / 4 / 2
9,186
835
2,200
9,834
2,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
15
1 / 10 / 3
9,833
894
12,920
22,532
3,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Crow325k
He Bo
16
5 / 13 / 4
11,027
1,002
11,622
18,499
3,731
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Nissha
Geb
16
1 / 4 / 4
10,125
920
6,104
16,048
7,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
talented_mole
Jing Wei
16
2 / 13 / 4
10,134
921
12,107
21,523
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 27
12,909
1,174
23,499
13,802
10,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
20
20 / 2 / 17
14,608
1,328
31,374
14,342
7,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 4 / 19
11,006
1,001
7,165
8,597
5,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 0 / 10
9,917
902
1,165
1,831
1,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 3 / 17
12,545
1,140
13,590
10,723
3,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
133
10
Kills
43
44
Deaths
10
17
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlexTheSir
Sun Wukong
1
4
2
0.5
L
Kukulkan
1
10
3
0.25
L
He Bo
Crow325k
He Bo
5
13
4
0.54
W
9
1
27
22.5
L
Geb
Nissha
Geb
1
4
4
0.75
W
Anubis
20
2
17
14.25
W
4
4
19
3.38
W
1
0
10
6
L
Jing Wei
talented_mole
Jing Wei
2
13
4
0.31
W
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,953
Damage
76,793
88,436
Taken
49,295
21,135
Mitigated
27,455
5,909
Healing
23,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlexTheSir
Sun Wukong
2,200
515
0
312
9,834
2,433
0
2,818
3,899
0
9,608
L
Kukulkan
12,920
714
0
342
22,532
3,840
0
14,025
8,020
38,656
0
L
He Bo
Crow325k
He Bo
11,622
1,239
0
240
18,499
3,731
0
8,929
9,284
27,771
0
W
23,499
5,185
148
7,943
13,802
10,208
0
7,579
6,223
0
40,519
L
Geb
Nissha
Geb
6,104
639
0
3,069
16,048
7,047
0
7,716
8,082
20,547
0
W
Anubis
31,374
1,817
0
8,517
14,342
7,262
0
8,708
5,634
50,664
0
W
7,165
1,883
0
637
8,597
5,080
0
5,417
3,180
0
13,155
W
1,165
287
139
456
1,831
1,019
0
905
926
3,238
0
L
Jing Wei
talented_mole
Jing Wei
12,107
7,642
0
1,946
21,523
4,084
0
12,641
8,587
0
26,316
W
13,590
1,035
2,388
3,736
10,723
3,886
0
8,037
2,686
52,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,305
Gold Earned
60,985
130
Minions Killed
191
4
Camps Cleared
10
901,849
Distance Traveled
884,338
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,186
835
12
1
0
114,779
1
L
Kukulkan
9,833
894
55
5
1
193,629
0
L
He Bo
11,027
1,002
24
2
1
178,874
1
W
Chaac
12,909
1,174
50
5
3
214,476
0
L
Geb
10,125
920
25
2
2
214,932
0
W
Anubis
14,608
1,328
46
4
4
179,920
3
W
Mulan
11,006
1,001
3
0
0
181,492
0
W
Ymir
9,917
902
1
0
0
103,461
1
L
Jing Wei
10,134
921
14
1
0
199,635
0
W
Ra
12,545
1,140
91
8
3
204,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role