Player Matchup

Neith
Neith
DeAdlySniPer084
Neith
Level 29
God Stats
24W - 24L
1,392 SR
Queue Stats
78W - 107L
1,264 Elo+
Party 2
Bacchus
Bacchus
Spectral_Enemy
Bacchus
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 102L
1,401 Elo+
Party 1
Chaac
Chaac
TheLgNd420
Chaac
Level 72
God Stats
21W - 20L
1,459 SR
Queue Stats
91W - 114L
1,273 Elo+
Party 2
Nemesis
Nemesis
scottsman455
Nemesis
Level 51
God Stats
3W - 7L
1,351 SR
Queue Stats
79W - 107L
1,231 Elo+
Party 2
Hel
Hel
snowgolemgw
Hel
Level 81
God Stats
5W - 0L
1,729 SR
Queue Stats
41W - 28L
1,390 Elo+
Party 1
Team Averages
Level 51
1,486 SR
1,312 Elo+

VS

Team Averages
Level 43
1,462 SR
1,307 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
DrekoNotMalfoy
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,174 Elo+
Party 4
Cu Chulainn
Cu Chulainn
koala892timide
Cu Chulainn
Level 63
God Stats
9W - 8L
1,299 SR
Queue Stats
247W - 398L
1,187 Elo+
Party 3
Ravana
Ravana
oracle_of_frost
Ravana
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 83L
1,515 Elo+
Solo
Hera
Hera
purepeachblood
Hera
Level 24
God Stats
9W - 7L
1,511 SR
Queue Stats
44W - 59L
1,159 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
4,572
572
2,430
2,181
540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
2 / 0 / 2
4,851
606
2,031
3,702
2,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
9
4 / 0 / 0
5,508
689
2,511
5,290
2,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
scottsman455
Nemesis
8
2 / 0 / 4
4,944
618
2,322
3,128
926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
3 / 0 / 0
5,445
681
1,675
2,506
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 3 / 0
3,575
447
1,234
4,478
935
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

6
0 / 2 / 0
3,669
459
1,456
5,167
2,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
koala892timide
Cu Chulainn
4
0 / 2 / 0
3,531
441
1,308
2,794
719
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 3 / 0
3,834
479
1,341
4,433
1,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,751
469
528
2,395
583
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
12
Kills
0
0
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
W
1
0
4
3
L
0
2
0
0
W
2
0
2
3
W
Chaac
4
0
0
4
L
Cu Chulainn
koala892timide
Cu Chulainn
0
2
0
0
L
0
3
0
0
L
0
2
0
0
W
Nemesis
scottsman455
Nemesis
2
0
4
4
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,969
Damage
5,867
16,807
Taken
19,267
7,286
Mitigated
5,589
7,237
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,234
451
0
1,266
4,478
935
0
874
3,584
0
11,160
W
2,430
1,060
0
1,587
2,181
540
360
377
1,727
0
19,132
L
1,456
0
0
703
5,167
2,285
0
1,680
3,447
9,131
0
W
2,031
286
0
769
3,702
2,319
203
648
2,880
11,781
0
W
Chaac
2,511
718
0
2,443
5,290
2,862
1,122
0
5,290
0
22,163
L
Cu Chulainn
koala892timide
Cu Chulainn
1,308
589
0
160
2,794
719
0
0
2,680
0
6,256
L
1,341
266
0
1,658
4,433
1,067
0
0
4,309
0
13,000
L
528
108
0
250
2,395
583
0
978
1,303
11,870
0
W
Nemesis
scottsman455
Nemesis
2,322
1,131
0
507
3,128
926
958
104
2,984
0
19,733
W
1,675
114
493
1,438
2,506
639
267
564
1,942
20,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,320
Gold Earned
18,360
195
Minions Killed
107
0
Camps Cleared
0
796,327
Distance Traveled
613,376
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,575
447
28
4
0
136,977
3
W
Neith
4,572
572
30
4
0
138,507
1
L
Cthulhu
3,669
459
13
2
0
137,900
0
W
Bacchus
4,851
606
32
4
0
147,905
1
W
Chaac
5,508
689
47
6
0
185,148
3
L
Cu Chulainn
3,531
441
11
1
0
76,945
0
L
Ravana
3,834
479
34
4
0
169,921
0
L
Hera
3,751
469
21
3
0
91,633
0
W
Nemesis
4,944
618
38
5
0
172,246
1
W
Hel
5,445
681
48
6
0
152,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role