Player Matchup

Danzaburou
Danzaburou
FidelisSemper66
Danzaburou
Level 28
God Stats
1W - 0L
1,295 SR
Queue Stats
71W - 58L
1,599 Elo+
Party 2
Cthulhu
Cthulhu
Mjdj11
Cthulhu
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 42L
1,508 Elo+
Party 2
Cliodhna
Cliodhna
Nyquil99
Cliodhna
Level 159
God Stats
33W - 22L
1,664 SR
Queue Stats
343W - 327L
1,576 Elo+
Party 2
Team Averages
Level 100
1,487 SR
1,561 Elo+

VS

Team Averages
Level 61
1,414 SR
1,408 Elo+
Kuzenbo
Kuzenbo
SeaguIl-81
Kuzenbo
Level 102
God Stats
5W - 6L
1,469 SR
Queue Stats
91W - 100L
1,452 Elo+
Party 1
Ra
Ra
The_Orochimaru_
Ra
Level 36
God Stats
1W - 7L
1,547 SR
Queue Stats
57W - 67L
1,439 Elo+
Party 1
Jing Wei
Jing Wei
Zenky8305-
Jing Wei
Level 44
God Stats
0W - 1L
1,227 SR
Queue Stats
10W - 12L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FidelisSemper66
Danzaburou
15
2 / 5 / 18
11,742
652
10,453
19,232
8,314
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Mjdj11
Cthulhu
16
7 / 2 / 19
13,013
723
17,227
17,800
20,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Nyquil99
Cliodhna
18
17 / 4 / 9
14,139
786
27,350
14,928
6,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SeaguIl-81
Kuzenbo
15
5 / 4 / 5
12,305
684
13,675
27,734
42,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 13 / 6
11,563
642
16,696
18,135
6,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Zenky8305-
Jing Wei
13
1 / 9 / 6
9,783
544
7,997
17,448
6,155
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
26
Kills
11
11
Deaths
26
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FidelisSemper66
Danzaburou
2
5
18
2.2
W
Cthulhu
Mjdj11
Cthulhu
7
2
19
8.25
W
Cliodhna
Nyquil99
Cliodhna
17
4
9
5.38
L
Kuzenbo
SeaguIl-81
Kuzenbo
5
4
5
1.88
L
5
13
6
0.62
L
Jing Wei
Zenky8305-
Jing Wei
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,030
Damage
38,368
51,960
Taken
63,317
34,980
Mitigated
55,716
14,566
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FidelisSemper66
Danzaburou
10,453
4,162
329
3,659
19,232
8,314
1,523
11,940
6,988
0
36,916
W
Cthulhu
Mjdj11
Cthulhu
17,227
1,968
0
3,261
17,800
20,070
160
8,618
8,703
42,586
0
W
Cliodhna
Nyquil99
Cliodhna
27,350
730
495
6,822
14,928
6,596
878
9,268
5,414
0
64,444
L
Kuzenbo
SeaguIl-81
Kuzenbo
13,675
5,173
0
2,102
27,734
42,798
15
6,951
20,783
33,524
0
L
16,696
1,153
1,405
1,974
18,135
6,763
102
4,228
13,907
39,894
0
L
Jing Wei
Zenky8305-
Jing Wei
7,997
4,989
0
2,467
17,448
6,155
361
6,372
11,076
0
23,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
33,651
186
Minions Killed
127
8
Camps Cleared
2
1,014,414
Distance Traveled
917,759
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,742
652
51
3
0
295,758
0
W
Cthulhu
13,013
723
44
2
2
354,947
4
W
Cliodhna
14,139
786
91
5
6
363,709
1
L
Kuzenbo
12,305
684
29
2
1
327,427
0
L
Ra
11,563
642
67
4
0
274,915
2
L
Jing Wei
9,783
544
31
2
1
315,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role