Player Matchup

Olorun
Olorun
Gerorsio
Olorun
Level 28
God Stats
0W - 1L
1,681 SR
Queue Stats
1W - 1L
1,736 Elo+
Solo
Ymir
Ymir
JaoLeno
Ymir
Level 4
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 2L
1,756 Elo+
Party 1
Cernunnos
Cernunnos
Original77
Cernunnos
Level 28
God Stats
19W - 20L
1,539 SR
Queue Stats
171W - 177L
1,505 Elo+
Solo
Bellona
Bellona
SUPORTESAFE
Bellona
Level 41
God Stats
2W - 3L
1,382 SR
Queue Stats
127W - 100L
1,531 Elo+
Party 1
Kali
Kali
marcaokingudo
Kali
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,444 Elo+
Party 1
Team Averages
Level 23
1,568 SR
1,594 Elo+

VS

Team Averages
Level 32
1,547 SR
1,592 Elo+
Hercules
Hercules
 
Hercules
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ESP4NC407R4
Bacchus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,545 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hue_2mil-gral
Morgan Le Fay
Level 6
God Stats
2W - 1L
1,521 SR
Queue Stats
6W - 3L
1,496 Elo+
Party 2
Anhur
Anhur
oPaiTaChatoxD
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,869 Elo+
Solo
The Morrigan
The Morrigan
Éllanween
The Morrigan
Level 29
God Stats
5W - 2L
1,715 SR
Queue Stats
126W - 101L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gerorsio
Olorun
12
1 / 15 / 0
7,876
375
7,905
18,186
4,861
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
JaoLeno
Ymir
10
0 / 13 / 1
7,177
342
1,082
19,855
12,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Original77
Cernunnos
10
0 / 4 / 0
7,312
348
2,797
8,987
1,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SUPORTESAFE
Bellona
14
1 / 10 / 1
8,841
421
11,472
23,866
17,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 11 / 0
8,231
392
3,102
18,330
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
16 / 0 / 6
12,591
600
17,279
16,985
20,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
ESP4NC407R4
Bacchus
15
3 / 0 / 13
10,956
522
4,772
12,786
19,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
hue_2mil-gral
Morgan Le Fay
17
8 / 0 / 10
11,257
536
13,203
8,139
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 0 / 5
14,441
688
22,723
20,933
9,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Éllanween
The Morrigan
17
13 / 3 / 4
11,881
566
17,069
10,300
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
91
3
Kills
53
53
Deaths
3
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
16
0
6
19
W
Bacchus
ESP4NC407R4
Bacchus
3
0
13
9.5
L
Olorun
Gerorsio
Olorun
1
15
0
0.07
L
Ymir
JaoLeno
Ymir
0
13
1
0.04
L
Cernunnos
Original77
Cernunnos
0
4
0
0
L
Bellona
SUPORTESAFE
Bellona
1
10
1
0.15
W
Morgan Le Fay
hue_2mil-gral
Morgan Le Fay
8
0
10
13
L
1
11
0
0.09
W
13
0
5
15.5
W
The Morrigan
Éllanween
The Morrigan
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,358
Damage
75,046
89,224
Taken
69,143
42,139
Mitigated
57,138
11,507
Healing
31,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,279
5,053
0
8,008
16,985
20,912
1,239
2,013
14,972
19,160
62,557
W
Bacchus
ESP4NC407R4
Bacchus
4,772
874
0
2,359
12,786
19,285
455
1,131
10,528
37,055
0
L
Olorun
Gerorsio
Olorun
7,905
2,873
121
1,930
18,186
4,861
900
8,122
9,120
45,898
0
L
Ymir
JaoLeno
Ymir
1,082
212
0
243
19,855
12,465
0
8,480
10,518
13,599
0
L
Cernunnos
Original77
Cernunnos
2,797
1,529
0
915
8,987
1,185
0
1,982
6,929
0
26,958
L
Bellona
SUPORTESAFE
Bellona
11,472
3,805
0
4,798
23,866
17,971
0
7,195
15,433
4,868
53,071
W
Morgan Le Fay
hue_2mil-gral
Morgan Le Fay
13,203
1,793
351
4,014
8,139
3,353
607
1,634
6,505
61,473
0
L
3,102
1,392
0
3,500
18,330
5,657
0
9,037
8,791
0
30,774
W
22,723
15,423
0
13,740
20,933
9,526
8,140
3,633
17,300
0
153,224
W
The Morrigan
Éllanween
The Morrigan
17,069
2,924
0
2,952
10,300
4,062
345
1,890
8,410
68,442
1,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,437
Gold Earned
61,126
325
Minions Killed
617
0
Camps Cleared
0
1,513,196
Distance Traveled
1,914,646
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,591
600
135
6
0
393,667
2
W
Bacchus
10,956
522
52
2
0
432,117
0
L
Olorun
7,876
375
75
4
0
264,002
4
L
Ymir
7,177
342
21
1
0
344,516
0
L
Cernunnos
7,312
348
60
3
0
207,185
3
L
Bellona
8,841
421
114
5
0
385,980
1
W
Morgan Le Fay
11,257
536
93
4
0
430,409
0
L
Kali
8,231
392
55
3
0
311,513
0
W
Anhur
14,441
688
222
11
0
334,646
4
W
The Morrigan
11,881
566
115
5
0
323,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role