Player Matchup

Cupid
Cupid
DeadistToastiest
Cupid
Level 47
God Stats
17W - 12L
1,655 SR
Queue Stats
100W - 71L
1,625 Elo+
Party 2
Geb
Geb
MGamba
Geb
Level 156
God Stats
5W - 8L
1,693 SR
Queue Stats
345W - 322L
1,649 Elo+
Party 2
Mulan
Mulan
Spot998
Mulan
Level 52
God Stats
9W - 3L
1,666 SR
Queue Stats
70W - 42L
1,695 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hellbanana
Tsukuyomi
Level 72
God Stats
4W - 4L
1,580 SR
Queue Stats
134W - 99L
1,643 Elo+
Party 2
Janus
Janus
iTzXHoNoR
Janus
Level 63
God Stats
4W - 3L
1,461 SR
Queue Stats
133W - 93L
1,667 Elo+
Party 2
Team Averages
Level 78
1,611 SR
1,656 Elo+

VS

Team Averages
Level 90
1,604 SR
1,580 Elo+
Ymir
Ymir
BeefPudding
Ymir
Level 20
God Stats
2W - 1L
1,776 SR
Queue Stats
2W - 1L
1,764 Elo+
Party 1
Serqet
Serqet
Coryz13
Serqet
Level 94
God Stats
20W - 17L
1,551 SR
Queue Stats
79W - 55L
1,562 Elo+
Party 1
Guan Yu
Guan Yu
SlickyTheSad
Guan Yu
Level 84
God Stats
5W - 6L
1,492 SR
Queue Stats
112W - 96L
1,503 Elo+
Party 1
Izanami
Izanami
Ssormlia
Izanami
Level 109
God Stats
4W - 6L
1,626 SR
Queue Stats
64W - 46L
1,513 Elo+
Party 1
Thoth
Thoth
freybloodswan
Thoth
Level 144
God Stats
5W - 5L
1,577 SR
Queue Stats
124W - 135L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
11,210
534
9,166
11,975
3,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
MGamba
Geb
15
1 / 2 / 12
10,418
496
7,376
17,824
19,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Spot998
Mulan
18
5 / 4 / 2
11,760
560
12,657
15,832
11,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
hellbanana
Tsukuyomi
17
7 / 3 / 8
11,286
537
8,473
12,084
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
iTzXHoNoR
Janus
18
7 / 2 / 6
12,282
585
11,381
12,307
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
8,691
414
5,615
12,287
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Coryz13
Serqet
17
6 / 6 / 3
10,672
508
11,691
16,824
7,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
SlickyTheSad
Guan Yu
16
2 / 5 / 4
10,064
479
8,339
16,604
20,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Ssormlia
Izanami
17
5 / 5 / 0
10,307
491
12,100
13,051
5,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 4 / 5
9,126
435
6,879
9,651
6,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
23
Kills
13
13
Deaths
23
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
Serqet
Coryz13
Serqet
6
6
3
1.25
W
3
2
4
2.5
W
Geb
MGamba
Geb
1
2
12
3.5
L
Guan Yu
SlickyTheSad
Guan Yu
2
5
4
0.8
W
Mulan
Spot998
Mulan
5
4
2
1.5
L
Izanami
Ssormlia
Izanami
5
5
0
1
L
0
4
5
0.63
W
Tsukuyomi
hellbanana
Tsukuyomi
7
3
8
3.67
W
Janus
iTzXHoNoR
Janus
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,053
Damage
44,624
70,022
Taken
68,417
42,180
Mitigated
52,393
23,574
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,615
921
0
802
12,287
12,900
209
5,776
6,338
20,231
0
L
Serqet
Coryz13
Serqet
11,691
2,972
0
806
16,824
7,297
0
3,727
12,746
0
73,045
W
9,166
6,389
82
4,882
11,975
3,816
516
1,869
10,106
0
97,517
W
Geb
MGamba
Geb
7,376
1,252
0
3,778
17,824
19,224
0
4,716
12,310
27,521
0
L
Guan Yu
SlickyTheSad
Guan Yu
8,339
1,990
1,850
5,389
16,604
20,856
473
3,130
12,651
0
58,376
W
Mulan
Spot998
Mulan
12,657
2,308
0
6,122
15,832
11,151
111
966
13,454
13,831
65,594
L
Izanami
Ssormlia
Izanami
12,100
9,098
0
1,137
13,051
5,025
726
3,550
9,429
0
72,830
L
6,879
476
0
505
9,651
6,315
279
4,923
4,401
64,152
0
W
Tsukuyomi
hellbanana
Tsukuyomi
8,473
1,879
0
4,334
12,084
4,241
625
1,556
10,001
0
58,126
W
Janus
iTzXHoNoR
Janus
11,381
2,089
178
4,198
12,307
3,748
200
4,004
8,242
92,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,956
Gold Earned
48,860
610
Minions Killed
525
0
Camps Cleared
0
1,988,091
Distance Traveled
1,853,655
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,691
414
24
1
0
372,085
0
L
Serqet
10,672
508
118
6
0
394,563
5
W
Cupid
11,210
534
169
8
0
368,122
0
W
Geb
10,418
496
28
1
0
373,380
3
L
Guan Yu
10,064
479
124
6
0
394,958
0
W
Mulan
11,760
560
157
7
0
391,825
7
L
Izanami
10,307
491
142
7
0
325,016
4
L
Thoth
9,126
435
117
6
0
367,033
2
W
Tsukuyomi
11,286
537
90
4
0
461,489
6
W
Janus
12,282
585
166
8
0
393,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role