Player Matchup

Chaac
Chaac
Ar_Elessar
Chaac
Level 25
God Stats
12W - 2L
1,875 SR
Queue Stats
67W - 59L
1,458 Elo+
Solo
Vulcan
Vulcan
DarkNightray_50c
Vulcan
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
264W - 292L
1,274 Elo+
Solo
Kuzenbo
Kuzenbo
ThatoneGangGang
Kuzenbo
Level 18
God Stats
1W - 0L
1,697 SR
Queue Stats
8W - 5L
1,536 Elo+
Solo
Jing Wei
Jing Wei
Umanakiller
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,111 Elo+
Solo
Hun Batz
Hun Batz
soulzdriftz
Hun Batz
Level 26
God Stats
4W - 5L
1,443 SR
Queue Stats
120W - 106L
1,414 Elo+
Solo
Team Averages
Level 18
1,603 SR
1,359 Elo+

VS

Team Averages
Level 19
1,443 SR
1,467 Elo+
Aphrodite
Aphrodite
Big_CHUG_s
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,450 Elo+
Solo
Set
Set
BrOWn_ToWN_CuRRy
Set
Level 21
God Stats
5W - 9L
1,308 SR
Queue Stats
69W - 80L
1,281 Elo+
Solo
Artemis
Artemis
Delete_Smite
Artemis
Level 19
God Stats
5W - 5L
1,600 SR
Queue Stats
62W - 38L
1,684 Elo+
Solo
Hel
Hel
Metabolic-V
Hel
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
111W - 122L
1,495 Elo+
Solo
Geb
Geb
ThunderstormLite
Geb
Level 2
God Stats
1W - 2L
1,508 SR
Queue Stats
1W - 2L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
1 / 1 / 0
3,750
750
975
2,684
979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 4
3,351
670
602
1,979
492
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 0 / 1
3,324
665
783
2,339
1,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Umanakiller
Jing Wei
4
1 / 1 / 1
3,350
670
839
1,708
419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
soulzdriftz
Hun Batz
6
4 / 0 / 0
3,881
776
1,601
2,797
864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Big_CHUG_s
Aphrodite
6
1 / 1 / 0
3,319
664
669
2,600
796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 1 / 0
3,012
602
550
2,552
555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Delete_Smite
Artemis
7
0 / 0 / 0
3,720
744
1,394
1,925
451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
2 / 2 / 0
3,638
728
2,726
2,314
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 3 / 0
2,537
507
218
1,871
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
3
3
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
1
0
1
L
Aphrodite
Big_CHUG_s
Aphrodite
1
1
0
1
L
0
1
0
0
W
0
1
4
2
L
Artemis
Delete_Smite
Artemis
0
0
0
0
L
2
2
0
1
W
0
0
1
0.5
L
0
3
0
0
W
Jing Wei
Umanakiller
Jing Wei
1
1
1
1.5
W
Hun Batz
soulzdriftz
Hun Batz
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,800
Damage
5,557
11,507
Taken
11,262
4,177
Mitigated
2,758
3,661
Healing
2,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
975
140
0
754
2,684
979
0
669
2,015
0
12,759
L
Aphrodite
Big_CHUG_s
Aphrodite
669
246
0
955
2,600
796
0
0
2,600
6,369
0
L
550
275
0
0
2,552
555
0
136
2,416
0
8,081
W
602
283
0
670
1,979
492
0
1,166
773
6,413
0
L
Artemis
Delete_Smite
Artemis
1,394
754
0
975
1,925
451
0
485
1,440
0
16,909
L
2,726
97
47
864
2,314
438
0
231
2,083
11,479
0
W
783
551
0
739
2,339
1,423
0
73
2,226
7,158
0
L
218
0
0
30
1,871
518
72
533
1,338
139
0
W
Jing Wei
Umanakiller
Jing Wei
839
658
0
166
1,708
419
0
966
742
0
6,909
W
Hun Batz
soulzdriftz
Hun Batz
1,601
867
0
1,332
2,797
864
0
659
2,138
0
14,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,656
Gold Earned
16,226
111
Minions Killed
88
0
Camps Cleared
0
511,045
Distance Traveled
435,437
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,750
750
34
7
0
103,219
0
L
Aphrodite
3,319
664
11
2
0
100,434
2
L
Set
3,012
602
20
4
0
83,961
1
W
Vulcan
3,351
670
14
3
0
70,826
0
L
Artemis
3,720
744
37
7
0
84,631
1
L
Hel
3,638
728
19
4
0
99,680
0
W
Kuzenbo
3,324
665
11
2
0
105,289
0
L
Geb
2,537
507
1
0
0
66,731
1
W
Jing Wei
3,350
670
18
4
0
122,542
0
W
Hun Batz
3,881
776
34
7
0
109,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role