Player Matchup

He Bo
He Bo
SnappyPappy
He Bo
Level 115
God Stats
1W - 0L
1,699 SR
Queue Stats
4W - 11L
1,260 Elo+
Party 1
Fenrir
Fenrir
TribalLegend39
Fenrir
Level 42
God Stats
14W - 7L
1,623 SR
Queue Stats
45W - 49L
1,484 Elo+
Solo
Bacchus
Bacchus
uxvn
Bacchus
Level 20
God Stats
1W - 0L
1,173 SR
Queue Stats
3W - 5L
1,257 Elo+
Party 1
Team Averages
Level 59
1,499 SR
1,334 Elo+

VS

Team Averages
Level 46
1,418 SR
1,405 Elo+
Gilgamesh
Gilgamesh
damUmad
Gilgamesh
Level 85
God Stats
21W - 50L
1,395 SR
Queue Stats
1,072W - 1,670L
1,266 Elo+
Solo
Skadi
Skadi
kindojar011
Skadi
Level 27
God Stats
84W - 90L
1,445 SR
Queue Stats
180W - 208L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lssaRose
Morgan Le Fay
Level 27
God Stats
0W - 7L
1,415 SR
Queue Stats
73W - 72L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 4 / 5
11,575
890
13,561
11,467
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
6 / 4 / 12
10,666
820
8,288
11,250
8,993
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
uxvn
Bacchus
12
3 / 3 / 13
9,359
720
2,799
10,586
10,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
damUmad
Gilgamesh
11
0 / 2 / 8
8,740
672
1,752
3,938
1,528
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
7 / 8 / 2
10,513
809
10,330
12,140
4,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
lssaRose
Morgan Le Fay
13
4 / 13 / 5
10,024
771
3,876
15,778
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
22
Kills
11
11
Deaths
23
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
13
4
5
3.88
W
6
4
12
3
L
Gilgamesh
damUmad
Gilgamesh
0
2
8
2
L
7
8
2
1
L
Morgan Le Fay
lssaRose
Morgan Le Fay
4
13
5
0.5
W
Bacchus
uxvn
Bacchus
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,648
Damage
15,958
33,303
Taken
31,856
24,506
Mitigated
11,771
3,147
Healing
2,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,561
1,049
0
471
11,467
4,920
1,302
1,492
9,835
53,284
0
W
8,288
1,989
170
1,574
11,250
8,993
1,314
1,474
9,238
0
21,429
L
Gilgamesh
damUmad
Gilgamesh
1,752
342
0
292
3,938
1,528
0
838
3,100
0
8,943
L
10,330
5,883
0
1,534
12,140
4,379
0
7,251
4,889
0
35,600
L
Morgan Le Fay
lssaRose
Morgan Le Fay
3,876
1,199
0
510
15,778
5,864
0
8,576
7,202
14,404
0
W
Bacchus
uxvn
Bacchus
2,799
358
0
932
10,586
10,593
341
1,603
8,945
10,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,600
Gold Earned
29,277
113
Minions Killed
96
6
Camps Cleared
5
691,888
Distance Traveled
376,094
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,575
890
69
5
3
218,827
1
W
Fenrir
10,666
820
33
3
2
224,633
0
L
Gilgamesh
8,740
672
15
1
3
70,969
1
L
Skadi
10,513
809
53
4
2
195,691
1
L
Morgan Le Fay
10,024
771
28
2
0
109,434
0
W
Bacchus
9,359
720
11
1
1
248,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role