Player Matchup

Danzaburou
Danzaburou
AcesAndJokers
Danzaburou
Level 18
God Stats
8W - 11L
1,439 SR
Queue Stats
60W - 76L
1,365 Elo+
Party 2
Fenrir
Fenrir
ItzAkaru
Fenrir
Level 17
God Stats
12W - 15L
1,420 SR
Queue Stats
43W - 51L
1,337 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RISEABOVE369
Morgan Le Fay
Level 15
God Stats
5W - 11L
1,411 SR
Queue Stats
18W - 32L
1,347 Elo+
Solo
Cthulhu
Cthulhu
ThaNutz949
Cthulhu
Level 15
God Stats
12W - 24L
1,300 SR
Queue Stats
16W - 33L
1,293 Elo+
Party 2
Cupid
Cupid
voperman328
Cupid
Level 19
God Stats
8W - 10L
1,457 SR
Queue Stats
147W - 171L
1,394 Elo+
Party 2
Team Averages
Level 17
1,406 SR
1,347 Elo+

VS

Team Averages
Level 16
1,512 SR
1,386 Elo+
Izanami
Izanami
CaptaiinMooseyy
Izanami
Level 43
God Stats
10W - 6L
1,562 SR
Queue Stats
40W - 38L
1,326 Elo+
Party 1
Horus
Horus
Caspykat
Horus
Level 16
God Stats
11W - 17L
1,478 SR
Queue Stats
70W - 81L
1,458 Elo+
Party 1
Bastet
Bastet
Whootchy
Bastet
Level 6
God Stats
2W - 1L
1,707 SR
Queue Stats
6W - 7L
1,493 Elo+
Party 1
Bellona
Bellona
ddrroo
Bellona
Level 10
God Stats
7W - 6L
1,500 SR
Queue Stats
171W - 184L
1,398 Elo+
Solo
Anubis
Anubis
pool225
Anubis
Level 5
God Stats
4W - 5L
1,315 SR
Queue Stats
20W - 22L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AcesAndJokers
Danzaburou
15
4 / 11 / 0
10,342
450
9,069
17,826
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ItzAkaru
Fenrir
12
2 / 12 / 2
8,772
381
9,894
18,449
7,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
RISEABOVE369
Morgan Le Fay
14
3 / 6 / 3
9,791
426
11,683
13,544
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
ThaNutz949
Cthulhu
13
1 / 8 / 0
8,916
388
9,754
23,199
18,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 4 / 2
9,612
418
17,086
15,395
3,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 7
11,665
507
14,299
16,699
6,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Caspykat
Horus
16
0 / 2 / 14
10,780
469
3,747
26,107
20,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
Whootchy
Bastet
19
13 / 0 / 6
13,153
572
14,670
14,675
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ddrroo
Bellona
20
11 / 4 / 2
13,542
589
12,442
13,543
12,908
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
pool225
Anubis
19
11 / 4 / 7
12,945
563
25,466
22,741
11,585
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
11
Kills
41
41
Deaths
12
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AcesAndJokers
Danzaburou
4
11
0
0.36
W
6
2
7
4.75
W
Horus
Caspykat
Horus
0
2
14
3.5
L
Fenrir
ItzAkaru
Fenrir
2
12
2
0.25
L
Morgan Le Fay
RISEABOVE369
Morgan Le Fay
3
6
3
0.75
L
Cthulhu
ThaNutz949
Cthulhu
1
8
0
0.13
W
Bastet
Whootchy
Bastet
13
0
6
16
W
Bellona
ddrroo
Bellona
11
4
2
3
W
Anubis
pool225
Anubis
11
4
7
3.63
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,486
Damage
70,624
88,413
Taken
93,765
36,671
Mitigated
58,071
14,454
Healing
42,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AcesAndJokers
Danzaburou
9,069
4,241
0
2,564
17,826
4,738
904
1,720
16,106
0
53,534
W
14,299
9,968
0
3,948
16,699
6,726
7,010
4,338
12,311
0
87,706
W
Horus
Caspykat
Horus
3,747
1,635
5,722
11,850
26,107
20,886
395
4,940
21,131
0
23,336
L
Fenrir
ItzAkaru
Fenrir
9,894
1,945
0
2,612
18,449
7,997
36
5,233
13,216
0
47,421
L
Morgan Le Fay
RISEABOVE369
Morgan Le Fay
11,683
2,696
87
2,822
13,544
2,679
508
8,880
4,664
42,272
0
L
Cthulhu
ThaNutz949
Cthulhu
9,754
891
71
2,315
23,199
18,203
0
5,017
18,182
34,691
0
W
Bastet
Whootchy
Bastet
14,670
4,176
0
6,979
14,675
5,966
400
2,533
12,094
0
91,004
W
Bellona
ddrroo
Bellona
12,442
4,185
0
2,844
13,543
12,908
1,440
0
13,543
0
71,861
W
Anubis
pool225
Anubis
25,466
2,399
0
11,635
22,741
11,585
3,897
8,968
13,249
88,692
0
L
17,086
9,465
143
3,840
15,395
3,054
0
5,211
10,184
0
61,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,433
Gold Earned
62,085
417
Minions Killed
606
0
Camps Cleared
0
1,951,095
Distance Traveled
2,189,638
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,342
450
110
5
0
380,458
0
W
Izanami
11,665
507
153
7
0
412,421
3
W
Horus
10,780
469
33
1
0
444,919
7
L
Fenrir
8,772
381
72
3
0
413,953
0
L
Morgan Le Fay
9,791
426
78
3
0
294,488
0
L
Cthulhu
8,916
388
47
2
0
459,047
6
W
Bastet
13,153
572
132
6
0
514,213
0
W
Bellona
13,542
589
151
7
0
435,292
1
W
Anubis
12,945
563
137
6
0
382,793
0
L
Cupid
9,612
418
110
5
0
403,149
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role