Player Matchup

Neith
Neith
DannyStin
Neith
Level 9
God Stats
2W - 6L
1,423 SR
Queue Stats
8W - 12L
1,467 Elo+
Party 1
Ra
Ra
Falxkilla
Ra
Level 16
God Stats
6W - 2L
1,606 SR
Queue Stats
62W - 51L
1,586 Elo+
Solo
Cthulhu
Cthulhu
Kingklaus007
Cthulhu
Level 27
God Stats
1W - 1L
1,510 SR
Queue Stats
16W - 19L
1,770 Elo+
Solo
Nemesis
Nemesis
M4nch0_94
Nemesis
Level 5
God Stats
0W - 2L
1,271 SR
Queue Stats
6W - 10L
1,158 Elo+
Party 1
Agni
Agni
proprodaddy
Agni
Level 17
God Stats
0W - 1L
1,688 SR
Queue Stats
20W - 33L
1,411 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,479 Elo+

VS

Team Averages
Level 16
1,523 SR
1,463 Elo+
Pele
Pele
Esley_77
Pele
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,610 Elo+
Solo
Neith
Neith
LLewis22
Neith
Level 21
God Stats
34W - 32L
1,504 SR
Queue Stats
130W - 146L
1,493 Elo+
Solo
Zeus
Zeus
TheMustardKingg
Zeus
Level 28
God Stats
13W - 12L
1,451 SR
Queue Stats
166W - 172L
1,470 Elo+
Solo
Mercury
Mercury
Zhivotnyye
Mercury
Level 28
God Stats
25W - 13L
1,661 SR
Queue Stats
107W - 104L
1,592 Elo+
Solo
Ra
Ra
snazzy-five2
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DannyStin
Neith
12
6 / 11 / 4
8,261
413
7,702
17,626
4,018
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 11 / 4
9,219
461
11,811
16,584
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kingklaus007
Cthulhu
12
1 / 6 / 6
7,690
385
6,313
22,433
16,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
M4nch0_94
Nemesis
11
3 / 9 / 4
7,665
383
3,604
16,571
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 12 / 0
7,423
371
5,122
16,408
4,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
20 / 0 / 13
14,381
719
30,763
26,075
13,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
LLewis22
Neith
18
9 / 3 / 8
12,280
614
12,785
12,342
4,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 5 / 10
12,931
647
23,378
13,569
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Zhivotnyye
Mercury
20
11 / 0 / 6
14,613
731
10,706
13,835
6,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 12 / 4
8,527
426
1,027
9,486
3,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
19
Kills
49
49
Deaths
20
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
DannyStin
Neith
6
11
4
0.73
W
Pele
20
0
13
26.5
L
7
11
4
0.82
L
Cthulhu
Kingklaus007
Cthulhu
1
6
6
0.67
W
Neith
LLewis22
Neith
9
3
8
4.33
L
Nemesis
M4nch0_94
Nemesis
3
9
4
0.56
W
9
5
10
2.8
W
Mercury
Zhivotnyye
Mercury
11
0
6
14
L
2
12
0
0.17
W
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,552
Damage
78,659
89,622
Taken
75,307
33,420
Mitigated
32,858
11,131
Healing
28,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DannyStin
Neith
7,702
4,324
0
1,292
17,626
4,018
68
6,139
11,047
0
32,719
W
Pele
30,763
7,421
0
15,153
26,075
13,697
4,218
6,349
19,194
0
106,700
L
11,811
1,381
827
1,818
16,584
4,873
171
5,024
11,240
54,515
0
L
Cthulhu
Kingklaus007
Cthulhu
6,313
109
391
2,315
22,433
16,067
0
5,957
15,815
20,246
0
W
Neith
LLewis22
Neith
12,785
6,106
0
5,067
12,342
4,441
5,075
4,240
7,699
0
74,409
L
Nemesis
M4nch0_94
Nemesis
3,604
1,098
0
2,266
16,571
4,418
0
2,268
13,857
0
29,461
W
23,378
2,038
0
2,543
13,569
4,749
2,445
5,555
7,590
85,827
0
W
Mercury
Zhivotnyye
Mercury
10,706
5,402
0
5,008
13,835
6,962
3,733
4,241
9,278
0
146,098
L
5,122
853
0
2,222
16,408
4,044
224
3,708
11,818
28,722
0
W
1,027
392
22
560
9,486
3,009
60
2,542
6,775
10,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,258
Gold Earned
62,732
316
Minions Killed
640
0
Camps Cleared
0
1,730,314
Distance Traveled
1,979,650
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,261
413
60
3
0
311,442
2
W
Pele
14,381
719
165
8
0
454,139
0
L
Ra
9,219
461
97
5
0
307,114
5
L
Cthulhu
7,690
385
32
2
0
408,754
0
W
Neith
12,280
614
123
6
0
366,751
1
L
Nemesis
7,665
383
67
3
0
402,775
2
W
Zeus
12,931
647
138
7
0
355,617
1
W
Mercury
14,613
731
203
10
0
502,327
4
L
Agni
7,423
371
60
3
0
300,229
0
W
Ra
8,527
426
11
1
0
300,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role