Player Matchup

Nu Wa
Nu Wa
BobbyBo23
Nu Wa
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
262W - 223L
1,511 Elo+
Party 1
Ra
Ra
Glosky
Ra
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
429W - 449L
1,469 Elo+
Party 1
Kuzenbo
Kuzenbo
Lazerdawg07
Kuzenbo
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Shan-Man56
Ah Puch
Level 134
God Stats
3W - 1L
1,751 SR
Queue Stats
117W - 123L
1,477 Elo+
Solo
Artemis
Artemis
xxx6host
Artemis
Level 154
God Stats
8W - 1L
1,722 SR
Queue Stats
281W - 294L
1,475 Elo+
Solo
Team Averages
Level 102
1,595 SR
1,487 Elo+

VS

Team Averages
Level 106
1,480 SR
1,440 Elo+
Sylvanus
Sylvanus
Ghost_Ninja57
Sylvanus
Level 88
God Stats
1W - 1L
1,773 SR
Queue Stats
62W - 58L
1,450 Elo+
Solo
Danzaburou
Danzaburou
SIMMER x x DOWN
Danzaburou
Level 109
God Stats
12W - 16L
1,520 SR
Queue Stats
687W - 698L
1,419 Elo+
Party 2
Raijin
Raijin
Th3 JaBBeRWoCK
Raijin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,437 Elo+
Solo
Hercules
Hercules
UnholyxKreation
Hercules
Level 106
God Stats
4W - 8L
1,312 SR
Queue Stats
491W - 494L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
chiefwar21
Sun Wukong
Level 97
God Stats
0W - 2L
1,298 SR
Queue Stats
165W - 169L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BobbyBo23
Nu Wa
19
4 / 4 / 13
12,013
707
20,183
13,100
5,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
20
9 / 6 / 14
13,695
806
22,854
22,486
11,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
Lazerdawg07
Kuzenbo
19
1 / 3 / 20
12,269
722
7,562
22,939
38,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
Shan-Man56
Ah Puch
19
3 / 3 / 15
11,407
671
22,221
16,532
8,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
xxx6host
Artemis
20
6 / 8 / 12
13,346
785
25,068
19,999
9,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ghost_Ninja57
Sylvanus
16
2 / 10 / 10
10,584
623
11,326
28,679
40,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
SIMMER x x DOWN
Danzaburou
20
10 / 3 / 8
14,144
832
33,738
18,235
10,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 2 / 5
8,757
515
3,063
5,219
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
19
3 / 4 / 13
11,850
697
15,202
29,739
32,676
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
chiefwar21
Sun Wukong
20
8 / 4 / 13
13,488
793
23,119
27,556
34,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
73
23
Kills
24
24
Deaths
23
74
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BobbyBo23
Nu Wa
4
4
13
2.63
L
Sylvanus
Ghost_Ninja57
Sylvanus
2
10
10
0.7
W
Ra
9
6
14
2.67
W
Kuzenbo
Lazerdawg07
Kuzenbo
1
3
20
3.67
L
Danzaburou
SIMMER x x DOWN
Danzaburou
10
3
8
4.67
W
Ah Puch
Shan-Man56
Ah Puch
3
3
15
3.5
L
1
2
5
1.75
L
Hercules
3
4
13
2.38
L
Sun Wukong
chiefwar21
Sun Wukong
8
4
13
3.63
W
Artemis
xxx6host
Artemis
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,888
Damage
86,448
95,056
Taken
109,428
73,157
Mitigated
121,087
46,015
Healing
51,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BobbyBo23
Nu Wa
20,183
5,136
3,811
2,728
13,100
5,341
979
1,586
11,284
38,725
0
L
Sylvanus
Ghost_Ninja57
Sylvanus
11,326
1,905
9,226
6,954
28,679
40,404
255
18,929
9,750
17,407
0
W
Ra
22,854
5,366
12,368
8,975
22,486
11,796
1,734
4,661
17,435
56,996
0
W
Kuzenbo
Lazerdawg07
Kuzenbo
7,562
2,291
0
2,355
22,939
38,295
337
2,950
19,613
14,274
0
L
Danzaburou
SIMMER x x DOWN
Danzaburou
33,738
5,858
2,257
4,815
18,235
10,919
2,044
12,568
5,667
0
81,540
W
Ah Puch
Shan-Man56
Ah Puch
22,221
1,212
3,156
6,246
16,532
8,176
210
1,747
14,447
43,902
0
L
3,063
0
600
861
5,219
2,301
0
4,940
279
6,334
0
L
Hercules
15,202
4,680
3,186
11,992
29,739
32,676
1,033
18,577
11,162
0
34,182
L
Sun Wukong
chiefwar21
Sun Wukong
23,119
1,795
1,441
10,307
27,556
34,787
582
17,806
9,750
1,407
48,781
W
Artemis
xxx6host
Artemis
25,068
16,393
2,554
3,822
19,999
9,549
2,204
3,717
15,865
0
37,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,730
Gold Earned
58,823
217
Minions Killed
236
0
Camps Cleared
0
1,498,968
Distance Traveled
1,259,574
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,013
707
40
2
0
290,373
0
L
Sylvanus
10,584
623
25
1
0
222,205
2
W
Ra
13,695
806
82
5
0
297,181
1
W
Kuzenbo
12,269
722
16
1
0
335,651
1
L
Danzaburou
14,144
832
111
7
0
326,741
7
W
Ah Puch
11,407
671
43
3
0
330,418
1
L
Raijin
8,757
515
8
0
0
107,252
0
L
Hercules
11,850
697
46
3
0
276,917
3
L
Sun Wukong
13,488
793
46
3
0
326,459
0
W
Artemis
13,346
785
36
2
0
245,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role