Player Matchup

Morgan Le Fay
Morgan Le Fay
Bridgeburner16
Morgan Le Fay
Level 88
God Stats
5W - 3L
1,658 SR
Queue Stats
31W - 20L
1,665 Elo+
Party 2
Da Ji
Da Ji
Camgear
Da Ji
Level 5
God Stats
4W - 0L
1,836 SR
Queue Stats
57W - 27L
1,685 Elo+
Party 1
Neith
Neith
Colson0405
Neith
Level 2
God Stats
6W - 3L
1,500 SR
Queue Stats
8W - 4L
1,701 Elo+
Party 2
Mercury
Mercury
Crashmstr
Mercury
Level 17
God Stats
21W - 18L
1,518 SR
Queue Stats
43W - 34L
1,496 Elo+
Solo
Cthulhu
Cthulhu
JaceSama
Cthulhu
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 67L
1,716 Elo+
Party 1
Team Averages
Level 24
1,602 SR
1,653 Elo+

VS

Team Averages
Level 20
1,582 SR
1,497 Elo+
Artemis
Artemis
AntoCR2102
Artemis
Level 16
God Stats
9W - 11L
1,348 SR
Queue Stats
11W - 16L
1,301 Elo+
Party 3
Awilix
Awilix
LGBTCommunity
Awilix
Level 29
God Stats
27W - 34L
1,545 SR
Queue Stats
231W - 242L
1,534 Elo+
Solo
Artio
Artio
Seelereaper18
Artio
Level 26
God Stats
2W - 1L
1,842 SR
Queue Stats
72W - 63L
1,587 Elo+
Solo
Hel
Hel
Tmdfl
Hel
Level 26
God Stats
24W - 10L
1,675 SR
Queue Stats
107W - 80L
1,566 Elo+
Solo
Olorun
Olorun
imBIGJON
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bridgeburner16
Morgan Le Fay
20
6 / 3 / 18
14,474
1,034
31,580
11,989
6,090
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Camgear
Da Ji
20
6 / 6 / 21
14,771
1,055
34,872
18,468
9,913
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
20
1 / 5 / 19
12,328
881
11,998
10,203
4,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Crashmstr
Mercury
20
16 / 9 / 13
16,449
1,175
50,878
26,451
13,281
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
JaceSama
Cthulhu
20
6 / 2 / 26
15,015
1,073
28,845
31,192
34,622
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

93

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AntoCR2102
Artemis
20
6 / 3 / 11
13,961
997
20,887
11,059
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 5 / 11
16,130
1,152
28,075
48,396
43,378
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
3 / 5 / 18
14,668
1,048
15,516
47,728
79,530
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
Tmdfl
Hel
20
2 / 8 / 18
13,421
959
15,120
28,206
30,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
imBIGJON
Olorun
20
4 / 14 / 12
13,017
930
12,031
28,943
15,626
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
95
35
Kills
25
25
Deaths
35
97
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Artemis
AntoCR2102
Artemis
6
3
11
3.83
W
Morgan Le Fay
Bridgeburner16
Morgan Le Fay
6
3
18
5
W
Da Ji
Camgear
Da Ji
6
6
21
2.75
W
Neith
1
5
19
2.1
W
Mercury
Crashmstr
Mercury
16
9
13
2.5
W
Cthulhu
JaceSama
Cthulhu
6
2
26
9.5
L
10
5
11
3.1
L
3
5
18
2.4
L
Hel
Tmdfl
Hel
2
8
18
1.38
L
Olorun
imBIGJON
Olorun
4
14
12
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,173
Damage
91,629
98,303
Taken
164,332
68,511
Mitigated
175,297
21,146
Healing
52,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AntoCR2102
Artemis
20,887
8,846
0
1,218
11,059
5,942
0
2,011
9,001
0
50,527
W
Morgan Le Fay
Bridgeburner16
Morgan Le Fay
31,580
4,087
564
2,216
11,989
6,090
0
4,735
7,254
75,920
0
W
Da Ji
Camgear
Da Ji
34,872
9,352
0
565
18,468
9,913
0
7,901
10,567
0
52,711
W
Neith
11,998
5,825
0
1,306
10,203
4,605
0
5,469
4,734
0
23,964
W
Mercury
Crashmstr
Mercury
50,878
37,122
0
4,601
26,451
13,281
0
10,732
15,719
0
65,882
W
Cthulhu
JaceSama
Cthulhu
28,845
2,672
1,193
10,701
31,192
34,622
0
17,321
13,871
50,536
0
L
28,075
8,394
1,524
9,250
48,396
43,378
0
21,648
25,849
4,886
41,600
L
15,516
1,496
4,403
12,160
47,728
79,530
0
13,850
31,725
30,180
0
L
Hel
Tmdfl
Hel
15,120
1,793
10,082
7,130
28,206
30,821
0
9,931
18,025
42,236
0
L
Olorun
imBIGJON
Olorun
12,031
5,287
2,679
3,771
28,943
15,626
0
9,341
19,307
34,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,037
Gold Earned
71,197
263
Minions Killed
251
10
Camps Cleared
8
1,305,471
Distance Traveled
1,370,652
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,961
997
71
5
0
255,748
0
W
Morgan Le Fay
14,474
1,034
114
8
3
266,208
1
W
Da Ji
14,771
1,055
38
3
4
266,816
3
W
Neith
12,328
881
20
1
0
183,023
4
W
Mercury
16,449
1,175
34
2
3
296,655
0
W
Cthulhu
15,015
1,073
57
4
0
292,769
1
L
Awilix
16,130
1,152
26
2
2
312,425
0
L
Artio
14,668
1,048
31
2
1
297,137
2
L
Hel
13,421
959
63
5
3
282,482
0
L
Olorun
13,017
930
60
4
2
222,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role