Player Matchup

Scylla
Scylla
Apontesito
Scylla
Level 22
God Stats
1W - 0L
1,189 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Blityzwing
Cthulhu
Level 8
God Stats
2W - 1L
1,672 SR
Queue Stats
4W - 4L
1,329 Elo+
Solo
Ymir
Ymir
Kenniando
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Loki
Loki
masterpain6912
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
xiaoxiao09
Izanami
Level 27
God Stats
18W - 13L
1,544 SR
Queue Stats
73W - 80L
1,312 Elo+
Solo
Team Averages
Level 13
1,481 SR
1,428 Elo+

VS

Team Averages
Level 19
1,431 SR
1,313 Elo+
Yemoja
Yemoja
ItsIvanArroyo
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,205 Elo+
Solo
Neith
Neith
Lathril
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Solo
Tsukuyomi
Tsukuyomi
MLGDerpYg
Tsukuyomi
Level 22
God Stats
0W - 2L
1,221 SR
Queue Stats
8W - 18L
1,354 Elo+
Party 2
Thoth
Thoth
SadgeBoi
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,391 Elo+
Solo
Loki
Loki
dreamdrum11
Loki
Level 27
God Stats
0W - 1L
1,437 SR
Queue Stats
12W - 18L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Apontesito
Scylla
9
1 / 6 / 8
6,016
501
5,755
6,079
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Blityzwing
Cthulhu
10
4 / 1 / 7
6,547
546
4,189
8,392
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
8
3 / 2 / 8
6,453
538
3,662
9,962
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 1 / 3
6,499
542
2,373
6,075
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
xiaoxiao09
Izanami
12
11 / 2 / 2
7,786
649
9,692
7,688
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 5
5,850
488
1,765
9,302
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Lathril
Neith
9
3 / 5 / 3
5,877
490
7,636
7,657
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
MLGDerpYg
Tsukuyomi
8
2 / 6 / 2
5,783
482
5,696
8,807
2,400
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
SadgeBoi
Thoth
11
5 / 3 / 2
7,089
591
4,664
5,913
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 5 / 0
5,076
423
1,620
4,892
1,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
23
Kills
11
12
Deaths
24
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
Apontesito
Scylla
1
6
8
0.83
W
Cthulhu
Blityzwing
Cthulhu
4
1
7
7.5
L
1
5
5
0.7
W
Ymir
3
2
8
3.5
L
Neith
Lathril
Neith
3
5
3
0.9
L
Tsukuyomi
MLGDerpYg
Tsukuyomi
2
6
2
0.5
L
Thoth
SadgeBoi
Thoth
5
3
2
2
L
0
5
0
0
W
4
1
3
5.5
W
Izanami
xiaoxiao09
Izanami
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,671
Damage
21,381
38,196
Taken
36,571
17,871
Mitigated
14,029
11,330
Healing
4,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Apontesito
Scylla
5,755
1,208
0
301
6,079
1,737
138
2,618
3,264
22,529
0
W
Cthulhu
Blityzwing
Cthulhu
4,189
192
225
3,407
8,392
5,000
318
878
7,447
15,659
0
L
1,765
457
542
690
9,302
6,426
314
3,159
5,937
6,280
0
W
Ymir
3,662
718
0
3,132
9,962
7,342
75
1,332
8,563
11,098
0
L
Neith
Lathril
Neith
7,636
2,760
0
1,084
7,657
2,590
594
3,525
3,947
0
26,643
L
Tsukuyomi
MLGDerpYg
Tsukuyomi
5,696
1,563
0
1,677
8,807
2,400
105
1,737
6,832
0
21,176
L
Thoth
SadgeBoi
Thoth
4,664
326
0
317
5,913
1,578
343
2,863
2,784
32,412
0
L
1,620
1,016
0
531
4,892
1,035
0
1,185
3,465
0
10,508
W
2,373
680
0
1,473
6,075
1,498
0
500
5,488
0
24,567
W
Izanami
xiaoxiao09
Izanami
9,692
7,768
670
2,122
7,688
2,294
1,957
683
7,005
0
46,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,301
Gold Earned
29,675
221
Minions Killed
190
0
Camps Cleared
0
1,192,764
Distance Traveled
988,228
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,016
501
46
4
0
213,030
0
W
Cthulhu
6,547
546
20
2
0
247,911
0
L
Yemoja
5,850
488
11
1
0
224,184
1
W
Ymir
6,453
538
18
2
0
233,431
0
L
Neith
5,877
490
32
3
0
205,438
3
L
Tsukuyomi
5,783
482
38
3
0
203,159
0
L
Thoth
7,089
591
75
6
0
217,948
2
L
Loki
5,076
423
34
3
0
137,499
0
W
Loki
6,499
542
54
5
0
265,299
0
W
Izanami
7,786
649
83
7
0
233,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role