Player Matchup

Hel
Hel
ArmyJawbreaker
Hel
Level 66
God Stats
4W - 11L
1,287 SR
Queue Stats
165W - 188L
1,377 Elo+
Party 1
Agni
Agni
DcLinzz
Agni
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 111L
1,333 Elo+
Solo
Hun Batz
Hun Batz
Mystyle_rosen
Hun Batz
Level 47
God Stats
3W - 3L
1,546 SR
Queue Stats
100W - 93L
1,355 Elo+
Solo
Anhur
Anhur
TTV Optimistics
Anhur
Level 29
God Stats
7W - 6L
1,397 SR
Queue Stats
90W - 111L
1,374 Elo+
Party 1
Vamana
Vamana
warhawk101st
Vamana
Level 74
God Stats
2W - 12L
1,304 SR
Queue Stats
249W - 306L
1,333 Elo+
Solo
Team Averages
Level 60
1,407 SR
1,355 Elo+

VS

Team Averages
Level 43
1,535 SR
1,380 Elo+
Ah Muzen Cab
Ah Muzen Cab
IlmaloneIl
Ah Muzen Cab
Level 16
God Stats
2W - 0L
1,762 SR
Queue Stats
22W - 22L
1,365 Elo+
Party 2
Vamana
Vamana
THatEggoKat
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 47L
1,478 Elo+
Party 2
Sol
Sol
THatNinjaKat
Sol
Level 46
God Stats
4W - 4L
1,505 SR
Queue Stats
153W - 139L
1,327 Elo+
Party 2
Thanatos
Thanatos
selfmade m
Thanatos
Level 39
God Stats
6W - 8L
1,450 SR
Queue Stats
135W - 135L
1,327 Elo+
Party 2
Jing Wei
Jing Wei
yuny6
Jing Wei
Level 84
God Stats
59W - 89L
1,456 SR
Queue Stats
444W - 497L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
10,277
428
12,592
23,198
14,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Agni
DcLinzz
Agni
19
3 / 9 / 3
11,075
461
9,789
16,316
5,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Mystyle_rosen
Hun Batz
20
8 / 4 / 4
13,625
568
17,377
20,947
10,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 3
9,639
402
10,598
18,222
5,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
14
2 / 7 / 6
9,918
413
6,444
18,592
14,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IlmaloneIl
Ah Muzen Cab
16
0 / 6 / 5
10,369
432
13,890
16,617
4,111
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
17
3 / 5 / 2
12,146
506
11,909
17,962
16,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
15 / 2 / 1
13,989
583
21,132
20,370
8,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
selfmade m
Thanatos
18
9 / 5 / 3
12,574
524
15,638
16,409
7,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
yuny6
Jing Wei
15
0 / 1 / 3
10,054
419
5,455
12,677
3,758
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
19
Kills
27
28
Deaths
19
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Agni
DcLinzz
Agni
3
9
3
0.5
W
Ah Muzen Cab
IlmaloneIl
Ah Muzen Cab
0
6
5
0.42
L
Hun Batz
Mystyle_rosen
Hun Batz
8
4
4
2.5
W
Vamana
3
5
2
0.8
W
15
2
1
7.75
L
4
4
3
1.38
W
Thanatos
selfmade m
Thanatos
9
5
3
2.1
L
Vamana
2
7
6
0.71
W
Jing Wei
yuny6
Jing Wei
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,800
Damage
68,024
97,275
Taken
84,035
51,770
Mitigated
40,706
35,989
Healing
37,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,592
1,079
8,434
13,016
23,198
14,992
200
3,070
19,828
52,457
0
L
Agni
DcLinzz
Agni
9,789
820
0
961
16,316
5,871
198
6,044
10,035
73,041
0
W
Ah Muzen Cab
IlmaloneIl
Ah Muzen Cab
13,890
4,849
0
4,451
16,617
4,111
2,923
5,649
10,968
0
59,784
L
Hun Batz
Mystyle_rosen
Hun Batz
17,377
4,795
0
5,667
20,947
10,832
525
1,826
17,861
0
95,385
W
Vamana
11,909
5,502
0
4,721
17,962
16,819
5,409
4,946
11,997
0
69,570
W
21,132
6,787
0
10,327
20,370
8,735
5,299
5,125
15,141
81,106
11,389
L
10,598
5,204
0
3,521
18,222
5,961
957
2,757
15,243
0
58,834
W
Thanatos
selfmade m
Thanatos
15,638
2,412
0
13,228
16,409
7,283
0
2,268
13,681
0
65,436
L
Vamana
6,444
2,790
0
4,390
18,592
14,114
457
6,091
11,996
187
43,503
W
Jing Wei
yuny6
Jing Wei
5,455
3,490
0
4,932
12,677
3,758
2,903
4,569
8,108
0
48,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,534
Gold Earned
59,132
507
Minions Killed
539
0
Camps Cleared
0
2,101,096
Distance Traveled
2,202,152
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,277
428
85
4
0
450,432
0
L
Agni
11,075
461
114
5
0
427,789
1
W
Ah Muzen Cab
10,369
432
88
4
0
418,056
1
L
Hun Batz
13,625
568
149
6
0
432,015
2
W
Vamana
12,146
506
115
5
0
454,250
2
W
Sol
13,989
583
146
6
0
422,141
1
L
Anhur
9,639
402
96
4
0
417,249
0
W
Thanatos
12,574
524
101
4
0
425,577
0
L
Vamana
9,918
413
63
3
0
373,611
3
W
Jing Wei
10,054
419
89
4
0
482,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role