Player Matchup

Chaac
Chaac
Honeyolympus
Chaac
Level 105
God Stats
12W - 18L
1,564 SR
Queue Stats
311W - 307L
1,533 Elo+
Party 2
Hachiman
Hachiman
Killstealer77
Hachiman
Level 146
God Stats
26W - 29L
1,550 SR
Queue Stats
640W - 633L
1,615 Elo+
Party 2
Geb
Geb
LobsterLuffy
Geb
Level 119
God Stats
16W - 12L
1,569 SR
Queue Stats
518W - 531L
1,547 Elo+
Party 2
Olorun
Olorun
LordNeptulon
Olorun
Level 124
God Stats
29W - 8L
1,844 SR
Queue Stats
353W - 374L
1,589 Elo+
Party 2
Loki
Loki
chickenboost982
Loki
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
53W - 47L
1,564 Elo+
Party 2
Team Averages
Level 104
1,606 SR
1,570 Elo+

VS

Team Averages
Level 76
1,564 SR
1,595 Elo+
Horus
Horus
Cpt Leonidas819
Horus
Level 69
God Stats
2W - 5L
1,492 SR
Queue Stats
95W - 75L
1,653 Elo+
Party 1
Nemesis
Nemesis
Cpt_Fat00
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 164L
1,635 Elo+
Party 1
Ullr
Ullr
JokerOf9Cards
Ullr
Level 30
God Stats
0W - 1L
1,869 SR
Queue Stats
62W - 39L
1,662 Elo+
Party 1
Xing Tian
Xing Tian
KILLER_QUEEN080
Xing Tian
Level 47
God Stats
0W - 4L
1,186 SR
Queue Stats
25W - 34L
1,406 Elo+
Solo
Ra
Ra
UntouchedRipTide
Ra
Level 107
God Stats
6W - 4L
1,773 SR
Queue Stats
147W - 136L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 3
10,276
489
4,085
12,738
8,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Killstealer77
Hachiman
19
8 / 3 / 3
12,181
580
16,304
18,254
6,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 12
11,196
533
9,072
13,962
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
16
4 / 6 / 4
10,583
504
17,739
19,730
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
6 / 1 / 6
12,140
578
6,770
10,175
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
8,443
402
5,409
13,720
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Cpt_Fat00
Nemesis
15
3 / 6 / 7
9,648
459
16,131
20,804
7,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 5 / 3
10,209
486
11,591
11,564
3,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
KILLER_QUEEN080
Xing Tian
16
2 / 2 / 0
10,221
487
4,001
13,575
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 3
10,483
499
9,706
12,544
5,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
19
Kills
10
10
Deaths
19
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
1
7
3.5
L
Nemesis
Cpt_Fat00
Nemesis
3
6
7
1.08
W
0
0
3
1.5
L
1
5
3
0.5
L
Xing Tian
KILLER_QUEEN080
Xing Tian
2
2
0
1
W
Hachiman
Killstealer77
Hachiman
8
3
3
3.17
W
1
0
12
7
W
Olorun
4
6
4
1
L
4
5
3
1.1
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,970
Damage
46,838
74,859
Taken
72,207
39,310
Mitigated
41,828
34,670
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,409
2,306
964
3,265
13,720
13,541
0
6,718
7,002
0
14,270
L
Nemesis
Cpt_Fat00
Nemesis
16,131
5,605
0
5,140
20,804
7,998
0
9,078
11,726
0
71,216
W
4,085
270
0
3,456
12,738
8,579
1,032
2,276
9,996
2,535
48,137
L
11,591
3,064
0
250
11,564
3,590
1,218
2,744
8,820
0
79,044
L
Xing Tian
KILLER_QUEEN080
Xing Tian
4,001
357
0
1,857
13,575
11,270
104
2,450
11,125
42,704
0
W
Hachiman
Killstealer77
Hachiman
16,304
9,447
0
7,360
18,254
6,798
1,964
2,186
15,919
0
103,411
W
9,072
504
919
4,594
13,962
13,074
226
2,847
10,885
48,237
0
W
Olorun
17,739
8,877
2,102
10,971
19,730
7,063
3,947
4,659
14,803
69,179
0
L
9,706
1,496
1,841
2,665
12,544
5,429
0
6,236
6,308
80,672
0
W
6,770
1,607
0
5,268
10,175
3,796
0
833
9,223
0
90,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,376
Gold Earned
49,004
570
Minions Killed
495
0
Camps Cleared
0
1,967,877
Distance Traveled
1,944,577
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,443
402
25
1
0
420,066
7
L
Nemesis
9,648
459
97
5
0
438,006
3
W
Chaac
10,276
489
99
5
0
332,953
0
L
Ullr
10,209
486
144
7
0
379,254
2
L
Xing Tian
10,221
487
76
4
0
286,104
6
W
Hachiman
12,181
580
156
7
0
377,946
4
W
Geb
11,196
533
72
3
0
442,414
5
W
Olorun
10,583
504
109
5
0
366,543
2
L
Ra
10,483
499
153
7
0
421,147
7
W
Loki
12,140
578
134
6
0
448,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role