Player Matchup

Bastet
Bastet
BeaunerGarage
Bastet
Level 12
God Stats
2W - 0L
1,912 SR
Queue Stats
55W - 44L
1,528 Elo+
Party 1
Jing Wei
Jing Wei
SlumBrew
Jing Wei
Level 67
God Stats
1W - 0L
1,450 SR
Queue Stats
52W - 37L
1,472 Elo+
Party 1
Cliodhna
Cliodhna
Soupgod2005
Cliodhna
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,532 Elo+
Party 2
Geb
Geb
Tea Beau 5
Geb
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,482 Elo+
Party 2
Bacchus
Bacchus
braden69247
Bacchus
Level 8
God Stats
3W - 0L
1,757 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 22
1,624 SR
1,503 Elo+

VS

Team Averages
Level 16
1,541 SR
1,417 Elo+
Kali
Kali
LemonSoda9017
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,167 Elo+
Solo
Sol
Sol
RenanSFC007
Sol
Level 21
God Stats
49W - 59L
1,609 SR
Queue Stats
123W - 144L
1,568 Elo+
Solo
Izanami
Izanami
The_Black_Keiser
Izanami
Level 17
God Stats
12W - 18L
1,436 SR
Queue Stats
31W - 31L
1,406 Elo+
Solo
The Morrigan
The Morrigan
gatttsu666
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,447 Elo+
Solo
Loki
Loki
wTolyTTV
Loki
Level 27
God Stats
7W - 4L
1,658 SR
Queue Stats
71W - 66L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 0
11,200
659
17,783
13,389
5,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
SlumBrew
Jing Wei
20
13 / 2 / 4
12,736
749
14,993
13,386
5,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Soupgod2005
Cliodhna
11
1 / 6 / 3
7,364
433
5,721
12,287
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 1 / 1
6,452
380
299
4,293
978
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
braden69247
Bacchus
12
5 / 0 / 8
8,689
511
5,300
9,920
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 13 / 3
6,171
363
2,251
13,821
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
0 / 7 / 1
7,926
466
3,493
15,268
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 4 / 0
8,198
482
8,552
11,220
3,094
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
gatttsu666
The Morrigan
12
4 / 5 / 2
8,146
479
6,506
10,132
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
1 / 5 / 1
7,968
469
3,963
10,345
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
33
Kills
9
9
Deaths
34
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
0
0
12
L
0
13
3
0.12
L
0
7
1
0.07
W
Jing Wei
SlumBrew
Jing Wei
13
2
4
7.5
W
Cliodhna
Soupgod2005
Cliodhna
1
6
3
0.42
W
2
1
1
2.5
L
4
4
0
1
W
Bacchus
braden69247
Bacchus
5
0
8
9
L
The Morrigan
gatttsu666
The Morrigan
4
5
2
1
L
Loki
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,096
Damage
24,765
53,275
Taken
60,786
27,368
Mitigated
16,589
18,751
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,783
3,646
0
9,550
13,389
5,570
518
3,115
10,274
0
79,518
L
2,251
1,080
0
1,546
13,821
3,712
385
2,824
10,997
100
10,188
L
3,493
576
0
6,207
15,268
3,486
1,566
567
14,701
54,068
0
W
Jing Wei
SlumBrew
Jing Wei
14,993
10,857
0
6,314
13,386
5,770
6,122
912
12,474
0
117,775
W
Cliodhna
Soupgod2005
Cliodhna
5,721
1,117
0
1,844
12,287
3,543
0
1,047
11,240
0
34,713
W
299
38
0
277
4,293
978
22
451
3,842
2,860
0
L
8,552
7,623
0
1,873
11,220
3,094
340
212
11,008
0
50,236
W
Bacchus
braden69247
Bacchus
5,300
843
0
766
9,920
11,507
278
3,738
6,182
20,052
0
L
The Morrigan
gatttsu666
The Morrigan
6,506
1,833
0
1,330
10,132
3,530
48
1,191
8,941
39,815
2,486
L
Loki
3,963
747
0
1,071
10,345
2,767
1,175
805
9,540
0
39,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,441
Gold Earned
38,409
413
Minions Killed
400
0
Camps Cleared
0
1,555,528
Distance Traveled
1,520,505
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,200
659
136
8
0
360,716
4
L
Kali
6,171
363
20
1
0
314,978
3
L
Sol
7,926
466
101
6
0
288,299
0
W
Jing Wei
12,736
749
197
12
0
323,336
1
W
Cliodhna
7,364
433
56
3
0
339,260
5
W
Geb
6,452
380
4
0
0
163,260
0
L
Izanami
8,198
482
105
6
0
319,471
2
W
Bacchus
8,689
511
20
1
0
368,956
1
L
The Morrigan
8,146
479
81
5
0
287,100
0
L
Loki
7,968
469
93
5
0
310,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role