Player Matchup

Sol
Sol
AK47 Kit
Sol
Level 108
God Stats
1W - 3L
1,550 SR
Queue Stats
47W - 49L
1,486 Elo+
Party 3
Izanami
Izanami
AK47 Pika
Izanami
Level 98
God Stats
1W - 5L
1,581 SR
Queue Stats
24W - 21L
1,531 Elo+
Party 3
Thanatos
Thanatos
AK47 Shady
Thanatos
Level 119
God Stats
11W - 5L
1,627 SR
Queue Stats
131W - 119L
1,511 Elo+
Party 3
Geb
Geb
LadyAce1491
Geb
Level 69
God Stats
23W - 16L
1,655 SR
Queue Stats
88W - 80L
1,569 Elo+
Solo
Fenrir
Fenrir
V2 SMG PLAYER
Fenrir
Level 78
God Stats
12W - 16L
1,488 SR
Queue Stats
260W - 304L
1,466 Elo+
Solo
Team Averages
Level 94
1,580 SR
1,513 Elo+

VS

Team Averages
Level 114
1,601 SR
1,456 Elo+
Khepri
Khepri
DrKrumpPHD
Khepri
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 40L
1,435 Elo+
Party 2
Charybdis
Charybdis
Firepage868741
Charybdis
Level 107
God Stats
6W - 1L
1,500 SR
Queue Stats
43W - 40L
1,454 Elo+
Party 2
Nike
Nike
ROCHELBEBO
Nike
Level 140
God Stats
3W - 1L
1,776 SR
Queue Stats
76W - 84L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
RUZEKZO
Zhong Kui
Level 148
God Stats
12W - 9L
1,560 SR
Queue Stats
626W - 585L
1,480 Elo+
Party 1
Cabrakan
Cabrakan
Voltov
Cabrakan
Level 66
God Stats
49W - 26L
1,671 SR
Queue Stats
175W - 169L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,526
593
7,920
7,079
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
AK47 Pika
Izanami
9
0 / 2 / 1
5,583
508
2,371
4,007
968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
AK47 Shady
Thanatos
9
3 / 3 / 1
6,102
555
2,910
6,273
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 2
5,251
477
844
6,725
2,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 3 / 1
6,337
576
4,133
9,404
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DrKrumpPHD
Khepri
9
2 / 1 / 2
6,036
549
1,507
5,650
2,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Firepage868741
Charybdis
11
2 / 1 / 1
6,538
594
5,542
5,499
1,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 1
6,865
624
3,928
4,926
2,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
RUZEKZO
Zhong Kui
12
3 / 2 / 3
7,040
640
6,956
10,357
7,296
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Voltov
Cabrakan
12
4 / 1 / 4
7,122
647
4,109
6,722
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
12
12
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Izanami
AK47 Pika
Izanami
0
2
1
0.25
L
Thanatos
AK47 Shady
Thanatos
3
3
1
1.17
W
Khepri
DrKrumpPHD
Khepri
2
1
2
3
W
Charybdis
Firepage868741
Charybdis
2
1
1
2.5
L
0
2
2
0.5
W
1
0
1
1.5
W
Zhong Kui
RUZEKZO
Zhong Kui
3
2
3
2.25
L
0
3
1
0.17
W
Cabrakan
Voltov
Cabrakan
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,178
Damage
22,042
33,488
Taken
33,154
11,076
Mitigated
16,716
12,892
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,920
2,290
0
2,695
7,079
2,242
0
5,534
1,545
45,028
0
L
Izanami
AK47 Pika
Izanami
2,371
1,579
0
273
4,007
968
0
370
3,637
0
35,793
L
Thanatos
AK47 Shady
Thanatos
2,910
725
0
4,809
6,273
1,826
0
2,093
4,088
0
23,388
W
Khepri
DrKrumpPHD
Khepri
1,507
157
1,148
811
5,650
2,140
0
1,801
3,849
11,393
0
W
Charybdis
Firepage868741
Charybdis
5,542
3,386
0
1,528
5,499
1,296
0
387
5,112
0
46,375
L
844
183
1,251
983
6,725
2,487
0
2,365
4,360
4,203
0
W
3,928
450
0
2,482
4,926
2,858
122
0
4,926
6,821
32,228
W
Zhong Kui
RUZEKZO
Zhong Kui
6,956
831
0
4,170
10,357
7,296
164
4,771
5,586
41,449
0
L
4,133
960
0
2,881
9,404
3,553
0
2,929
6,023
0
39,431
W
Cabrakan
Voltov
Cabrakan
4,109
515
0
2,614
6,722
3,126
0
1,962
4,760
37,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
33,601
311
Minions Killed
374
0
Camps Cleared
0
1,036,108
Distance Traveled
1,112,436
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,526
593
86
8
0
220,029
4
L
Izanami
5,583
508
91
8
0
216,067
5
L
Thanatos
6,102
555
54
5
0
167,423
0
W
Khepri
6,036
549
13
1
0
225,327
0
W
Charybdis
6,538
594
95
9
0
210,576
3
L
Geb
5,251
477
5
0
0
211,212
4
W
Nike
6,865
624
105
10
0
221,173
1
W
Zhong Kui
7,040
640
89
8
0
219,737
2
L
Fenrir
6,337
576
75
7
0
221,377
1
W
Cabrakan
7,122
647
72
7
0
235,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role