Player Matchup

Izanami
Izanami
AlbinoPrism9920
Izanami
Level 28
God Stats
4W - 3L
1,894 SR
Queue Stats
362W - 344L
1,532 Elo+
Solo
Nemesis
Nemesis
BLU3_B3AST077
Nemesis
Level 7
God Stats
2W - 2L
1,814 SR
Queue Stats
18W - 21L
1,255 Elo+
Solo
Scylla
Scylla
Jamrag93
Scylla
Level 25
God Stats
9W - 9L
1,500 SR
Queue Stats
107W - 147L
1,308 Elo+
Solo
Bakasura
Bakasura
SPEEDdemonVESE
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Solo
Thanatos
Thanatos
Smu-GANjaESHA-rf
Thanatos
Level 24
God Stats
2W - 4L
1,767 SR
Queue Stats
69W - 69L
1,522 Elo+
Solo
Team Averages
Level 18
1,695 SR
1,359 Elo+

VS

Team Averages
Level 19
1,562 SR
1,530 Elo+
Ra
Ra
Lymona
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,758 Elo+
Party 1
Thanatos
Thanatos
Qualle342w
Thanatos
Level 29
God Stats
10W - 2L
1,703 SR
Queue Stats
56W - 35L
1,616 Elo+
Solo
Hachiman
Hachiman
SilentShadow997
Hachiman
Level 27
God Stats
37W - 19L
1,570 SR
Queue Stats
282W - 154L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
adulaabusamra
Tsukuyomi
Level 12
God Stats
142W - 162L
1,211 SR
Queue Stats
144W - 165L
1,127 Elo+
Solo
Ullr
Ullr
imUrs11
Ullr
Level 4
God Stats
1W - 0L
1,824 SR
Queue Stats
3W - 0L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 0
8,073
505
5,054
13,949
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
8
0 / 11 / 4
5,818
364
3,201
11,575
2,173
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Jamrag93
Scylla
8
0 / 14 / 3
5,676
355
2,115
13,546
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
9
0 / 14 / 2
6,065
379
1,070
12,519
3,508
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 7 / 0
8,282
518
9,691
14,977
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
4 / 3 / 15
9,138
571
8,524
7,743
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Qualle342w
Thanatos
17
10 / 2 / 4
10,551
659
9,647
7,225
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
15
8 / 1 / 5
9,834
615
10,435
9,038
2,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
adulaabusamra
Tsukuyomi
11
5 / 6 / 9
7,762
485
4,737
9,093
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
imUrs11
Ullr
17
27 / 0 / 4
11,581
724
20,343
12,869
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
11
Kills
54
54
Deaths
12
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
L
Nemesis
0
11
4
0.18
L
Scylla
Jamrag93
Scylla
0
14
3
0.11
W
Ra
4
3
15
3.83
W
Thanatos
Qualle342w
Thanatos
10
2
4
6
L
Bakasura
0
14
2
0.07
W
Hachiman
8
1
5
10.5
L
8
7
0
1.14
W
Tsukuyomi
adulaabusamra
Tsukuyomi
5
6
9
1.58
W
Ullr
imUrs11
Ullr
27
0
4
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,131
Damage
53,686
66,566
Taken
45,968
15,366
Mitigated
15,505
13,882
Healing
22,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,054
2,546
0
3,008
13,949
3,300
1,132
1,520
12,429
0
56,538
L
Nemesis
3,201
1,079
0
951
11,575
2,173
0
687
10,888
0
16,407
L
Scylla
Jamrag93
Scylla
2,115
1,074
0
459
13,546
1,655
0
2,299
11,247
15,281
0
W
Ra
8,524
1,296
2,416
2,984
7,743
1,975
0
792
6,951
48,757
0
W
Thanatos
Qualle342w
Thanatos
9,647
3,844
0
8,223
7,225
4,143
2,294
0
7,225
0
76,154
L
Bakasura
1,070
694
0
605
12,519
3,508
0
1,894
10,625
0
13,331
W
Hachiman
10,435
5,307
0
4,144
9,038
2,235
3,784
211
8,827
0
62,469
L
9,691
2,865
0
8,859
14,977
4,730
0
2,124
12,853
0
37,580
W
Tsukuyomi
adulaabusamra
Tsukuyomi
4,737
1,768
0
1,198
9,093
2,619
0
78
9,005
0
18,015
W
Ullr
imUrs11
Ullr
20,343
9,339
0
3,737
12,869
4,533
2,093
1,034
11,805
0
67,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
48,866
272
Minions Killed
497
0
Camps Cleared
0
1,246,523
Distance Traveled
1,517,843
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,073
505
110
7
0
260,722
0
L
Nemesis
5,818
364
23
1
0
234,973
1
L
Scylla
5,676
355
27
2
0
224,804
1
W
Ra
9,138
571
89
6
0
293,646
1
W
Thanatos
10,551
659
150
9
0
306,248
0
L
Bakasura
6,065
379
39
2
0
267,508
2
W
Hachiman
9,834
615
114
7
0
305,162
2
L
Thanatos
8,282
518
73
5
0
258,516
1
W
Tsukuyomi
7,762
485
41
3
0
324,567
0
W
Ullr
11,581
724
103
6
0
288,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role