Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ChevyGME
Geb
Level 104
God Stats
5W - 1L
1,816 SR
Queue Stats
604W - 635L
1,488 Elo+
Solo
Ares
Ares
Laurispocha
Ares
Level 105
God Stats
1W - 3L
1,175 SR
Queue Stats
172W - 195L
1,444 Elo+
Solo
Mercury
Mercury
dman122515
Mercury
Level 121
God Stats
1W - 1L
1,485 SR
Queue Stats
59W - 54L
1,419 Elo+
Solo
Team Averages
Level 130
1,495 SR
1,470 Elo+

VS

Team Averages
Level 75
1,476 SR
1,405 Elo+
Merlin
Merlin
Eydg-x23
Merlin
Level 109
God Stats
2W - 5L
1,381 SR
Queue Stats
143W - 161L
1,424 Elo+
Party 1
Cerberus
Cerberus
HRHPrincessBug
Cerberus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,202 Elo+
Solo
Kali
Kali
PrimeTheDime99
Kali
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Rampage89_QC
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 151L
1,401 Elo+
Party 1
Achilles
Achilles
Syphri
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
16 / 1 / 11
10,402
1,040
14,273
8,607
5,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
 
Scylla
18
8 / 0 / 20
9,842
984
12,831
5,477
2,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 0 / 26
8,777
878
6,222
12,365
11,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 0 / 24
8,777
878
5,192
13,418
14,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
dman122515
Mercury
14
3 / 3 / 16
8,231
823
3,869
7,894
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eydg-x23
Merlin
15
1 / 4 / 2
7,972
797
14,208
6,312
2,092
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
8
0 / 5 / 2
5,867
587
1,369
9,140
8,217
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 11 / 2
6,295
630
3,013
12,603
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Jing Wei
Rampage89_QC
Jing Wei
16
2 / 4 / 2
7,961
796
8,796
7,863
2,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Syphri
Achilles
10
1 / 7 / 1
6,376
638
3,023
10,718
6,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
13
31
Kills
4
4
Deaths
31
97
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
16
1
11
21.5
W
Scylla
 
Scylla
8
0
20
18
W
2
0
26
15
L
Merlin
Eydg-x23
Merlin
1
4
2
0.5
L
Cerberus
0
5
2
0.2
W
2
0
24
14
L
0
11
2
0.09
L
Jing Wei
Rampage89_QC
Jing Wei
2
4
2
0.75
L
Achilles
Syphri
Achilles
1
7
1
0.21
W
Mercury
dman122515
Mercury
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,387
Damage
30,409
47,761
Taken
46,636
39,280
Mitigated
23,210
19,120
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,273
6,575
2,889
1,483
8,607
5,011
1,914
3,639
4,884
0
25,653
W
Scylla
 
Scylla
12,831
1,372
331
167
5,477
2,708
314
2,283
3,107
32,983
0
W
6,222
455
730
1,696
12,365
11,638
289
4,920
7,279
13,139
0
L
Merlin
Eydg-x23
Merlin
14,208
614
145
595
6,312
2,092
0
3,266
3,046
32,854
0
L
Cerberus
1,369
63
262
829
9,140
8,217
0
4,721
4,419
2,837
0
W
5,192
769
5,426
3,894
13,418
14,983
669
3,295
10,080
7,139
0
L
3,013
599
0
84
12,603
4,078
0
5,796
6,807
0
4,570
L
Jing Wei
Rampage89_QC
Jing Wei
8,796
4,010
287
1,386
7,863
2,703
0
4,147
3,716
0
22,532
L
Achilles
Syphri
Achilles
3,023
793
0
410
10,718
6,120
0
6,315
4,403
0
5,902
W
Mercury
dman122515
Mercury
3,869
1,104
1,794
710
7,894
4,940
727
1,440
6,454
0
9,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,029
Gold Earned
34,471
105
Minions Killed
82
0
Camps Cleared
0
1,010,495
Distance Traveled
714,912
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,402
1,040
29
3
0
175,559
0
W
Scylla
9,842
984
53
5
0
172,493
0
W
Geb
8,777
878
10
1
0
217,656
0
L
Merlin
7,972
797
42
4
0
160,560
4
L
Cerberus
5,867
587
0
0
0
105,970
2
W
Ares
8,777
878
3
0
0
222,590
0
L
Kali
6,295
630
3
0
0
136,096
0
L
Jing Wei
7,961
796
32
3
0
173,851
1
L
Achilles
6,376
638
5
1
0
138,435
0
W
Mercury
8,231
823
10
1
0
222,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role