Player Matchup

Nox
Nox
LittleMonsterLv
Nox
Level 159
God Stats
2W - 0L
1,841 SR
Queue Stats
410W - 423L
1,370 Elo+
Solo
Artemis
Artemis
LordGido
Artemis
Level 31
God Stats
5W - 5L
1,584 SR
Queue Stats
22W - 30L
1,498 Elo+
Party 1
Pele
Pele
M3lodi3
Pele
Level 22
God Stats
1W - 1L
1,206 SR
Queue Stats
12W - 18L
1,376 Elo+
Party 3
Horus
Horus
SexyShark69
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 87L
1,395 Elo+
Party 3
Jormungandr
Jormungandr
SprayinmeChiron
Jormungandr
Level 104
God Stats
5W - 9L
1,458 SR
Queue Stats
321W - 320L
1,487 Elo+
Party 1
Team Averages
Level 77
1,518 SR
1,425 Elo+

VS

Team Averages
Level 92
1,568 SR
1,503 Elo+
Fenrir
Fenrir
Barryshini
Fenrir
Level 89
God Stats
2W - 3L
1,571 SR
Queue Stats
121W - 125L
1,488 Elo+
Party 2
Janus
Janus
Jad0401
Janus
Level 134
God Stats
0W - 3L
1,552 SR
Queue Stats
88W - 73L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
Raptor102030
Danzaburou
Level 95
God Stats
1W - 3L
1,419 SR
Queue Stats
67W - 65L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
Vladdy
Sun Wukong
Level 100
God Stats
3W - 2L
1,714 SR
Queue Stats
113W - 87L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
bishh99
Kuzenbo
Level 40
God Stats
13W - 8L
1,585 SR
Queue Stats
24W - 33L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,394
539
2,707
4,435
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LordGido
Artemis
9
2 / 1 / 2
5,188
519
2,711
1,661
283
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
M3lodi3
Pele
8
1 / 2 / 2
5,165
517
2,636
6,553
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
6,002
600
3,591
5,441
2,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
SprayinmeChiron
Jormungandr
8
1 / 0 / 3
5,026
503
3,483
4,536
3,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Barryshini
Fenrir
9
0 / 2 / 2
5,213
521
2,976
7,296
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Jad0401
Janus
8
2 / 2 / 1
5,191
519
3,607
4,112
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Raptor102030
Danzaburou
8
2 / 1 / 0
5,144
514
2,277
4,398
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Vladdy
Sun Wukong
9
2 / 1 / 0
5,424
542
2,072
5,194
1,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
bishh99
Kuzenbo
8
0 / 1 / 2
5,199
520
1,177
5,494
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
6
6
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Barryshini
Fenrir
0
2
2
0.5
L
Janus
Jad0401
Janus
2
2
1
1.25
W
2
2
0
1
W
Artemis
LordGido
Artemis
2
1
2
3
W
Pele
M3lodi3
Pele
1
2
2
1
L
Danzaburou
Raptor102030
Danzaburou
2
1
0
2
W
1
1
0
1
W
Jormungandr
SprayinmeChiron
Jormungandr
1
0
3
2.5
L
Sun Wukong
Vladdy
Sun Wukong
2
1
0
2
L
Kuzenbo
bishh99
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,128
Damage
12,109
22,626
Taken
26,494
9,482
Mitigated
10,418
7,473
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Barryshini
Fenrir
2,976
471
0
2,710
7,296
2,407
0
1,585
5,588
0
24,991
L
Janus
Jad0401
Janus
3,607
598
0
1,062
4,112
1,035
296
1,357
2,755
28,195
0
W
2,707
342
0
387
4,435
1,353
0
2,588
1,667
24,318
0
W
Artemis
LordGido
Artemis
2,711
1,517
0
531
1,661
283
1,008
81
1,580
0
17,385
W
Pele
M3lodi3
Pele
2,636
843
0
2,096
6,553
1,510
0
896
5,599
0
21,844
L
Danzaburou
Raptor102030
Danzaburou
2,277
1,336
0
1,762
4,398
1,164
0
1,628
2,770
0
25,167
W
3,591
1,922
50
2,372
5,441
2,633
540
0
5,441
0
28,508
W
Jormungandr
SprayinmeChiron
Jormungandr
3,483
1,105
90
1,947
4,536
3,703
326
981
3,555
27,860
0
L
Sun Wukong
Vladdy
Sun Wukong
2,072
102
0
1,223
5,194
1,898
0
0
4,749
0
22,202
L
Kuzenbo
bishh99
Kuzenbo
1,177
621
0
1,354
5,494
3,914
0
1,620
3,874
12,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
26,171
251
Minions Killed
240
0
Camps Cleared
0
936,632
Distance Traveled
909,959
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,213
521
59
6
0
185,426
1
L
Janus
5,191
519
46
5
0
175,953
2
W
Nox
5,394
539
50
5
0
198,960
2
W
Artemis
5,188
519
53
5
0
181,104
2
W
Pele
5,165
517
48
5
0
217,582
0
L
Danzaburou
5,144
514
64
6
0
172,285
0
W
Horus
6,002
600
63
6
0
158,327
2
W
Jormungandr
5,026
503
37
4
0
180,659
0
L
Sun Wukong
5,424
542
49
5
0
200,675
4
L
Kuzenbo
5,199
520
22
2
0
175,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role