Player Matchup

Discordia
Discordia
Diamond V
DarkDanderlion
Discordia
Diamond V
Level 156
God Stats
17W - 9L
1,773 SR
Queue Stats
273W - 296L
2,011 MMR
Solo
Arachne
Arachne
Platinum III
MIDLOKI4LIFE
Arachne
Platinum III
Level 154
God Stats
77W - 59L
1,631 SR
Queue Stats
447W - 448L
1,954 MMR
Solo
Hou Yi
Hou Yi
Diamond V
fireystriker
Hou Yi
Diamond V
Level 136
God Stats
15W - 4L
1,638 SR
Queue Stats
89W - 72L
1,988 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
hugeD5
Erlang Shen
Diamond III
Level 144
God Stats
5W - 4L
1,611 SR
Queue Stats
203W - 178L
2,118 MMR
Party 2
Geb
Geb
Diamond V
zant123123
Geb
Diamond V
Level 105
God Stats
4W - 2L
1,529 SR
Queue Stats
140W - 125L
1,957 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,637 SR
2,006 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,531 SR
1,951 MMR
Odin
Odin
Gold I
AirRoar404
Odin
Gold I
Level 143
God Stats
3W - 1L
1,852 SR
Queue Stats
52W - 38L
1,906 MMR
Party 1
Sol
Sol
Gold V
BeTaleech
Sol
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,677 MMR
Party 1
Nemesis
Nemesis
Diamond II
Melbs
Nemesis
Diamond II
Level 115
God Stats
2W - 5L
1,502 SR
Queue Stats
253W - 254L
2,181 MMR
Party 3
Baba Yaga
Baba Yaga
Diamond IV
MrLiquidCheez
Baba Yaga
Diamond IV
Level 147
God Stats
2W - 4L
1,557 SR
Queue Stats
164W - 166L
2,015 MMR
Solo
Mulan
Mulan
Platinum I
OneforFive
Mulan
Platinum I
Level 69
God Stats
0W - 2L
1,246 SR
Queue Stats
90W - 68L
1,974 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkDanderlion
Discordia
20
3 / 4 / 8
13,453
585
10,956
12,568
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
MIDLOKI4LIFE
Arachne
20
7 / 1 / 5
15,209
661
19,420
19,273
14,916
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
20
16 / 3 / 7
16,013
696
25,444
17,186
7,754
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
hugeD5
Erlang Shen
20
8 / 1 / 12
14,091
613
21,426
21,351
12,045
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
0 / 2 / 22
12,410
540
8,639
23,118
29,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CliodhnaAthenaArtio

VS

Bans
OlorunTiamatGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 2
10,150
441
6,522
17,982
13,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 5 / 4
11,972
521
14,124
19,657
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
Melbs
Nemesis
17
3 / 8 / 5
10,666
464
10,887
22,332
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
MrLiquidCheez
Baba Yaga
17
3 / 6 / 2
11,369
494
14,695
16,875
5,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
15
3 / 11 / 5
10,194
443
10,613
29,737
25,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
29
34
Kills
11
11
Deaths
34
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
2
5
4
0.8
W
Discordia
DarkDanderlion
Discordia
3
4
8
1.75
W
Arachne
MIDLOKI4LIFE
Arachne
7
1
5
9.5
L
Nemesis
Melbs
Nemesis
3
8
5
0.69
L
Baba Yaga
MrLiquidCheez
Baba Yaga
3
6
2
0.67
L
Mulan
3
11
5
0.5
W
Hou Yi
16
3
7
6.5
W
Erlang Shen
hugeD5
Erlang Shen
8
1
12
14
W
0
2
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,885
Damage
56,841
93,496
Taken
106,583
68,047
Mitigated
55,840
40,249
Healing
23,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,522
1,042
0
2,603
17,982
13,424
0
1,054
15,959
0
71,740
L
14,124
4,281
0
8,379
19,657
4,385
1,029
4,090
15,567
92,043
0
W
Discordia
DarkDanderlion
Discordia
10,956
124
0
2,789
12,568
4,304
1,209
4,535
7,521
104,582
0
W
Arachne
MIDLOKI4LIFE
Arachne
19,420
8,599
0
14,023
19,273
14,916
2,793
4,181
13,869
0
113,994
L
Nemesis
Melbs
Nemesis
10,887
3,301
0
5,364
22,332
6,830
0
4,870
17,349
0
77,265
L
Baba Yaga
MrLiquidCheez
Baba Yaga
14,695
545
0
3,940
16,875
5,366
34
4,597
12,278
81,035
0
L
Mulan
10,613
2,369
0
3,695
29,737
25,835
0
4,984
24,297
944
39,798
W
Hou Yi
25,444
15,111
0
9,397
17,186
7,754
7,384
5,908
11,021
0
145,281
W
Erlang Shen
hugeD5
Erlang Shen
21,426
9,440
0
8,862
21,351
12,045
1,467
7,677
13,181
0
119,613
W
8,639
1,140
0
5,178
23,118
29,028
177
6,770
15,746
27,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,176
Gold Earned
54,351
731
Minions Killed
652
0
Camps Cleared
0
2,424,204
Distance Traveled
2,172,268
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,150
441
159
7
0
464,188
6
L
Sol
11,972
521
147
6
0
408,360
8
W
Discordia
13,453
585
185
8
0
439,709
9
W
Arachne
15,209
661
177
8
0
489,723
2
L
Nemesis
10,666
464
118
5
0
471,812
1
L
Baba Yaga
11,369
494
164
7
0
420,489
4
L
Mulan
10,194
443
64
3
0
407,419
1
W
Hou Yi
16,013
696
183
8
0
439,805
9
W
Erlang Shen
14,091
613
155
7
0
540,478
2
W
Geb
12,410
540
31
1
0
514,489
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role