Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Cloud1021
Athena
Level 113
God Stats
6W - 3L
1,760 SR
Queue Stats
177W - 142L
1,593 Elo+
Party 1
Camazotz
Camazotz
JasonJewrulo
Camazotz
Level 160
God Stats
7W - 3L
1,534 SR
Queue Stats
122W - 90L
1,687 Elo+
Party 2
Heimdallr
Heimdallr
Trecanan
Heimdallr
Level 30
God Stats
16W - 16L
1,535 SR
Queue Stats
110W - 58L
1,613 Elo+
Party 2
Osiris
Osiris
shaco2op
Osiris
Level 42
God Stats
2W - 2L
1,256 SR
Queue Stats
106W - 85L
1,600 Elo+
Party 1
Team Averages
Level 99
1,517 SR
1,599 Elo+

VS

Team Averages
Level 67
1,633 SR
1,586 Elo+
Terra
Terra
BotStick32
Terra
Level 67
God Stats
8W - 7L
1,655 SR
Queue Stats
218W - 165L
1,617 Elo+
Party 4
Janus
Janus
FoureLefttt
Janus
Level 28
God Stats
1W - 2L
1,530 SR
Queue Stats
116W - 85L
1,626 Elo+
Party 4
Chaac
Chaac
UrielLP6969
Chaac
Level 85
God Stats
41W - 47L
1,483 SR
Queue Stats
406W - 505L
1,361 Elo+
Solo
Hachiman
Hachiman
marlonb33
Hachiman
Level 115
God Stats
8W - 7L
1,824 SR
Queue Stats
226W - 188L
1,683 Elo+
Party 3
Bastet
Bastet
zarm1634
Bastet
Level 42
God Stats
17W - 12L
1,675 SR
Queue Stats
106W - 80L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 1 / 4
7,930
721
10,505
3,488
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Cloud1021
Athena
9
0 / 1 / 3
5,807
528
2,352
7,185
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
JasonJewrulo
Camazotz
11
7 / 1 / 3
7,366
670
4,953
7,640
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Trecanan
Heimdallr
10
0 / 3 / 1
6,295
572
2,722
6,093
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
shaco2op
Osiris
13
2 / 0 / 2
7,464
679
6,171
8,060
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
8
0 / 2 / 3
5,623
511
2,586
7,345
3,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 4 / 0
6,706
610
1,555
6,803
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 0
5,656
514
3,143
8,954
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
marlonb33
Hachiman
11
4 / 1 / 0
6,531
594
6,326
6,803
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
zarm1634
Bastet
9
0 / 2 / 1
5,530
503
3,456
7,403
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
6
6
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
4
6
L
Terra
0
2
3
0.75
W
Athena
Cloud1021
Athena
0
1
3
1.5
L
2
4
0
0.5
W
Camazotz
JasonJewrulo
Camazotz
7
1
3
8.5
W
Heimdallr
Trecanan
Heimdallr
0
3
1
0.17
L
0
4
0
0
L
Hachiman
marlonb33
Hachiman
4
1
0
4
W
Osiris
shaco2op
Osiris
2
0
2
3
L
Bastet
zarm1634
Bastet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,703
Damage
17,066
32,466
Taken
37,308
13,740
Mitigated
14,536
14,667
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,505
1,943
0
759
3,488
918
193
625
2,819
59,677
0
L
Terra
2,586
553
1,818
2,843
7,345
3,665
0
3,463
3,722
14,310
0
W
Athena
Cloud1021
Athena
2,352
598
0
2,112
7,185
3,516
0
1,175
5,990
14,151
0
L
1,555
222
0
2,231
6,803
1,719
0
2,334
4,259
38,835
0
W
Camazotz
JasonJewrulo
Camazotz
4,953
1,326
0
5,560
7,640
2,710
0
977
6,593
0
31,479
W
Heimdallr
Trecanan
Heimdallr
2,722
1,794
0
1,290
6,093
1,834
0
1,230
4,863
0
36,533
L
3,143
693
0
3,006
8,954
5,454
291
1,061
7,778
0
30,859
L
Hachiman
marlonb33
Hachiman
6,326
3,509
0
2,731
6,803
1,802
0
2,437
4,236
0
43,389
W
Osiris
shaco2op
Osiris
6,171
2,214
0
4,946
8,060
4,762
0
0
8,060
3,604
40,546
L
Bastet
zarm1634
Bastet
3,456
968
0
2,906
7,403
1,896
0
3,011
4,212
0
26,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,862
Gold Earned
30,046
380
Minions Killed
331
0
Camps Cleared
0
1,219,449
Distance Traveled
1,131,917
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,930
721
119
11
0
243,343
4
L
Terra
5,623
511
23
2
0
249,613
7
W
Athena
5,807
528
13
1
0
244,680
3
L
Janus
6,706
610
85
8
0
220,614
5
W
Camazotz
7,366
670
60
5
0
276,517
5
W
Heimdallr
6,295
572
85
8
0
202,001
3
L
Chaac
5,656
514
69
6
0
198,146
3
L
Hachiman
6,531
594
88
8
0
208,586
5
W
Osiris
7,464
679
103
9
0
252,908
2
L
Bastet
5,530
503
66
6
0
254,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role